BioWare has provided an important update on the development of Dragon Age: Dreadwolf. According to the developer, the game is now fully playable from beginning to end. The team is currently working on “narrative cohesion” and making sure everything properly fits into place regarding the story and characters. BioWare also detailed an entirely new area that will be explorable in the game: the city of Minrathous, the capital of the Tevinter Empire.
In a recent post on EA’s website, BioWare GM Gary McKay dropped an important milestone in the development of Dragon Age: Dreadwolf. “We can experience the entire game, from the opening scenes of the first mission to the very end,” said McKay. “We can see, hear, feel, and play everything as a cohesive experience.”
The rest of the post details how BioWare is currently working on improving the game’s pacing, the relationships players will form with other characters and “narrative cohesion” to bring the whole story together in a way that feels cohesive and complete.
Additionally, players will be able to visit the long-awaited city of Minrathous, which was only discussed in previous games. This is the first time that players will be allowed to explore it:
“We’ve talked about Minrathous in previous games, and now you’ll finally be able to visit! It’s a city built on and fuelled by magic, and the ways in which that has come through in its visual identity, and what that looks like in comparison to previous cities we’ve visited in Dragon Age, are pretty spectacular.”
Writer. Enthusiast of all things geek. Legend has it he completed Final Fantasy VII without a memory card.
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