Latest Updates

KnightFall500 has just posted to What movie did you watch last?
KnightFall500 has just posted to What movie did you watch last?
KnightFall500 has just posted to What are you playing ~ Redux
KnightFall500 has just posted to What are you playing ~ Redux
KnightFall500 has just posted to What was the last game you finished?
KnightFall500 has just posted to What was the last game you finished?
Need for Speed: Rivals (PlayStation Hits) now available pre-owned.
Marvel's Spider-Man 2 now available pre-owned.
Gran Turismo 7 now available pre-owned.
IkariX just commented on New Limited Edition PS5 DualSense Controller Themed After K-Pop’s Lisa Announced

Who's Online

Guests: 1448, Members: 6
TheSputNic
dasco144
Vernon1711
HaseoVII
thundergunder
supagcn


Please sign in to add comments
AP1993
25 September at 14:05
Hi all - I have received my steelbook for Silent Hill townfall but no game?
Regan555
25 September at 13:28
Thanks, it's sorted out now.
Regan555
25 September at 8:59
You guys sent me the steelbook case for Silent Hill: Townfall but NOT the game.
Can you please sort this out for me and advise.
KingDeadpoolSmith
25 September at 8:58
@IkariX I recently Played the Final Fantasy 7 original for the first time After playing FF7 Remake Part 1 and I didnt enjoy the original at all,It wasnt as good as FF8. However My Current favorite FF game so far is FF16.I also feel like you cant really compare the original to the remake trilogy untill the trilogy is complete.
IkariX
23 September at 22:04
I still can't get over what an amazing game Blood Of Dawnwalker was. I feel depressed now after finishing it. Everything is so well done in the game, side quest and all.
Zombia
23 September at 21:56
Fire Emblem Fortune's Weave is so good! Nintendo is delivering banger after banger after banger here. A generational run really while a certain other company flounders in the gutter
HaseoVII
23 September at 19:18
I heard P4R has removed the hot spring scenes smh...
HaseoVII
23 September at 19:15
I haven't even touched Rebirth yet lol and I really enjoy the Remake stuff, even more so because it's a sequel to the original, but FF has gone downhill overall imo. Trails is my current favourite JRPG series, and it's really not even a close competition.
Tea
23 September at 17:50
hey guys! We ahve startded dispatching the Silent Hill Townfall day 1 editions, with steelbooks to follow as soon as available.

If you ordered day 1 edition for collection, that will be available for launch day - on Friday morning
IkariX
23 September at 16:06
@deathkid

No one is stopping you from enjoying the FFVII Reamke games. But my point still stands, it's poorly written fanfiction. First time I played Final Fantasy VII was in 1999. Final Fantasy VII and Resident Evil 1(I still have both), were my first 2 PlayStation 1 games. So I've played Final Fantasy VII numerous times over the years. What what the Remake games are, are nothing more than imitators.

It's mass market slop at it's finest. Does it make it terrible games? Not at all, Remake Part 1 was fairly decent. But let's not pretend that any of the remake games are as good as the original. I hope Square Enix doesn't touch Final Fantasy VIII. Because they'll ruin that as well.
View all posts »

Cart Contents

Item: Price: Qty:
Total: R 0.00

View Cart
Checkout

Message Content


View All Messages


New Message
Outbox

User Content

Login / Register

Latest Poll

Which SA Hobby Events Do You Attend?

This poll is restricted to members only

  • Home (current)
  • Brands
  • News
  • Forum
  • Events
  • Contact us
  • Reviews
  • News
  • Features
  • Videos
  • Podcasts
  • Tech
  • About Us

Feature

Outriders Demo Impressions - Dumb, Tactical, Power-Infused Fun

by Andrew Logue on 03 March, 2021

    1  

     

Outriders is everything I expected it to be, better than I expected it to be, but also highly unlikely to make the sales I’m sure Square Enix want it to (not that they’re ever satisfied with their IPs). It’s a blend of Gears of War (style, tone, and gameplay), The Division (skills, gameplay, and loot), and Destiny (loot and the UI). Despite environments and the basic gameplay loop having a distinctly artificial and “gamey” feel, the minute-to-minute gameplay is fun, and massively more so when played cooperatively.

Set in the not-so-distant future, in which natural and/or technological cataclysms have wiped out Earth, you play the role of a mercenary-turned-"Outrider" (think planetary scout) on an Ark ship that has finally arrived at the planet Enoch, 100 years later. Internal politics devolve into all-out combat, a mysterious energy storm sweeps across the surface, and your protagonist – with basic gender and cosmetic customisation options – is stuck back in cryo after being exposed to the storm energy.


