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VectorTwoSix
22 October at 11:32
Yeah I'm keen for that steelcase
AP1993
22 October at 10:59
Please tell me if you guys are going to be able to get physical editions for Phantom Blade Zero, especially that ultimate edition: https://www.pushsquare.com/news/2026/10/phantom-blade-zero-physical-version-set-for-2027-3-ps5-editions-revealed
Tea
22 October at 10:22
@Basco144 - Awaiting Update from customs heathrow on the shipment for Control Steelbook and the remaining Mortal Shell 2 revenant orders

Will keep you guys updated as we get more info!
Tea
22 October at 10:21
We are just awaiting info on Phantom Blade Zero for PAL (Europe) but we will share as soon as we have
VectorTwoSix
22 October at 10:16
Thanks Tea, I appreciate it! I hope you guys are getting the physical for Phantom Blade Zero, sign me up immediately.

Umar, thanks for the good news! After the Bioware announcement yesterday I was absolutely devastated.
dasco144
22 October at 9:15
Oh, emojis don't show in the chat. It just shows as question marks
dasco144
22 October at 9:15
Eagerly awaiting it over here ????
dasco144
22 October at 9:13
Hey @Tea
Is there any update on the Control Resnonant steelbook?
IkariX
22 October at 9:10
@UmarB

That's awesome news. But I saw on the trailer it's only 1 disc. Given that they advertised the games as being 135GB in size, it will have to be 2 discs. Or 1 disc and a download. If I that's the case, then I'll pass as well.
Coffeboy
22 October at 9:06
Hearing only good things about Call Of Duty. Looking forward to it.
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Feature

Five Games with Great Bullet Time

by Sam Aberdeen on 08 May, 2018

    3   1

     

If anyone has seen The Matrix, then you’re familiar with Bullet Time. In essence, Bullet Time in video games allows players to drastically slow time down in order to unleash a flurry of bullets in quick succession, or typically give you enough time to accurately line up your shots for those critical hits. Today, we’ll be looking at five games that have managed to nail the Bullet Time mechanic, and give you that feeling of complete power and control over your gunplay.

F.E.A.R.



F.E.A.R., or First Encounter Assault Recon, is my all-time favourite first-person shooter. Not only is it a superb horror title, but the gun combat has yet to be topped, even within its own series. The Bullet Time in F.E.A.R. is some of the most satisfying and downright incredible visual and audio spectacles you will ever see. This is thanks in large part to the amazing attention and care that went into making the game an exhilarating blast from start to finish, perfectly using sound and atmospherics to create a palpable sense of dread, and in the case of Bullet Time, absolute carnage. When you enter Bullet Time here, the sound drowns out and time moves at a crawl, allowing you to devastate nearby enemies with blood-splattering glory. The point man clearly has some almost superhuman tricks up his sleeve.

Red Dead Redemption



The Bullet Time in Red Dead Redemption, called Dead Aim, is pretty iconic at this point (and not in the Ubisoft way). Rockstar Games have clearly done their homework when it comes to making you, John Marston, feel like the sharpest shooter in the West. Dead Aim will significantly slow down time and allow you to plan each shot accordingly, so when you exit Dead Aim, the shots come out fast, deadly, and accurate. It’s a simple mechanic that can be used in dire situations, whether you need to escape to regain health or simply want to dwindle the numbers on a large mob of enemies. No other game has come close to putting you in the shoes of Clint Eastwood.

Max Payne



Arguably the grandfather of Bullet Time, Max Payne creatively uses the mechanic to not only slow down time for that accurate dead-shot, but also allows you to perform acrobatic leaps and jumps around the area to avoid being a hot target while suspended in slow motion. For its time, Max Payne was simply ahead of the competition, introducing the gaming world to this new, exciting way to manipulate time. It paved the way for most entries on this list, and remains the grandmaster of the Bullet Time. However, that’s not to say it’s perfect, since many came along and pretty much one-upped Max Payne in pretty ingenious ways of their own. For example…

Total Overdose: A Gunslingers Tale in Mexico



This underrated gem is pretty much the embodiment of a Robert Rodriguez film in video game form. Largely inspired by the likes of Once Upon A Time In Mexico and Desperado, Total Overdose brought us to a pretty gritty and baron open-world Mexico crawling with gangs, drugs, and mariachi’s. The Bullet Time in Total Overdose takes the acrobatic style of Max Payne and adds its own level of spice, such as being able to bounce off walls, spin in a circle for a deadly tornado of bullets, and blow the heads clean off enemies shoulders while catching their hats in mid-air (I kid you not, it’s there). Total Overdose’s special brand of insanity easily makes it the most unique game on this list to use Bullet Time.

TimeShift



TimeShift is another underrated gem on this list, and one that’s mostly unheard of in the gaming community. However, its fluid time-bending gameplay is some of the coolest I’ve ever seen, and manages to do Bullet Time plenty of justice. The best part about TimeShift is that you get to savour the little details while in slow motion. Particle effects litter the area while enemies’ faces turn from confidence to sheer shock and horror as they quickly realize that you have the ultimate upper hand in a fight designed to twist and warp time at your leisure. The game is unfortunately quite short, but every second is, quite literally, worth your time.


Sam Aberdeen

Writer. Enthusiast of all things geek. Legend has it he completed Final Fantasy VII without a memory card.

Follow Sam on See more articles by Sam

There are 1 comments

Lurch
I'd give it to Max Payne as the first videogame to popularise the idea and they pulled it off well. However, F.E.A.R. deserves its place on the top of the list - one of the best videogame shotguns paired with some of the best bullet time makes for incredible firefights (and also extra edit for great enemy AI).

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