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eYss
19 May at 9:53
Thanks Scottie! I will check it out.
Scottie
19 May at 9:48
One thing they have is a watch MCU films/shows/one shots timeline with everything in order to watch.
Scottie
19 May at 9:45
MyBroadband Forum has lots of people complaining about promo. Contact Disney Support and they will refund difference (apparently).
Scottie
19 May at 9:44
@eYss - the content is massive and not just Marvel/StarWars but Hulu and Fox. You can create a profile with phone/email to browse without subscribing.
TheOneMCMK
19 May at 9:42
Coffeboy Did you input the discount code
eYss
19 May at 9:39
Is it worth getting?
Coffeboy
19 May at 9:37
Disney plus billed me the full amount even though i registered for the special , very poor service from them. anyone else having issues ?
phreak
19 May at 9:16
morning
Scottie
18 May at 12:50
Two different apps and platforms.
Scottie
18 May at 12:49
Disney Plus in MEA incl. South Africa is using Disney Hotstar (India and Asia) platform. So those already using Disney USA/EU/UK should do their homework before making any decision given the less than smooth launch.
View all posts »

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Review: Razer Kaira for PlayStation

Lady, hear me tonight.

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Review: MotoGP 22

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News

System of a Down Frontman Serj Tankian Providing Music For Rhythm-Based Shooter
by Robert de Wit on 20 May 2022
Serj Tankian, the frontman for System of a Down, is producing music for a new rhythm-based first-person shooter called Metal: Hellsinger. The new track which is titled No Tomorrow, features a similar sound to System of a Down but does not feature any of the other band members. Serj’s undeniably recognisable voice can be picked up instantly in No Tomorrow accompanied by riffing guitars and smashing drums. Metal: Hellsinger is currently being developed by The Outsiders, with David Goldfarb (Payday 2, Battlefield 3, and Battlefield: Bad Company 2) as the team lead. READ MORE Saints Row Reboot Keeps The Fun Going Even Without The Ridiculous Factor Tankian is the latest to join Metal: Hellsinger with other venerated metal names including Alissa White-Gluz from Arch Enemy, Matt Heafy from Trivium, and Randy Blythe from Lamb of God. The official Steam page description reads: “Strike terror into the hearts of demons and devils as you fight your way through eight Hells. Metal: Hellsinger is a rhythm FPS, brimming with diabolical enemies, powerful weapons, and metal music. Set out on an infernal journey in order to achieve the purest of goals: vengeance. Part human, part demon, and obsessed with vengeance. Become The Unknown, and fight through the fiercest domains of Hell. Destroy the demon hordes and their leaders to set yourself up for an epic showdown with The Red Judge herself.” The rhythm-based shooter will offer various stages for players to tackle with each stage offering a track for players to shoot enemies in time to. The music itself will change dynamically according to the intensity of the action on-screen, and will range from quieter background music to hard-hitting metal. Metal: Hellsinger was originally scheduled to launch last year for PC, PS5, and Xbox Series X/S, but was delayed so that the title could launch on all three platforms at the same time. There is no exact release date as yet but is set to launch this year. Original article on GLITCHED
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News

Assassin’s Creed Origins Getting 60fps Patch Next Week
by Robert de Wit on 20 May 2022
Assassin’s Creed Origins will be getting a 60fps patch next week which will allow the 2017 release to run at 60fps on current-gen consoles. The patch was announced back in December when Ubisoft confirmed that they were “looking into adding 60fps support” and next week it will finally come. The update was noticed by PlayStationSize, an account that keeps an eye on the PSN database, which noted that Assassin’s Creed Origins update 1.60 will an increased frame rate and a “Franchise Menu” to Origins. READ MORE Star Wars KOTOR Remake News Dropping in Next Few Months According to the official patch notes, Assassin’s Creed Origins will get the following: Added a Franchise Menu Enabled higher framerate when running on PlayStation 5 Assassin's Creed® Origins Update 1.60 Added To Database. Patch Notes : Added a Franchise Menu Enabled higher framerate when running on Playstation 5 console Next Week (24-26 May) #PS5 #Origins pic.twitter.com/Xj8bG7Ieq7— PlayStation Game Size (@PlaystationSize) May 19, 2022 Ubisoft has been retroactively adding 60fps support to Assassin’s Creed titles, which included Assassin’s Creed Odyssey when playing the title on PS5 and Xbox Series X/S through backward compatibility. Ubisoft is reportedly working on a smaller-scale stealth-focused Assassin's Creed title, more in line with their earliest entries. The title will include Basim from Assassin’s Creed Valhalla and was reportedly meant to be an expansion for Valhalla before it was shifted to a full-fledged standalone title, according to Bloomberg. The project is Codenamed Rift and will be much smaller in scope meaning no large open-world RPG, and will be less like its recent counterparts. Rift is rumoured to release before the officially announced Assassin’s Creed Infinity which comes as a collaboration between Ubisoft Quebec (Odyssey), and Ubisoft Montreal (Origins, Valhalla). Infinity will reportedly be a massive online title that will be set across multiple historical times. Original article on GLITCHED
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Feature

