Indiana Jones and the Great Circle
Enjoying this a lot but I had no doubt MachineGames would do a great job after reviving the Wolfenstein IP. It's not exactly what I expected, as it moves at its own pace, shifting between more scripted, action-heavy moments and mini-hub areas that offer side activities, investigations, puzzles, stealth, disguises, and isolated brawls.
Getting into a firefight is very rarely viable unless it's scripted, while the stealth-takedowns with random props and brawling mechanics remind me a lot of the excellent Chronicles of Riddick games. The classic stealth is a streamlined Deux Ex/Dishonored system avoiding line-of-sight and using distractions, while the disguise system is similar to Hitman in that only high-tier enemies can see through it.
It also looks and sounds incredible (with no blighted Unreal Engine 5 in sight for once) and does a great job grounding itself in the timeline of the of original trilogy. The tutorial sequence recreates the opening of Raiders of the Lost Ark (a boring start, honestly) then it introduces familiar, characters, locations, and Troy Baker's mostly authentic take on the voice.