Simply keeping on top of the steady release of “AAA” game is challenging enough these days, with a larger market than ever before, and a massive number of devs and publishers trying to sate that demand. Unfortunately, that often means far too many good indie titles fly under the radar without the recognition they deserve. This weekly post aims to highlight some of those games we’ve got around to playing but never got around to reviewing.
Graveyard Keeper
I can’t think of that many games that start out encouraging the desecration of corpses, and the acquisition of fraudulent documentation, which’ll allow you to sell “meat” to a local tavern to earn gold. Of course, you don’t have to do it, but the floating skull that serves as an early companion and guide demands alcohol, and that requires gold.
Graveyard Keeper is an isometric, adventure/RPG/simulation game (with classic 16-bit visuals) that tasks you with juggling your protagonists stamina demands while he tackles a myriad of activities, such as tending for the titular graveyard, gaining favor with dodgy NPCs (usually by crafting items for them), and building up a self-sustaining home; all the while trying to gain components for a portal that’ll get them back to their own world.
You charge around a small but dense map - the bulk of which is your expansive graveyard and a large village - trying to stay ahead of a frantic day-night cycle, scavenging for resources like wood, metal, and stone, while also gathering or growing crops for creating food items that restore some of your limited stamina meter. You can sleep anytime to restore stamina, but each day (of a 6-day week) brings with it a specific NPC you’ll be trying to please, and you need to plan your outings carefully (as well as find time to function as an undertaker, should the carrot-craving commie-donkey bother to bring you corpses).
Basic activities and crafting all earn you skill points you use for upgrading several research paths, which in turn gives you more crafting or activity options (like woodwork, masonry, farming, and cooking). The number of options can be overwhelming at first - and some bad choices can leave you grinding out research points for a while - but Graveyard Keeper has no real failstate, nor does it punish you with deadlines (though missing an NPC for the week can be frustrating). You can do everything at your own pace, making it a great relaxing title with a short enough gameplay loop that you’ll always be trying to perform one more take; like skinning the recently deceased to craft hide for armour!
You can pick up Graveyard Keeper on PC, Xbox One (and it’s currently part of the Xbox Game Pass subscription), and it’s coming to Nintendo Switch soon.
So many games, so little time, and such terrible priorities.
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