Saints Row Reboot Keeps The Fun Going Even Without The Ridiculous Factor
by Community Guest Writer on 19 May 2022
Let’s clear the air for a second. The Saints Row reboot has been under a lot of fire since its reveal last year. Right out of the announcement, fans of the series tossed a lot of hate its way after developer Deep Silver Volition showed off a more mature, dare I say “woke” game. Gone are the 5-foot-long [censored], spandex, nipple caps and devil wings. Instead, Saints Row is now a more focused action adventure that is a lot more believable than anything that has come in the past. Sure, this could be the game’s ultimate downfall. After seeing multiple titles succeed thanks to their ridiculous factor, I can’t help but feel sceptical about this reboot. I won’t lie, I wasn’t the biggest fan of the original games in the first place. I felt they were a bit all over the place at times and the gameplay never really knew what it wanted. A sort of hogwash of ideas that resulted in a messy mix match of gameplay. It was fun, don’t get me wrong but in today’s time when games need more foundation, this reboot might just be the change we have needed. I can’t help but feel that booting up yet another ridiculous Saints Row game will get tiresome before it has a chance to get good. So this Saints Row reboot. Is it good? Well, the more I see of it the more I kinda feel like it might just scratch that itch we have had for insane open-world games. I am not a fan of its lead cast. I can already tell they are going to get annoying very fast but the gameplay looks pretty impressive and the idea of co-op makes this even more attractive. Last week, I watched a good hour of new Saints Row gameplay and it finally answered the questions I had since the game’s reveal last year. Deep Silver Devolver keeps pushing this whole “emotional” element in the game but I just can’t bring myself to see it yet. I did watch the gameplay demo on my phone while sweating like a pig on an exercise bike in the darkness due to loadshedding so perhaps that didn’t help either. But I won’t be going into Saints Row for the cast. I want the gameplay and so far, it looks amazing. There’s a lot to unpack in Saints Row when it comes to the world and its gameplay. Missions seem to have been scripted with a lot of attention to detail so the world doesn’t start to blend into itself while you go about these tasks. One demo we saw had a mix of single-player and co-op gameplay. The player had to track down one of its team members who was kidnapped by a rival gang. This team member was locked up somewhere and the only way to save him was to beat the location out of a rival member. Being Saints Row, this rival gang member just happened to be taking a dump in a portable toilet. The perfect place to lock from the outside, chain to the car and drive around while using the toilet as a wrecking ball. Where do you ever get to do this? While the idea seemed like something right out of Jackass, it worked for the gameplay. The player drove around swinging this portable toilet into objects swishing all nasty stuff around while trying to get answers from the now covered-in-poop rival gang member. Once he got the location of his locked up friend, it resulted in an intense infiltration of a rival gang safe house and a lot of hand-to-hand combat. I won’t say there is anything wow about this system but you can kick and punch your way to glory. Things around the player also break as you send enemies flying into chairs and even pipes on the wall. Shooting seems to follow in any third-person shooter’s footsteps. You point and shoot. Of course, enemies in Saints Row have health bars so you’ll need to face off against all sorts of difficult foes. As you cause a ruckus in the game, you can earn Notoriety Levels. These act as a sort of “wanted” system. The higher the level, the tougher the law enforcement is. You’ll have to think fast and shoot even faster to get out of those tough spots when the world comes after you for blowing something up. As you progress in Saints Row, more skills can be unlocked that will further enhance the gameplay. Skills are then assigned to your D-pad for easy use. Things like tossing a grenade or even grabbing an enemy and tossing a grenade down their pants. These skills seem fun to pull off and in a way, add more gadgets and weapons to your arsenal without really taking up inventory. Perks, on the other hand, are permanent unlocks that act as buffs to your character. These are a sort of “equip and forget” feature. Things like drawing in cash laying around, dealing more damage from behind, building up car boost faster, etc. This all ties into how you want to play Saints Row. If you are going to drive around a lot then you’ll equip perks for that. If you are going stealthy then you would focus on perks for that. There’s a lot of freedom here to make the experience the one you want but whether or not these skills and perks will actually feel substantial is still up for debate. Let’s be honest, many games fail to make perks relevant especially in an open-world. One thing I did enjoy was the co-op. Even if Saints Row ends up being a snoozefest, everything is better with a friend. Deep Silver Volition says the entire game is playable in co-op which is good news. There are also specific challenges players can take on with a friend. One is called Mayhem and it was just about blowing stuff up. Players had to shoot cars with rocket launchers just to blow them up and rack up a certain amount of damage dealt in dollars within a time limit. There’s still a lot I want to know about Saints Row before I tell you to go ahead and pre-order it. Sure, at the moment it looks fun and the customization system looks next-level. But customizing a character or a car doesn’t make a fun game. I want to know how detailed the world is around me and what exactly will I be getting up to in-between missions. Having a cool-looking character, skills and perks is one thing but we need things to do in order to keep busy. While I doubt Saints Row is going to live up to its original games, the reboot does look fun. There are no superpowers and the crazy seems to have simmered down a bit. But there might be a good-old mindless open-world game here to enjoy. I just hope it doesn’t get bogged down with taking itself and its already-cringe cast members too seriously. Saints Row is set to launch on 25 August for PS4, PS5, Xbox One, Xbox Series X/S and PC. Written By: Marco Cocomello Original article from GLITCHED
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News