It all starts out so peacefully for the human survivors…


Waking up three decades later, now “altered” by the storm, they find themselves in a war-torn world that looks a lot like Earth did before they left. Sticking to the tone of Gears of War and Bulletstorm, everyone is a grim, foul-mouthed badass (even those that seemed friendly and likeable during the prologue).

Everyone is fighting for survival – the remnants of Earth governments, psychotic bandits clans, and other “altered” – living and dying in sheltered valleys, unable to leave due to increasing storm intensity. You join up with the remnants of your Outrider team and set about killing your way to freedom.


…before you’re back in the saddle murdering each other.


There is a surprising amount of narrative – with a ton of cutscenes and collectables to read – that feels at odds with the always-online, coop-shooter gameplay loop at first (take note: you can’t pause). This means plenty of context for your actions and, despite the simplistic and often painfully cliched story, it’s at least coherent.

Thankfully, the gunplay and powers-based combat are much, much more interesting. The mix of Gears of War (weapon choice, positioning) and The Division (managing cooldowns, synergizing skills) makes for a compelling experience. Notably, and unlike those games, health-gain is always tied to damage-dealing or kills, so the safest way to play Outriders is aggressive.


Most powers are designed for crowd-control or flushing enemies from cover like this artillery barrage.


Unlike many “tactical” cover-shooters, Outriders doesn’t devolve into a mass of enemies that just slowly rush your position after firing a shot or two (i.e. every cover-shooter since Gears of War 3). There are melee and shotgun-wielding foes that will get close, mid-range rifleman and grenadiers that’ll flush you from cover, snipers that’ll hit you hard when you trying to move across open ground, elementally-enhanced “captains” that complicate matters with their AOE-attacks, and finally other “altered” who pack devastating, elementally-charged weapons and powers.

It’s a good mix that keeps you on your toes, but also gives you time to make decisions about how you want to advance across a battlefield. It’s also a hell of a lot easier in coop, when you can draw fire from one another and synergize abilities to quickly wipe out foes. This is especially noticeable during boss battles that – if played solo – can fluctuate wildly in difficulty based on how effective your class is against them.


Each level provides basic stat boosts but, more importantly, new skills that you can mix and match, assigning three to the bumpers.


I chose to play as the Technomancer class – with a focus on long-range engagements, ice powers, and technological support – wielding an accurate assault rifle and back-up shotgun (there are four classes in total, the others covering fire, gravity, and time powers). A typical battle involved slamming into cover, tossing out an ice turret to freeze approaching enemies, lobbing an ice blast grenade into frozen groups for AOE damage, before repositioning myself so that a creeping artillery bombardment would hit the maximum number of entrenched enemies.

With chunky bullet-sponge enemies and brisk cooldowns, you’ll be using powers as often as bullets, gibbing foes and coating the environment with gore. It’s not quite as impactful as Gears of War – an inherent issue with the loot and levelling system – but cutting through enemies felt good, no matter my level or loadout.


There’s not much to say about the loot system you don’t already know. Looter-shooters have been copying the same basic design for so long now, I can’t remember a time when the UI didn’t look like this.


When it comes to skills and loot, you’ll slowly gain player-levels that unlock new abilities (you can select three at a time), while you can adjust the “world tier” as you progress, making enemies tougher but guaranteeing better loop drops. The loot is… fine. You’ve got the typical white-green-blue-etc. tiers for weapons and gear, with skill-modifying perks (in addition to better stats) available on blue-tier items and higher.

What I enjoyed about my time with the demo was the speed at which you increase your player power, not simply unlocking pitiful “+X% to skill-Y damage” increments so common in MMO-like looter-shooters. Outriders wants you to play around with, and create powerful builds during your first playthrough, not relegate them to end-game content for those willing to grind.


The world is, effectively, a meandering string of pathways and combat arenas, with discrete mission areas you’ll travel to. It can look good and runs great, yet feels very fragmented and dated in design.


The last aspect to cover is the presentation that is, in part, tied to the world structure. Outriders has friendly hubs (with sidequests and shops), branching maze-like regions to explore, and multiple discrete mission areas you access from them. Unlike so many modern games – with open, interconnected worlds – it feels distinctly archaic but serves keeps coop players together. The biggest issue is how artificial everything feels – I don’t think the very first Gears of War (2006) had so many blatant chest-high walls.

