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Regan555
25 September at 8:59
You guys sent me the steelbook case for Silent Hill: Townfall but NOT the game.
Can you please sort this out for me and advise.
KingDeadpoolSmith
25 September at 8:58
@IkariX I recently Played the Final Fantasy 7 original for the first time After playing FF7 Remake Part 1 and I didnt enjoy the original at all,It wasnt as good as FF8. However My Current favorite FF game so far is FF16.I also feel like you cant really compare the original to the remake trilogy untill the trilogy is complete.
IkariX
23 September at 22:04
I still can't get over what an amazing game Blood Of Dawnwalker was. I feel depressed now after finishing it. Everything is so well done in the game, side quest and all.
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23 September at 21:56
Fire Emblem Fortune's Weave is so good! Nintendo is delivering banger after banger after banger here. A generational run really while a certain other company flounders in the gutter
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23 September at 19:18
I heard P4R has removed the hot spring scenes smh...
HaseoVII
23 September at 19:15
I haven't even touched Rebirth yet lol and I really enjoy the Remake stuff, even more so because it's a sequel to the original, but FF has gone downhill overall imo. Trails is my current favourite JRPG series, and it's really not even a close competition.
Tea
23 September at 17:50
hey guys! We ahve startded dispatching the Silent Hill Townfall day 1 editions, with steelbooks to follow as soon as available.

If you ordered day 1 edition for collection, that will be available for launch day - on Friday morning
IkariX
23 September at 16:06
@deathkid

No one is stopping you from enjoying the FFVII Reamke games. But my point still stands, it's poorly written fanfiction. First time I played Final Fantasy VII was in 1999. Final Fantasy VII and Resident Evil 1(I still have both), were my first 2 PlayStation 1 games. So I've played Final Fantasy VII numerous times over the years. What what the Remake games are, are nothing more than imitators.

It's mass market slop at it's finest. Does it make it terrible games? Not at all, Remake Part 1 was fairly decent. But let's not pretend that any of the remake games are as good as the original. I hope Square Enix doesn't touch Final Fantasy VIII. Because they'll ruin that as well.
deaththekid
23 September at 14:17
@phreak - Dont't get me wrong, many fans have valid criticism's with the game and I respect that. And It sucks when a game you're excited for doesn't hit the way you'd hope. I mean as fans we want to enjoy all entries in our favourite franchises.

I feel that as I'm getting older I rather just enjoy games for what they are.

One thing that I am not happy with is that FFVII Revelation will not be fully on disc, even though physical discs are included.
UmarB
23 September at 13:49
I'm a pretty hardcore FF fan but if you love the Remake series, as I do, you also kind of have to understand that a lot of contentious decisions were made in the story and it's just not gonna land with some people. I totally get why some folks don't like it or agree with the changes.

I do hope however that the announcement of FFXVII is close, feels like the FF fandom needs a new mainline title to reset after the Remake series lol
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Review

Assassin’s Creed Odyssey

Spartan kick simulator

by Robert de Wit on 01 October, 2018
Reviewed on PlayStation 4

    7   6

     

Assassin’s Creed Odyssey takes a leap forward, and ventures into new, yet familiar territory for the franchise. There has been some scepticism surrounding this new AC title, with many fans fearing that this epic tale came far too soon. Well, we got our hands on the Xbox edition of Odyssey, and I must say, I can actually applaud Ubisoft Quebec on this one.

Ubisoft renewed our hopes with Assassin’s Creed Origins, thanks to a two-year hiatus in the franchise. They had fallen into a rut where they were trying to innovate systems, however, because they were churning them out every year, they were plagued with technical issues. Remember the horrifying missing face debacle in Unity? Yeah, exactly.

It took all fans by surprise when Ubisoft announced a whole new AC title only a few of months after the launch of Origins. Some were excited, thanks to the success of Origins; others were hesitant because it looked to be a case of history repeating itself. Thankfully, Odyssey doesn’t suffer from the technical issues of past sequels, but it's not the Assassin’s Creed game you might be expecting.



