Bethesda have been hard at work on two major upcoming projects: a space-based RPG titled Starfield and The Elder Scrolls 6, though the latter might be years away from release. However, Bethesda's Todd Howard recently gave an interview revealing some new details about Starfield and The Elder Scrolls 6. For the most part, they will follow the formula of most single-player RPGs from the developer's catalogue, though with some interesting new changes thanks to Xbox's recent acquisition of Bethesda and their parent company, ZeniMax.
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According to Howard in a recent interview with Develop: Brighton (video below), Starfield will be a strictly single-player experience (no multiplayer). The Creation Engine will receive a massive overhaul, promising a larger leap than seen from Morrowind to Oblivion. Both Starfield and The Elder Scrolls 6 will use procedural generation to create larger land masses seen in prior Bethesda games (counting the first two Elder Scrolls games), meaning it will likely be much larger than Skyrim. Rendering, Animation, Artificial Intelligence, Pathing, Procedural Generation, and more aspects of the game engine have been overhauled too.
Writer. Enthusiast of all things geek. Legend has it he completed Final Fantasy VII without a memory card.
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