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Cathal
03 November at 6:45
That sucks.

During shipping?
Feel like I've seen tons of people on Reddit and elsewhere complaining about cancellations on the Steelbook, so supply seemed like it was always an issue
Zombia
03 November at 1:37
@VectorTwoSix isn't it sold out completely in Europe ?
dasco144
02 November at 22:29
Yeah, it's quite sad.
Still deciding what to do.
@VectorTwoSix did you find a store in Europe that has stock?
VectorTwoSix
02 November at 18:40
Steelbooks sadly got lost. I'm headed to Europe next week so I'll just pick it up there.
Cathal
02 November at 18:14
What news is this about Control @VectorTwoSix?
IkariX
02 November at 16:07
I really feel bad for @Tea and the rest of Nexus staff. Can't think that delays are nice for them. Especially the great lengths NexusHub goes to, to get these physical releases for us.

I'm just grateful that NexusHub manages to get hold of these niche titles that I love so much. We'd be screwed otherwise
VectorTwoSix
02 November at 15:49
Just saw the news about Control Resonant - really sad, but that's the state of SA shipping I guess.

What does this alternate version look like exactly?
UmarB
02 November at 15:35
Sony's decisions has slowly eroded my faith in the company but there's not much recourse given the state of tech these days. I'm likely riding the PS5 gen into the sunset because PC parts keep going up and up and the PS6 is definitely going to have a disgusting price tag. So I'm mostly just enjoying games where I can. I'm not buying GTA6 but I did buy Phantom Blade and I'll likely double dip for the physical.

Not to say people shouldn't vote with their wallets, because that's ultimately what everyone should do. But at this point in time, I'm more worried about AI. I don't think I can even care about Sony lol
IkariX
02 November at 15:06
@Haseo

I think Sony is going to get a reality check. They know that physical stills sells very well outside of America the Land of the Fat.

Putting all their eggs in 1 basket with the American market is going to blow up in their faces. I have quite the choice words on how I feel about Sony.

But I am sure @Tea will have a heart attack reading what I would post on the chatbox. But Sony has lost my business forever.

But we'll see what the NO PHYSICAL NO BUY guys do when GTA6 release day comes. I bet most of them will be the hypocrites they are and buy it.
IkariX
02 November at 15:03
@KnightFall500

What I can tell you is that Hellraiser Revival became on of my favourite games so far I've played this year. It was an amazing experience from start to finish. I liked it so much that I replayed it straight after finishing it.
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Feature

Lockdown Gaming Day 13: Uncharted 4: A Thief's End

by Sam Aberdeen on 08 April, 2020

    3   3

     

As South Africa enters its 21-day lockdown in order to combat the spread of the coronavirus, it has left many civilians in the isolation of their homes. Many see this as a great opportunity to spend quality time with some family and loved ones, while others cherish diving into forms of entertainment to occupy their time and pass the weeks (when not working remotely, in that case). To cushion some of the tedium, Nexus has decided to create a daily feature in which we recommend games of varying lengths and content that could pass the time. Our thirteenth recommendation in Lockdown Gaming is free, right now, on your PlayStation 4 granted you have PS Plus. I'm talking about Naughty Dog's (other) masterpiece, Uncharted 4: A Thief's End.



Every time I find myself writing about Uncharted 4: A Thief's End, I’m met with a mix of emotions. On one hand, the game is a last bittersweet swan song to the end of a great era of video games, and it pained me to see it fade out with such extraordinary flare. Perhaps it’s the way the game concludes that leaves you wanting so much more, but in the end, you know for certain that this is the way it should end too. On the other hand, Uncharted 4 is, still, unquestionably one of the best video games of the last decade, and in my humble opinion, one of Naughty Dog's best.

Uncharted 4: A Thief’s End takes a slightly newer direction than previous entries in the series in terms of narrative. Unlike the upbeat action/adventure tones of its predecessors, Uncharted 4 paints a rather bleak and foreboding picture. A few years after the events of Uncharted 3: Drake’s Deception, Nathan Drake is happily married to Elena and retired from a life of treasure-hunting. Though he still yearns to get back into the sprawling globe-trotting adventures again, he quietly assumes his duties as a loving husband and toned-down treasurer. However, a spark from his past reintroduces himself as Sam Drake, Nate’s older brother who was long thought to be dead. Stuck in a bit of a bind, he asks Nate for help to find a fabled, legendary pirate treasure. Nate reluctantly (I use that term lightly) agrees to aid his older brother on the quest, and thus begins one of gaming’s greatest adventure tales.



Uncharted 4: A Thief’s End drives its narrative along at a sturdy but always captivating pace, but as I mentioned before, the one huge change most evident about the tone and themes is how dark and almost unpleasantly it presents itself. It’s not the cheery, good vibes of the previous games which admittedly fueled much of the entertainment factor in the games’ campy nature, but rather a worn out, tired story as old as time itself, but with a starker contrast to adventuring.

