A quick glance at Stellar Blade might remind you of intense, fast-paced action games like Devil May Cry, Bayonetta or Nier: Automata. While that’s certainly true, the gameplay adds a layer of surprising depth and versatility that you don’t really see in similar action/adventure games. Thanks to some early hands-on time with the demo, we came out a lot more enthusiastic than we already were about how much quality Stellar Blade actually aims to deliver.
The demo takes place in the opening sections of the game when Eve, a member of the 7th Airborne Squad, is sent to Earth to eradicate the Naytiba, a strange alien species that has seized control of the planet from humans. The once prosperous human city of Eidos 7 has become an infested playground for these creatures so it’s up to Eve and her unit to get to the bottom of the calamity while searching for survivors.
The demo opens with Eve being dropped to Earth from space. She is joined by Tachy, another member of the Airborne Squad to help you in battle, eventually culminating in a boss fight against a Brute Naytiba. This section is fairly linear, though the next mission lets you freely roam the crumbling ruins of Eidos 7, with side paths branching off to hidden areas around the map. There’s a decent amount of content to experience in the demo if you take the time to explore.

Story comparisons will inevitably be made to Nier: Automata, though Stellar Blade‘s setup manages to do just enough to differentiate itself. This translates over to the combat as well, which places an emphasis on perfectly timed parries, dodges and counterattacks instead of mashing the attack button. It’s all kept fairly simple too: there’s a light and heavy attack, with powerful special attacks called Betas that are triggered by holding down L1 and pressing any of the face buttons.
Story comparisons will inevitably be made to Nier: Automata, though Stellar Blade‘s setup manages to do just enough to differentiate itself.


The crumbling buildings, overgrown vegetation and empty alleys are textbook post-apocalyptic video game design.


Writer. Enthusiast of all things geek. Legend has it he completed Final Fantasy VII without a memory card.
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