Far Cry New Dawn ended up being a surprise when it was first unveiled at The Game Awards 2018, and has received a positive response from fans of the series' more crazier aspects. The post-apocalyptic game, set after the events of a certain ending in Far Cry 5, promises old school Far Cry mayhem in a vivid, gorgeous open world. With a new title - or rather massive expansion - in the franchise comes new mechanics too.
Ubisoft, in a developer Q&A, explained Far Cry New Dawn's light RPG mechanics, specifically how weapons and outpost liberations will work this time around. According to the game's creative director, Jean-Sebastien Decant, the weapon crafting system will have some layers to it. "You’ll be able to craft guns that have ranks, and these guns will be useful to fight against enemies that also have ranks," said Decant.
Today's Developer Q&A features #FarCryNewDawn creative director Jean-Sebastien Decant! @Battlesand from Twitter asked us "What game mechanics changed over Far Cry 5?" pic.twitter.com/TqhogYJhvf
— Far Cry New Dawn (@FarCrygame) January 21, 2019
Writer. Enthusiast of all things geek. Legend has it he completed Final Fantasy VII without a memory card.
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