Here, Nathan Drake has lost much of the youth and charm that made him such a confident protagonist to invest in, and rather strips these characteristic emotions bare. There’s layers to Nate, and it forces players to reconsider the consequences and inner feelings of Nate’s actions on so many levels, that the entirety of the series takes on a new life. Naughty Dog seemed to have heavily borrowed from The Last of Us in terms of narrative pull, and with the creative team behind that game helming Uncharted 4, it’s not hard to see why this story simply works as an immensely satisfying emotional pay-off.



Uncharted 4 boasts the series' most outstanding gameplay, implementing new ideas while mostly remaining true to the heart and soul of the franchise. Coupled with the amazing graphics, the gameplay is fast-paced, fluid, and leaves you on the edge of your seat in every chapter. Nate’s movement is vastly improved, with him reacting to gunfire and taking cover in a more natural way. While there’s certainly no shortage of spectacular gunfights, Uncharted 4 chooses to greatly expand on the insanely big action set pieces the series has become known for. Nate is constantly in a state of peril, even when going undercover at fancy balls in the middle of the jungle (at least there’s some practicality in that location, but it doesn’t stop it from being a love-letter to its counterparts that the series’ stealth and a good portion of its sneaking gameplay so lovingly borrows from Metal Gear Solid, for example).



The action is jaw-dropping, and goes well beyond the call of duty (see what I did there?) when introducing one every couple of chapters, especially evident in the second half of the game. However, that’s not to say the game is constantly on high adrenaline. The quieter moments of the game allow us, as the players looking in, to really grasp the simple new mechanics that make a world of difference. A new mechanic introduced is the grappling hook, which allows you to swing around like Spider-Man while navigating the environment. The gunfire elements feel less of a tacked on addition and actually add to the game’s fluid narrative, and the puzzle segments, while requiring a bit of brainpower, don’t feel overwhelmingly daunting.

In short, it’s everything we’ve come to expect from an Uncharted game, and Naughty Dog seemed to offer a bit more on the side. I’ll avoid spoilers (in case you're one of the few people who haven't played it yet), but a good majority of what I’d like to speak about concerning gameplay falls into spoiler territory. In essence, it’s the sum of a whole bunch of parts that have been slowly tweaked to utmost perfection over the years.



Visually, Uncharted 4 still holds back no punches, and neither will I in saying it’s easily one of the best looking games on PS4. Naughty Dog have done an outstanding job with the visuals of the game, emphasizing the sheer scale of the environments while nailing the characters various facial details and reactions. Continent-hopping is a given in any Uncharted experience, and the grand scale of the sprawling cities, rooftops, and jungles all play a part in making Uncharted 4 a resoundingly ambitious and viscerally mindblowing journey. Taking the pin-point attention to detail of The Last of Us while injecting the trademark Uncharted brand of insanely rich environments is what separates Naughty Dog from any other developer working today.



That said, is Uncharted 4 worth playing in lockdown? In case you didn't pick it up from my gushing over the game, it absolutely is worth playing (and playing again, if you haven't in a while. It doesn't hurt that it's free now!). While I still think Uncharted 2: Among Thieves slightly nudges this one out as the best in the series, that doesn't make Uncharted 4 a slouch either. After four years, it still manages to be one of the best games on PS4, and if you own a PS4, you owe it to yourself to experience Uncharted 4 in all its glory.

Other Lockdown Gaming Features:

Lockdown Gaming Day 1: Skyrim Special Edition
Lockdown Gaming Day 2: Persona 5
Lockdown Gaming Day 3: Fallout 4
Lockdown Gaming Day 4: NieR: Automata
Lockdown Gaming Day 5: Bloodborne
Lockdown Gaming Day 6: Anthem & Fallout 76
Lockdown Gaming Day 7: Alien: Isolation
Lockdown Gaming Day 8: Final Fantasy VII
Lockdown Gaming Day 9: Grand Theft Auto: San Andreas
Lockdown Gaming Day 10: Portal
Lockdown Gaming Day 11: Resident Evil 2 Remake
Lockdown Gaming Day 12: Limbo

Remember to visit the South African Coronavirus Website for more information on safety and prevention tips. Stay safe!

Emergency Hotline: 0800 029 999
WhatsApp Support Line: 0600-123456


Sam Aberdeen

Writer. Enthusiast of all things geek. Legend has it he completed Final Fantasy VII without a memory card.

Follow Sam on See more articles by Sam

There are 3 comments

Siosal
4 was perfect to me. It and 2 are masterpieces. I never found anything drawn out or superfluous and loved every moment. 3 was probably the worst for me, but even then... it's Uncharted, so how bad can it be?
TempestXtreme
I've already downloaded it. Will play ASAP. I wanna see the end of Nate's story.
Lurch
I still find parts of 4 drawn out (I'd also rate 2 as the best) but it really was an amamzing, epic, and coherant adventure that felt self-contained yet simultaneously made me love the characters from the prior trilogy even more.

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