As the first console videogame adaption of the Werewolf: The Apocalypse IP (set in the shared World of Darkness universe), Earthblood can be satisfying during minute-to-minute gameplay but feels severely lacking in complexity when compared to Vampire: The Masquerade – Bloodlines. Werewolf: The Apocalypse – Earthblood instead offers up a short and action-oriented RPG-lite experience, which feels most similar in structure to Cyanide Studio’s prior RPG, Of Orcs and Men (2012). Based on my early impressions, there’s a strong focus on completing a linear succession of missions, with minimal narrative variation, and the RPG elements are almost exclusively limited to your character build (influenced by your preference for stealth or combat).
Werewolf: The Apocalypse – Earthblood kicks off with a hand-holding, scripted tutorial that’ll guide you through some basic dialogue interactions, the Lupin/Human form for stealth, and the Crinos form (think traditional werewolf) in combat. It’s a great way to get a feel for the controls and streamlined gameplay mechanics, and it sets the scene for when events pick up 5-years later. However, it also feels disjointed, as the opening of the next mission refers to events vaguely, as if you shouldn’t have played through them yet, and important moments would be revealed later.

Cahil – despite his generic, tattooed biker appearance – is at least an interesting protagonist, who leaves his family and cairn (think a sacred place where the Garou congregate) after his rage consumes him, and a member of the tribe pays for it with their life. The narrative – at least 25% of the way through based on my save file – hints at an internal conflict between his dedication to family vs. the cairn. However, actual narrative changes or different mission outcomes seem limited to comments from your team members, based on whether you maintained stealth or resorted to violence.
...actual narrative changes or different mission outcomes seem limited to comments from your team members...

Open combat using the Crinos form is a ton of fun.

So many games, so little time, and such terrible priorities.
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