Assassin’s Creed Mirage is the first game since Black Flag to hold my attention past the first dozen or so hours, thanks to the coherent and linear story, unintrusive side activities, and tighter gameplay that rewards planning and stealth when setting up the perfect assassination.
The problem is the more I played – and let’s not pretend 25 hours is a “short” time investment – the more it had me thinking about the legacy and future of the IP. Why, after 13 mainline games in 16 years, is it acceptable for the core mechanics and mission structure to barely evolve – to the point I’m worried what feels like comforting nostalgia is actually wearisome familiarity?

Assassin’s Creed Mirage tells the origin tale of aspiring street thief, Basim, living on the streets of Baghdad during Abbasid Caliphate. It’s the start of the Islamic Golden Age, a period of cultural, scientific, and economic growth centred in the city – but also a time of stark inequality and injustice, while the “Order of the Ancients” manipulates leaders of the Caliphate behind the scenes.
Son of a dedicated public servant cast aside by an increasingly corrupt government, his misguided attempt to steal an artefact to aid the “The Hidden Ones” results in tragedy, forcing him to flee the city for their Alamut settlement, providing him with a second chance in life to train as an Assassin before returning to Baghdad and striking back at the Order.

To its credit, Assassin’s Creed Mirage works as both a continuation of Valhalla’s story and a potential entry point for newcomers and those who have drifted away from the IP. If you recognise Basim’s name, that’s because there’s still an overarching plot dealing with the convoluted genetic memory/advanced pre-civilisation angle – but it rarely intrudes outside of the opening and closing cutscenes.
To its credit, Assassin’s Creed Mirage works as both a continuation of Valhalla’s story and a potential entry point for newcomers and those who have drifted away from the IP.


There are still too many hands-off cutscenes for my liking, but each mission culminates in a significant story beat or flows swiftly and organically into the next.


So many games, so little time, and such terrible priorities.
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Overview
Ubisoft Bordeaux
Ubisoft
PC, PlayStation 4, Xbox One, PlayStation 5, Xbox Series
9 October 2023
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AC 2023 Buggy freerunning and inputs.
You had 16 years, it should be perfection by now. PERFECTION!!