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KnightFall500
09 October at 16:07
Hellraiser also at a good price
IkariX
09 October at 15:22
@Phreak

How Hellraiser made it through the ratings boards is beyond me. But I give the devs 10/10 with authenticity and sticking to what Hellraiser is.

Hellraiser franchise has had it's fair share of ups, downs, more downs and even more downs. But luckily Dimension doesn't have the movie rights anymore. And there is a rumour that Clive Barker is in fact writing and directing a new Hellraiser movie. So that would be amazing.
phreak
09 October at 14:36
@Tea: I think Kena 2 was unfortunatly delayed. But its a small team. So its good they get more time.
Tea
09 October at 14:18
@phreak - you what im waiting for ... the release date on Kena 2. The first game was a complete gem and likely my game of the year when it was released.
phreak
09 October at 14:04
@IkariX: Hearing good things about Hellraiser. Props to the devs for refusing to cencor it. Even for streamers
Vernon1711
09 October at 13:24
@VectorTwoSix

For now I would not be hopeful, this article was released https://wccftech.com/phantom-blade-zero-playstation-5-pulled-listings-no-physical-edition/ that shows for now, there is no intention for a physical release, maybe it will be like Black Myth Wukong where they will release physical later

Possibly after the timed exclusivity ends
VectorTwoSix
09 October at 13:11
Look I'm really excited for Phantom Blade Zero, but I refuse to buy it digitally. Much like Black Myth Wukong, I will wait if I have to, but if you're getting a physical, please sign me up (I heard rumours there would be some physicals released).
IkariX
09 October at 13:06
@Phreak

I'm very excited for FF Resonance.

I'm going to binge play Hellraiser the whole weekend. It's so freaking good. Hellraiser: Revival has such sights to show you.
DarkwingDuck
09 October at 12:11
For Hellraiser
DarkwingDuck
09 October at 12:11
@Tea I pre-ordered but forgot to EFT. When would I get my copy?
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Review

Review: Star Fox

Call me Maverick.

by Sam Aberdeen on 09 July, 2026
Reviewed on Nintendo Switch 2

    2  

     

For the nearly half-dozen times that Nintendo has attempted to remake or remaster Star Fox, it has always somehow braved the tides of time. Not to say the game’s structure is timeless – in fact, some aspects are still pretty outdated – but the real appeal of the experience has been its endlessly fun core gameplay. In 2026, the gaming industry looks different. Players have different interests now and gaming has evolved past the arcade on-rails shooter nostalgia-berry that Star Fox offers. Yet, developer Velan Studios has done an admirable job here in bringing this icon to the modern age.



For those unfamiliar with Star Fox or for newcomers to the series, it’s an arcade rail shooter that puts you in the shoes of Fox McCloud, an anthropomorphic mercenary who traverses the galaxy with his ragtag group of mercs in search for bounties and easy pays. Using their aerial combat skills, Fox and the team must navigate various obstacles, take on deadly alien foes and machines, and complete set objectives while pulling off more barrel rolls than a drunken Tom Cruise in a fighter jet.



This new and revamped Star Fox for Nintendo Switch 2, though a remake of a beloved classic, clearly targets new audiences. Velan Studios buffs up the original classic with more cinematic cutscenes (replacing the older games’ radio chatter), snappier dialogue, and more characterisation for Fox and company. Not all of the changes work, though. For example, Falco is less quirky and more of an a-hole, while Fox McCloud himself seems to take his work a lot more seriously now unlike his original, chipper personality.

Velan Studios buffs up the original classic with more cinematic cutscenes (replacing the older games’ radio chatter), snappier dialogue, and more characterisation for Fox and company.


I get that with the times changing, Nintendo wants to keep Star Fox relevant, even if it means borrowing dialogue and writing straight from James Gunn’s handbook. Tonally, it doesn’t always fit the game, especially since you could be going from watching a grounded, serious cutscene one minute to cracking 90s one-liners in your cockpit in the next gameplay segment immediately afterwards. Unless Velan Studios completely reworked all the dialogue to match the tone of the cutscenes (and threatened to lose some of the original game’s charm in the process), I don’t think there was an easy way to make these tonal shifts work well together in a remake.



