All seven of Capcom’s 2006-2008 Mega Man Star Force titles (action RPG spinoffs from the mainline Mega Man entries, also serving as sequels to the Game Boy Advance Battle Network series that ran from 2001 to 2005) are now available in one cozy little collection, full of all the goodies and visual updates you’d expect from a modern-day rerelease of games originally developed for the Nintendo DS. This collection is almost perfect, save for a single tiny technical issue I encountered during my playtime – providing a much-needed modern touchup to a handful of mid-to-late noughties handheld classics without losing any of the charm.
But first, before diving into the meat and potatoes of this collection, a brief plot overview for the uninitiated (or those who dared not stray from the primary Mega Man lineup). Set in the mysterious future year of 220X, where seemingly everything is connected via satellite-powered EM Waves, a young boy (our protagonist) known as Geo Stelar yearns to find his father after he disappeared several years prior to the events of Star Force taking place. As Geo’s story begins, a friend of his father’s bestows upon him a device allowing for both observation and interaction with the world of EM Waves – and in true shonen adventure fashion, it’s not long before our hero runs into and effectively merges with an electromagnetic being from another planet as a direct result of interacting with said gadget.

Core gameplay alternates between world exploration, character interactions, and combat encounters (both scripted and randomly triggered during EM World traversal) – usually against EM viruses or other entities from Planet FM (cleverly dubbed FM-ians). Combat works in a fairly unusual manner as far as traditional RPG systems go, switching from the standard 2D overworld view to a close-up 3D perspective when enemies appear.
This collection is almost perfect... providing a much-needed modern touchup to a handful of mid-to-late noughties handheld classics without losing any of the charm.

I must admit, while the updated imagery looks beautifully crisp and clean, a part of me almost prefers the classic approach and its lack of “sterility” or sharpness.


RPG lover, classic games enthusiast and chronic MMO addict. He still holds onto the dream of a proper Okami sequel, unlikely as it may seem.
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Overview
Capcom
Capcom
PC, PlayStation 4, Xbox One, Switch, PlayStation 5, Xbox Series
26 March 2026
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