On the upside, performance on the next-gen consoles targets 60fps and even my Xbox Series S did a great job of getting close (at 1080p resolution and higher – perhaps a benefit of the segmented world). Although each self-contained area is relatively simplistic visually, Outriders can look great when it remembers to use colours other than brown and grey. The rest of the presentation, from the sounds of combat, music, and voice-work is solid (if unremarkable).

Honestly, Outriders biggest problem at the moment is how it has been marketed. It’s far closer in structure to Borderlands – a lengthy coop-focused campaign designed for replays at higher world-tiers – rather than a live-service, MMO-ish game designed around grinding the same basic tasks for loot. If you’re looking for a fun, power-infused coop-shooter – and can turn your brain off when the narrative kicks in – Outriders might have a lot to offer when it launches on April 1st.


Andrew Logue

So many games, so little time, and such terrible priorities.

See more articles by Andrew

Please login to post comments.


More Features

Feature

Top 10 Things To Do at Comic Con Africa 2026

Comic Con Africa opens its doors this week as South Africa’s premier destination for all things geek...

23-09-26 Read more

Feature

Shoma Govender's Game Over Cancer Campaign Taps Into Tabletop & Board Gaming at Nexus Hub

Gaming communities are often at their best when they come together for something bigger than the games...

22-09-26 Read more

Feature

Comic Con Africa 2026 International Guests Roundup

With Comic Con Africa 2026 only a week away, the excitement and hype is slowly building towards the ...

15-09-26 Read more

Feature

BlizzCon 2026: All the Biggest Announcements

After taking a three-year break, BlizzCon has finally returned, and Blizzard had plenty to announce...

14-09-26 Read more

Feature

Cyberpunk 2077 Would Be Even Better If It Were More Deus Ex And Less Assassin's Creed

Five years, a dozen major patches, and one sizeable expansion have evolved, expanded, and improved Cyberpunk...

07-09-26 Read more

Feature

Mrs South Africa Finalist Shoma Govender Launches Game Over Cancer Fundraiser

For Mrs South Africa finalist, Shoma Govender, the journey towards the crown has become about far more...

05-09-26 Read more

Feature

Five Best Announcements From Gamescom Opening Night Live 2026

Gamescom Opening Night Live 2026 has passed, delivering yet another stacked show filled to the brim ...

26-08-26 Read more

Feature

The Witcher 3 Remastered Stole The Show at Gamescom – Here’s What to Expect

While we knew CD Projekt Red was going to debut its Songs of the Past expansion pack for The Witcher...

26-08-26 Read more

Feature

Here's How Long it Will Take to Watch These Modern Anime

We've recently been exploring how long it would take you to watch certain anime, if your'e curious about...

21-08-26 Read more

Feature

GTA: Vice City Revisited - What Made It So Good?

2002’s Grand Theft Auto: Vice City holds nothing but pleasant memories for both myself and the many ...

20-08-26 Read more

Load More

Latest Reviews

9

Review: Elden Ring: Tarnished Edition (Switch 2)

8

Review: The Blood Of Dawnwalker

8

Review: Marvel's Wolverine

6

Review: Dumb Ways to Build

8

Review: Orbitals

9

Review: Onimusha: Way of the Sword

Browse All Reviews

What's Next

24
Sep

Silent Hill: Townfall [PS5]

25
Sep

EA SPORTS FC 27 [MULTI]

25
Sep

Icon Blue Special Edition [PS5]

02
Oct

Ace Combat 8: Wings of Theve [MULTI]

06
Oct

STAR WARS: Galactic Racer [MULTI]

13
Oct

Dragon's Dogma II: Dark Arisen [MULTI]

Latest Podcasts

Critical Arcade - Ys 1 & 2 (1989) No Button, Just Bonk

EPISODE 158

Oops! Your browser does not support this audio.

Critical Arcade - Norco (2022) Southern Discomfort

EPISODE 157

Oops! Your browser does not support this audio.

Checkpoint Chat: Sunday Pyjamas

EPISODE 290

Oops! Your browser does not support this audio.
Browse All Podcasts
Tweets by NexusHubZA
  • Digital
  • Reviews
  • News
  • Opinion Pieces
  • Videos
  • Podcasts
  • About Us
  • The Team
  • Our Scoring Policy
  • Terms & Conditions
  • Contact Us
  • FAQ
  • Retail
  • Game
  • Watch
  • Read
  • Collect
  • Wear
© Copyright NexusHub 2026 | Privacy | Terms & Conditions
WhatsApp 083 230 5344