At the heart of Star Fox is some pretty exciting gameplay, thankfully. Using dual-stick controls, the gameplay throws players into short, arcade-y on-rails shooting where you control an Arwing (or submarine and tank, depending on the level) to blast your way through enemy bases while clearing out defences, turrets, towers, and other enemy fighters. Each level is gracefully short and it shouldn’t take you any more than five minutes to complete one of its seven or eight main missions in total. This might sound like a very short game experience – for those who will just play it once and hang it up, it will be – but the fun comes in its easy replayability.

Star Fox is a game that can be picked up and played very easily, given its shorter mission lengths and structure. It’s a perfect fit for the on-the-go Nintendo Switch 2 gamer and plays into the device’s portable, quick-access nature really well. That’s not to say you can simply get Star Fox done in one hour and call it a day. The real treasure lies in how each successful “run” (we’re now conditioned by roguelikes to think this way, don’t judge me) of the campaign can branch off into alternate paths or scenarios depending on your performance in each level.



For example, whether you destroy all the enemy turrets in one mission or miss some of them, the mission will then introduce a different progression path depending on your success rate or failure. Sometimes it’s harder, sometimes it’s easier, and sometimes you want to scream because missing just one objective determines whether or not you unlock this new path. On that note, Star Fox’s difficulty can be pretty unforgiving if you aren’t locking in at all times (no pun intended). This mostly has to do with how advanced the enemy AI is. Kudos to Velan Studios for making that improvement, but now it feels sweatier to encounter an ace enemy pilot who has the skills and foresight of a young Anakin Skywalker.

Star Fox is a game that can be picked up and played very easily, given its shorter mission lengths and structure. It’s a perfect fit for the on-the-go Nintendo Switch 2 gamer and plays into the device’s portable, quick-access nature really well.


Unless you’re willing to replay Star Fox a few times and squeeze the most amount of content out of this package, it might not seem worth it which is understandable. After all, game design and philosophy was different back in the 90s versus today where developers want to give you more of the experience to match a higher price tag.



Apart from the main campaign, you also have a bunch of side activities and new unlockable content once you’ve finished the main route. I won’t go into too much detail here since most of it is fairly standard objective-based missions or extra padding but it nicely rounds out the package, even if it’s not the most substantial amount of content. You get your kicks of out replaying the main story just to play through its divergent outcomes, and even that could be completed in a couple of days. This isn’t really a fault of the remake since most games from before the 2000s offered shorter playthroughs compared to today, so the remake unfortunately lands short on that mark.

Unless you’re willing to replay Star Fox a few times and squeeze the most amount of content out of this package, it might not seem worth it which is understandable.


Where is does excel is in visuals and sound. I have a soft spot for the cheesier voice acting and dialogue of the original so hearing it again just brought a smile to my face. The actors clearly have a lot of fun hamming it up, especially Peppy Hare. Bless you, you weird Mr. Miyagi bunny. Velan Studios deliver in the graphical upgrade department too, presenting some incredible vistas in space or on planets. Sure, the lava level looks a little outdated, but the rest is a visual feast. Character models are also very detailed and expressive, giving them a lot more personality than anything we’ve seen before. It’s another terrific testament to the Switch 2’s upgraded power and what it can handle on a tiny screen.



Star Fox is going to be difficult to recommend to everyone. On one hand, this isn’t the same Fox McCloud that you saw in The Super Mario Galaxy Movie and thought he was cool enough to play his video game. I think the characterisation is going to be a hit-or-miss for die-hard fans and it might seem tiresome to newcomers who’ve probably seen this before in Guardians of the Galaxy or something. That said, the core gameplay is rock-solid and an absolute blast to play in quick bursts, as long as you don’t mind its shorter playtime and keep your expectations in check.

Nintendo Switch 2 Review code provided by Nintendo | Star Fox is available to purchase for R1,180

7.5
Improved visuals and sound
More detailed and expressive character models
Very fun core gameplay
So easy to pick up and play, and easily replayable
Still packed with charm and cheese
Short playtime and older game design might not appeal to everyone
Missed the mark on some characterisation
7.5
Reviewed on Nintendo Switch 2 See our scoring policy here

Sam Aberdeen

Writer. Enthusiast of all things geek. Legend has it he completed Final Fantasy VII without a memory card.

Follow Sam on See more articles by Sam

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Overview


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Developer

Velan Studios

Publisher

Nintendo

Platform

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Release date

25 June 2026

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