Ubisoft’s vision for Odyssey was to create a platform for you to carve out your own odyssey, your own journey based on your choices, actions, and playstyle. This puts the game’s direction in your hands, rather than simply progressing along a linear tale, and allows you to write your own story in a unique and monumental period of history. The focus here is you; how you want to play, what story you want to create, and I think they have done a great job bringing this concept to life.

Thankfully, Odyssey doesn’t suffer from the technical issues of past sequels, but it's not the Assassin’s Creed game you might be expecting.


When it comes to the story, Ubisoft has built on what we were introduced to in Origins, albeit with some tweaks here and there. The greatest improvement to the narrative is the way the world actually shifts with events, and the way most missions are interlinked with each other. There is a choice-based system that is meant to influence the story down the line, but it mostly influences dialogue interactions you have with key characters. As an example, a moment from the prelude, and the choices I made then, are still impacting dialogue twenty hours in. This creates a fluid, continuous narrative, rather than a jarring tale of segmented events. I was also elated to be able to play as female protagonist and, this time, it feels like the game was designed with Kassandra in mind from the get-go.



Your choices can also influence combat difficulty as depending on where your allegiances lie; combat will either be brutal and intense, or slow and calculating. There are plenty of actions that will help you down the line - sparing someone’s life, or forming a partnership with important people, can help your cause as you progress through the storyline. When it comes to side quests, they are still mostly trivial activities but the impact those quests have on the world are what’s important. Oh, and levelling up! Unlike Origins, Odyssey is not as lenient in its levelling system; a high-ranking opponent (captains, Polemarch’s, etc.) that is even one level above you will provide quite the battle.

There are plenty of actions that will help you down the line - sparing someone’s life, or forming a partnership with important people, can help your cause as you progress through the storyline.


The shift towards a traditional RPG structure is quickly evident, with a tweaked skill-tree, which has been somewhat simplified since Origins. The addition of abilities, such as "Spartan Kick", "Healing", and "Shock Wave", all have made the combat more brutal, intense, and hands-on. There is a much heavier focus on ground combat, with assassinations becoming more of a playstyle choice rather than necessity, and Odyssey has shifted fully towards Dark Souls-esque combat. This may sound bad at first but, if you think of the time period (the Peloponnesian War), it represents one of the most brutal combat periods of history, so I think Ubisoft have done well to match the mechanics with the era.



There is a heavier focus on the naval combat this time around and, before you let out a sigh, remember this game is set in Ancient Greece (which is mostly islands) so, technically, it fits the setting far better than other AC titles. In addition, they have simplified the mechanics, it works, and it's still better than the naval sequences in AC III.

A new addition to the Assassin’s Creed series is the ‘Guided Mode’ vs. ‘Exploration Mode’ option when you start up the game. The Guided Mode provides a familiar AC experience; here is a quest marker, go there, stab that, follow more markers, stab that too, and complete the quest. On the other hand, Exploration Mode encourages you to listen for clues in dialogue, piece them all together, and then determine where your quest is. There is no marker for you to follow, and you'll need to consult the map to figure out where to go. Once you are close enough, Ikaros (your eagle) will highlight the quest position exactly. This mode encourages exploration (clearly), and alleviates the monotony of simply following quest markers for 40+ hours. Furthermore, this mode bolsters the RPG feeling of Odyssey, and truly shows off Ancient Greece in all its glory when you actually stop to take in the environment.



Graphically, Odyssey is similar to Origins, with some touch-ups to the lighting, facial animations, and the eyes (oh, the eyes!). Clothing flows a little more naturally than in Origins, but the exchangeable armour pieces are more akin to RPG fittings, such as in The Elder Scrolls V: Skyrim, compared to the upgradable set pieces in Origins. You can increase stats by visiting a blacksmith, as well as add weapon enhancements. A beautiful and gory addition to Odyssey is the way blood on your clothing interacts with the world; blood will dissipate from your clothing when you enter a body of water, literally washing you of the blood of your enemies.

On a technical note, there were some frame rate drops and interaction problems that need to be patched in the near future but nothing-game breaking at launch. There were also moments where the eyes of characters were slightly off, looking creepy as heck, and I hope that Ubisoft will correct this soon. As this is a Ubisoft title, you can expect some teleporting NPCs, occasionally glitching out, and had some minor behaviour bugs.

