Latest Updates

Vice Cerberus has just posted to Today's Highs and Lows
Vice Cerberus has just posted to Today's Highs and Lows
Blaze just commented on Review: Metro Exodus
DEATHGIGAS has just liked Review: Metro Exodus
vortex6671 has just liked Review: Metro Exodus
Blaze has just liked Review: Metro Exodus
Blaze has just liked Obsidian Says "Hell No" to Microtransactions in The Outer Worlds
DEATHGIGAS has just posted to What movie did you watch last?
DEATHGIGAS has just posted to
Marko has just liked Obsidian Says "Hell No" to Microtransactions in The Outer Worlds

Who's Online

Guests: 12, Members: 0


Please sign in to add comments
Darkwing_Duck
20 February at 10:13
Morning all
Magius
20 February at 8:59
I knew that there was a conspiracy to keep me dpwn!
Snow
20 February at 8:59
Urgh blue skies
Tebulot
20 February at 8:57
It was rigged I tell you!
Magius
20 February at 8:56
@Teb even that, though better than behind the work desk, would be a bit sad given the beautiful blue skies I can see out my office window today. If only I'd won that damn lotto last night...
Tebulot
20 February at 8:42
Well my games desk at home would be quite nice....
Magius
20 February at 8:39
Morning all. It's not a nice day to be behind a desk
Tebulot
20 February at 8:38
everyone left. there is only someone
vortex6671
20 February at 8:31
Morning everyone.
DEATHGIGAS
19 February at 22:06
For Snow

[link]
View all posts »

Cart Contents

Item: Price: Qty:
Total: R 0.00

View Cart
Checkout

Message Content


View All Messages


New Message
Outbox

User Content

Login / Register

Latest Poll

Have you ever donated to a live streamer?

This poll is restricted to members only

  • Home (current)
  • Retail
  • Brands
  • Forum
  • Contact us
  • Reviews
  • News
  • Features
  • Videos
  • Podcasts
  • Tech
  • About Us

Feature

The mobile gamer – Fruit-Full

by Robert de Wit on 04 February, 2019

    1   1

     

Since the Nintendo Switch released, mobile gaming has taken a drastic turn. However, we forget that mobile gaming refers more to playing on your smartphone or tablet, and I decided to give the locally-developed Fruit-Full a try.

Fruit-Full comes from Big Brave, and was developed for Tru-Cape (yes, the fruit company). I love watching local development studios rise, as we have such talent, and judging by the reviews for the game in the iOS App Store, so do most others. Moving on, Fruit-Full is a simple, yet captivating, mobile title that tasks you with the growing, production, and distribution of fruits, which you sell to grow your farm.

Despite being categorised as a simulation, it’s far more lenient than you expect. A really simple premise of watering your orchard, waiting for harvest, and then harvesting your fruit is what you will be doing most of the time. In between this, you need to erect delivery hubs, distribution channels, and productions facilities.

I love my time in Fruit-Full because it’s an easy, relaxed mobile game to play, while you sit on the couch and absorb TV, or even sitting at a coffee shop. It’s not taxing on the brain, or the hands, so you don’t need to worry about focusing so intently that you can maintain a conversation. Also, it’s relatively light on battery power, so you won’t need to carry a power bank everywhere.

Starting out with one orchard, I was to grow Top Red Apples, and provide fruit to fill orders. Orders offer Tru-Coins and XP; coins are used to build new roads, buildings, and vehicles, and XP is needed to level up and unlock new equipment. For example, you can only place a new orchard after you reach the necessary levels, and to buy cold storage facilities, productions facilities, and collection points you will need them unlocked and the necessary Tru-Coins.

Big Brave have not added in a multitude of fruits for you to grow and harvest, so you are essentially growing differing types of apples and pears, just as Tru-Cape does. However, this doesn’t take away from the experience, as Big Brave has included slightly longer growth and harvest times for pears, just as it is in real life. A cool feature that doesn’t negatively impact gameplay, but brings a slight tweak so that it isn’t repetitive (I had to have an extra pear orchard at all times to keep up).

As you grow and expand your farm, you will need to buy new pieces of adjacent land, which cost Tru-Coins and time, or you can unlock it immediately using Sun Points. Sun Points are the quintessential mobile mechanic because they act as your fast payment system. You can speed up processes that would usually take forever, or you can have instant access to new land, as I said.

The Sun Points are relatively sparse, but they aren’t crippling to get a hold of. You typically receive a new Sun Point every time you level up, but this isn’t always guaranteed. I used my Sun Points to accelerate some buildings that I would have had to wait for an hour (real-time) to finish, but Fruit-Full doesn’t really force the need for them down your throat, which I enjoyed.

