A decade ago, survival horror was limping towards a slow and agonizing death before Resident Evil 7: Biohazard reinvigorated the scares of the genre. Before then, staples like Silent Hill and, more importantly, the Dead Space franchise did a lot of the heavy-lifting before they, too, were spun off-course with mediocre sequels that crippled their respective franchises. It brought me so much joy to see this fantastic genre finally being given a new breath of life lately. Through The Callisto Protocol, we have a new, intense sci-fi horror romp that checks a lot of boxes while swerving others.

The story of The Callisto Protocol transports us to the near-distant future. Everyman Jacob Lee (played by Josh Duhamel) is a cargo pilot for the United Jupiter Company, tasked with transporting equipment. Something goes wrong and Jacob crash-lands on Callisto, one of the moons of Jupiter, trapped in Black Iron Prison that has now been plagued with a deadly infection that turns people into monstrosities.
The story beats will immediately be familiar to those that played Dead Space. It just so happens that Striking Distance Studios and its lead Glen Schofield were some of the minds behind the Dead Space franchise, so it's not exactly new territory for these veterans. However, The Callisto Protocol proudly wears its inspirations on its sleeve and delivers an experience that's, expectedly, quite thrilling.

The story and characters drew the short straws in The Callisto Protocol. If you're familiar with any form of science-fiction, you might see several twists and plot revelations coming from a mile away. Jacob, like Dead Space's Isaac Clarke, is a bit of a blank slate that players can project themselves onto. His characterization mainly comes in the form of his pursuer, Dani Nakamura (played excellently by The Boys' Karen Fukuhara), and how they unravel each other's history without taking the attention off of the real alien threat at hand.
The Callisto Protocol's story isn't going to win any awards, but it follows a pretty basic narrative framework that allows many of its horror elements to shine. The facial animations and motion capture work is extraordinary, showcasing some of the best I've seen since Death Stranding. The gloomy environments and dimly lit corridors are particularly striking with an immersive atmosphere that held my attention from beginning to end.
The facial animations and motion capture work is extraordinary...


...one slip-up can almost always result in an insta-kill, followed by insanely gruesome death animations that wouldn't be out-of-place in a Mortal Kombat game.

It's unfortunate that the bosses were given so little attention considering that they're such memorable moments in other survival horror games.


Writer. Enthusiast of all things geek. Legend has it he completed Final Fantasy VII without a memory card.
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Overview
Striking Distance Studios
Krafton
PC, PlayStation 4, Xbox One, PlayStation 5, Xbox Series
2 December 2022
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