A beautiful and gory addition to Odyssey is the way blood on your clothing interacts with the world; blood will dissipate from your clothing when you enter a body of water, literally washing you of the blood of your enemies.




I played most of the game on a standard Xbox One and Odyssey punished the system; the fans were always pumping air at full power. The texture quality was also reduced a little, and there were flickers of black screen from time-to-time. As a point of comparison, I spent some time playing on the Xbox One X as well, and the game really showed its true colours (mind the pun). It looked absolutely impeccable, and not only was every scenes vastly improved in terms of texture quality, but the mesmerising colours of Greece looked stunning, thanks to the HDR implementation (also available on the S model and PS4/PS4 Pro). I would recommend playing on an enhanced console if you can, to truly take advantage of the glorious scenery that this game has to offer, and to enjoy the smoothest gameplay possible.

Before I wrap up, I want to add a personal thought. There are going to be countless opinions on Odyssey, claiming that they have lost their brand identity. Ubisoft has openly spoken about shifting Assassin’s Creed in a new direction, and it's evident that they are looking at a more RPG-centric focus. Assassin’s Creed needs to evolve, I mean, that’s what we have been asking for. Personally, as a massive AC fan, I love the new direction that Odyssey is taking and I am excited for the future of the franchise. There will be growing pains but it is tough to go in a bold new direction and, for me, I think it’s a direction AC needs to follow.

I would recommend playing on an enhanced console if you can, to truly take advantage of the glorious scenery that this game has to offer, and to enjoy the smoothest gameplay possible.


Overall, I'm really enjoying the new mechanics, despite a somewhat slow start to the game. Ubisoft has built upon existing mechanics, improved them, and really pushed that RPG feel to the forefront. There are some technical bugs that need to be patched out, even after the day-one patch. If you are used to playing RPGs, then you will find this year’s iteration to be quite familiar. Ubisoft has taken a different approach to the AC franchise, focusing on putting the player at the forefront of their journey by means of choices and consequences. Odyssey has achieved its goal spectacularly, and while some might not like the shift, it's time to embrace the fact that Assassin’s Creed has evolved and it’s time that we, as fans, evolve with it. Odyssey provides a beautiful, epic adventure about family and destiny.

9
Epic storyline
Puts the player at the forefront of the game
Brand-new mechanics and enhanced RPG elements
Stunning visuals
Consequence of choices results in different outcomes and shifting environment
Minor technical bugs
Map may be too big
Fans looking for a traditional AC game will be disappointed
9
Reviewed on PlayStation 4 See our scoring policy here

Robert de Wit

Loves games with deep character development and a rich storyline. Also, shooty-shooties. Loathes microtransactions. Likes to use sarcasm and metaphors.

See more articles by Robert

There are 6 comments

Tebulot
@Rob
The problem is the pc/controller combo I think. It allows you to rebind the keys (I want to fight with X and Y, NOT R1 and R2) but the rebinding seems glitched, so I end up rolling around the place. I think the game rebinds the combat side, but then gets confused out of combat. I might use ReWASD to manually swap keys, but at this point it seems like a chore
Rob_Osiris
@Tebulot so the controls still include that automatic switch when an enemy spots you, unfortunately. Personally, I didn’t find it too jarring, but I used it an indication when something was near me. Otherwise, the controls were familiar but more fluid during combat and really responsive
DEATHGIGAS
@Teb
PC correct?

Now if only I can finish Origins sometime this millenium, then I can get into this.
Tebulot
What are the control like? I found the "automatic" shift between fight and explore mode very jarring in Origins, so much so that I had to stop playing
Rob_Osiris
If you are playing on a baseline console, the patches might be worth the wait. If you are playin I’m Pro, X or PC, there is no time like the present
vortex6671
Good review. I was a bit let down by Origins but I might give Odyssey a try after a few patches.

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Overview


Add to cart

Developer

Ubisoft

Publisher

Ubisoft

Platform

PC, PlayStation 4, Xbox One

Release date

5 October 2018

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