The mechanics of the game were a little tricky to handle in the beginning but once I got the hang of it, it was fluid. To zoom is a double pinch, to move is a single-finger drag, but to rotate used a double-finger slide, something that took the most time to come to grips with. Often I would just zoom in and or out, or move the camera, instead of actually rotating.

I was really impressed to see the lack of progressional micro-transactions in this game, and whatever the reason was for not adding them in, I applaud it. Yes, there are the Sun Points that need to be gathered that you can use but there is no store to buy more from with real money. I am not sure if this is something that will be added in later, but I really hope that it doesn’t. You can also earn more Sun Points by scanning in the barcode of any Tru-Cape product.

The mobile title is easy on the eyes, and actually looks well-polished, compared to other mobile games. You won’t be getting console graphics but it adds to the querky feel of the farming title. Having played Farming Simulator 19 recently, this game was a “light” version of that, and I loved both. Fruit-Full is not meant to give you an authentic farming experience, but a convenient and fun activity to do while you are on-the-go, or just looking for some casual gameplay. Bonus: you get to learn about the ins-and-outs of apples and pear farming in South Africa through little info tid-bits from Tru-Cape.


Robert de Wit

Loves games with deep character development and a rich storyline. Also, shooty-shooties. Loathes microtransactions. Likes to use sarcasm and metaphors.

See more articles by Robert

There are 1 comments

Lurch
Well not exactly a fan of mobile games, I'm impressed they supported a local developer and picked a medium that'll get far more people engaged than a internet/TV advert.

Please login to post comments.


More Features

Feature

WWF SmackDown! 2: Know Your Role (2000) by Yukes! - A NostalgiaView

“Ladies and gentlemen, this is proof! ANYTHING can happen in the World Wrestling Federation...

19-02-19 Read more

Feature

Metro Exodus - Review-In-Progress

The opening hours of Metro Exodus triggered a myriad of emotions. As a long-time fan of the brutal and...

15-02-19 Read more

Feature

A Video Game Love Story

I wanted to take some time away from hammering news pieces and reviews, to talk about romance. While...

14-02-19 Read more

Feature

Far Cry New Dawn - Review-in-Progress

Hope County, 17 years after the bombs fell. This is where Far Cry New Dawn places the Captain of Security...

14-02-19 Read more

Feature

An Open Letter to Activision Blizzard

In the wake of Activision Blizzard's decision to lay off over 800 employees - composed of several hard...

13-02-19 Read more

Feature

The Paranoid Gamer - PQI My Lockey

Windows Hello is Microsoft’s offering for biometric log-in but many PC’s and Notebooks don’t come standard...

13-02-19 Read more

Feature

Seven Reasons the Metro Games Deserve Your Attention

There are dozens of good-to-excellent games from Eastern European developers that deserve more attention...

13-02-19 Read more

Feature

C-12 Final Resistance (2001) by SCE Studio Cambridge - Part 2 - A NostalgiaView

Welcome back to my look at C-12 Final Resistance. When last we left our intrepid hero, Lieutenant Riley...

12-02-19 Read more

Feature

God Eater 3 - Review-in-Progress

Over the last few days, I've devoted an unhealthy amount of time to God Eater 3, the latest installment...

12-02-19 Read more

Feature

Monster Hunter: World - The Witcher 3 Crossover Event Impressions

Monster Hunter: World, or how I like to call it - Monster Hunter: The Game That Keeps Giving, is currently...

12-02-19 Read more

Load More

Latest Reviews

9

Review: Metro Exodus

9

Review: Razer BlackWidow Elite

9

Mario & Luigi: Bowser's Inside Story & Bowser Jr.'s Journey

7.5

Review: FutureGrind

7.5

Review: Far Cry New Dawn

7.7

Review: God Eater 3

Browse All Reviews

What's Next

22
Feb

Anthem [MULTI]

26
Feb

Trials Rising [MULTI]

26
Feb

DiRT Rally 2.0 [MULTI]

26
Feb

NieR: Automata Game of the YoRHa Edition [PS4]

26
Feb

Anno 1800 [PC]

01
Mar

The LEGO Movie 2 Videogame [MULTI]

Latest Podcasts

Checkpoint Chat: Crackdown Smackdown

EPISODE 42

Oops! Your browser does not support this audio.

Dum Dum Die: Are we all in agreement?

EPISODE 85

Oops! Your browser does not support this audio.

Esports Central: Episode 30

EPISODE 30

Oops! Your browser does not support this audio.
Browse All Podcasts
Tweets by Nexus_AWX
  • Digital
  • Reviews
  • News
  • Opinion Pieces
  • Videos
  • Podcasts
  • About Us
  • The Team
  • Our Scoring Policy
  • Terms & Conditions
  • Contact Us
  • FAQ
  • Retail
  • Game
  • Watch
  • Read
  • Collect
  • Wear
© Copyright AWX 2016 | Privacy | Terms & Conditions