Star Wars KOTOR Remake News Dropping in Next Few Months
by Sam Aberdeen on 19 May 2022
Star Wars: Knights of the Old Republic Remake by Aspyr Media might receive some long-awaited news in the next few months. According to Embracer Group, fans can look forward to an update on the KOTOR remake before the end of the year. The game is still pinned to release as a PS5 console exclusive alongside PC. Speaking in its Q4 financial report, Embracer Group – which owns developer Aspyr Media along with all of Square Enix’s former Western studios now – spoke about the anticipated Star Wars KOTOR Remake and its plans to divulge more information in the coming months. READ MORE: Test Drive Unlimited Solar Crown Delayed to 2023, Last-Gen Versions Dropped Matthew Karch, a member of the board at Embracer Group, revealed that Saber Interactive is currently helping Aspyr Media develop the KOTOR remake, stating: “Aspyr has gone full in to make this the best game that they can make. When we acquired Aspyr, we knew from the start that they would require our assistance. Saber has tremendous expertise in creating these types of products. We’ve done it on Halo — on multiple Halo products — we’ve done it on other titles that we’ve remastered over on other platforms. We’re fully confident that the game is going to be fantastic but it’s a massive, massive product and massive products require a lot of effort and a lot of time to make good. And especially when you’re talking about a game already old — very old — we’ve basically had to remake that game from scratch. I would say in the next several months you’ll be hearing more from us about it.” Star Wars: Knights of the Old Republic was originally developed by BioWare and released on the original Xbox and PC. The RPG is widely regarded as one of the best Star Wars video games of all time. Aspyr Media has big boots to fill if they wish to capture BioWare’s lightning in a bottle. Star Wars: Knights of the Old Republic Remake is currently in development for PS5 and PC. Source: PlayStation Universe Original article from GLITCHED
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Deathloop Actor Teases Potential DLC or New Related Project

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Dying Light Developer Techland Creating A Fantasy Action RPG

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Disney+ Launches in South Africa – Where to Join and How to Watch

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