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IkariX
05 August at 15:12
@phreak

You can pet the doggo
phreak
05 August at 10:12
@IkarIX: Not gonna play it immediatly, but looking forward to it.
IkariX
04 August at 16:08
@KnightFall500

Very nice! I've been wanting to play Mouse P.I. For Hire myself.

Looks like a ton of fun. Let us know how it is.
KnightFall500
04 August at 13:24
I'm gana be playing MOUSE PI For Hire!
IkariX
04 August at 10:17
Soooooo.........who is playing Beast Of Reincarnation today? I personally can't wait to start playing it today.
phreak
03 August at 9:41
Hope the game let's me pet the big doggo!
phreak
03 August at 9:40
Morning.

@tea: Checked out some Beast of Reincarnation gameplay footage. Decided to order it. Looks good.
Tea
03 August at 9:00
Morning guys - Our new August deals are now live

https://nexushub.co.za/store/promotions.htm
Richter
03 August at 8:34
Thanks @Zombia and IkariX for the recommendations!
IkariX
03 August at 8:07
@Richter

I do recommend Replicant. But the original PS3 release is something I have a massive soft spot for. I bought it on release and it looked kind of dated and didn't look great.

But the story and especially the soundtrack is what blew me away. What an amazing game till this day. Except grinding my ass off for the platinum to upgrade all my weapons.

They did make the grinding easier in Replicant. I highly recommend it, you're going to love it.
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News

Xbox is Hoping to Return to Player and Revenue Growth By June 2027

by Sam Aberdeen on 31 July, 2026

      1

     

Xbox CEO Asha Sharma has sent an internal letter to Microsoft employees regarding the state of Xbox following the recent reshuffle that impacted thousands of jobs and the departure of multiple studios.

Sharma says the Xbox division has four major goals for fiscal 2027, which include strengthening its platform through console hardware, growing games into global franchises, making Minecraft the world’s creator platform, and expanding on the worlds that fans love.



The Xbox division is hoping to return to positive operating revenue by June 2027. Sharma says that by using the four C’s (Core, Content, Creation, Connection), the company will help grow meaningful player value and accelerate revenue.

In the letter, Sharma notes that Xbox is home to 100 million players every day and more than 500 million each month. She adds that one billion people interact with Xbox in some way each year.

Sharma also noted that Xbox consoles generate the majority of revenue for the division, and as a result, hardware remains a top priority for the brand. Keep in mind that Microsoft still doesn’t make a profit on the Xbox Series X/S consoles despite them costing $300 more now than they did at launch.

However, Sharma says the brand is focusing on console hardware, Xbox’s OS, Game Pass, Windows, and streaming as a major focus for new players and developers.

To end off, she says that Microsoft is focusing on its biggest franchises in order to accelerate growth across the Xbox brand. This includes multi-layered experiences across film, television, consumer products, sponsorships, live experiences, and games. This has proven to be a successful approach when tested elsewhere. Sharma claims that three Xbox franchises already generate more than $1 billion annually, though she didn’t specify which.

Original article on GLITCHED

Written by Marco Cocomello


Sam Aberdeen

Writer. Enthusiast of all things geek. Legend has it he completed Final Fantasy VII without a memory card.

Follow Sam on See more articles by Sam

There are 1 comments

Lurch
I do enjoy a ton of Microsoft/Xbox-published games and don't want a market without competition (see Sony's complete lack of further engagement around decisions like price hikes, removing content, and the no more discs announcement). However, the emphasis here is on hope as Xbox is such an obvious investor-driven, profit-chasing company that it's hard to see how they'll create anything unique enough to regain market share.

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