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Tea
23 September at 17:50
hey guys! We ahve startded dispatching the Silent Hill Townfall day 1 editions, with steelbooks to follow as soon as available.

If you ordered day 1 edition for collection, that will be available for launch day - on Friday morning
IkariX
23 September at 16:06
@deathkid

No one is stopping you from enjoying the FFVII Reamke games. But my point still stands, it's poorly written fanfiction. First time I played Final Fantasy VII was in 1999. Final Fantasy VII and Resident Evil 1(I still have both), were my first 2 PlayStation 1 games. So I've played Final Fantasy VII numerous times over the years. What what the Remake games are, are nothing more than imitators.

It's mass market slop at it's finest. Does it make it terrible games? Not at all, Remake Part 1 was fairly decent. But let's not pretend that any of the remake games are as good as the original. I hope Square Enix doesn't touch Final Fantasy VIII. Because they'll ruin that as well.
deaththekid
23 September at 14:17
@phreak - Dont't get me wrong, many fans have valid criticism's with the game and I respect that. And It sucks when a game you're excited for doesn't hit the way you'd hope. I mean as fans we want to enjoy all entries in our favourite franchises.

I feel that as I'm getting older I rather just enjoy games for what they are.

One thing that I am not happy with is that FFVII Revelation will not be fully on disc, even though physical discs are included.
UmarB
23 September at 13:49
I'm a pretty hardcore FF fan but if you love the Remake series, as I do, you also kind of have to understand that a lot of contentious decisions were made in the story and it's just not gonna land with some people. I totally get why some folks don't like it or agree with the changes.

I do hope however that the announcement of FFXVII is close, feels like the FF fandom needs a new mainline title to reset after the Remake series lol
phreak
23 September at 12:49
Hope it lives up to your expectations and you love it.
Always sucks to not be with happy for a game you were excited about.
Lurch
23 September at 12:43
@phreak - that I understand. Rabid defenders are rarely better than those that hate on a game. If you like a game or series, it makes sense you want to discuss what it could have done better or where it might go in the future.

Think people have become to comfortable with giving simplistic aggressive responses, attaching a strong emotion to it as justification, then calling it a day.
phreak
23 September at 12:43
I will never deny that the FF7 remake games have good graphics, runs well and a great combat system.
Those parts are really well done. It's other things I don't like
phreak
23 September at 12:39
As I said, I hope everyone excited for it enjoys it.
Won't deny you that ever. Hope you love it.
I'm just tired of being insulted for not liking changes I feel are disrespectful to the original. Changes I won't talk about here due to spoilers.
deaththekid
23 September at 12:31
@phreak @IcariX - Everyone is entitled to their opinions but personally I am excited for Revelations. I never played the OG FFVII until 2006ish.

Loved it, but the remakes are even better. The combat, graphics and party interactions are great.

Played Remake and while it does have its slow parts i.e walking simulator. It's still a great game. Played Rebirth last month only and it was even better, much more exploration, and yes while there is a ton of side content - most of it is optional.

It was a joy to see Zack again and play as him. and I think in the remakes Aerith's characterisation is miles better than Tifa.

I am hyped for Revelations and cant wait for more.

I am not a purist so do not care much with the story changes, by the end of the trilogy I doubt there will be any crazy differences to the actual ending of FFVII.

Resonance will be my GOTY though, I can see it already.
Lurch
23 September at 12:27
Elitism is fine except when people lose sense of the context in which games (or any other media) are made.

We're shifting into a bipolar market - maybe exacerbated by social media - where things are near perfect and therefore worth money/time, or people fixate on flaws without considering things like the developers cultural setting, size, budget, development time, and publisher influence.

Increasingly problematic when a few flaws lead to small teams (and sometimes bigger ones) collectively trashed for one or two elements with no regard given for everything else the games/series/movie does well.

Does not bode well as that ultimately means more safe bets and more homogenisation (especially in the console market where creative indie titles don't sell nearly as many copies as on PC).
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Review

Review: Mario Strikers: Battle League

Golden goal.

by Keegan Govender on 11 July, 2022
Reviewed on Switch

    2  

     

In a world full of true-to-life sports video games, developer Next Level Games aimed to scratch the itch with its sequel to Mario Strikers and the timing could not have been more perfect. Mario Strikers: Battle League takes the idea of simplified soccer and enhances it with features that would be impossible on a real field. Nintendo and Next Level Games give us another instalment to their Mushroom Kingdom sports series, and it has more power-ups than ever!



There isn’t much of a story to go by in Mario Strikers: Battle League. Your goal as the player is to win every cup in each of the tournaments to get more unlockables, which further enhances your team in the next game. Doesn’t sound like much, does it? But there’s more than meets the eye with Mario Strikers: Battle League, and taking the time to understand the game can completely change your perspective. What may seem like a barebones game on the surface, is actually a refreshing addition to Nintendo’s impressive roster of first-party titles.

Battle League is rather simple to understand. Passing, shooting, dashing, and using power-ups are all simple to use. Tackles and switching teammates, however, can be a little trickier. Tackles require precision aim and execution, which took some time to get used to. It didn’t help that the nature of the game is fast-paced action, and there is a lot to take in during matches.



Tackles become easier when opponents take time to set up a shot or try to initiate a game-changing Hyper Strike. What makes it more difficult is the risk versus reward element of tackling. Missing a tackle means you have one less player to cover the field and that can cost you dearly. Timing your tackles correctly, however, can completely change the momentum of the game and determine the difference between a win or loss. The power-ups can be boiled down to Mario Kart-levels of distractions in order to edge the win over your opponent.

My initial play-through left me making more mistakes. It was a brutal series of matches in the beginning.


Much like a well-tuned fighting game, Battle League has a flurry of mechanics that can be used for exceptional spectacles in matches. Perfect passes, perfect shots, perfect dodges, and perfect tackles will be at home for Strikers enthusiasts. They’re easy to understand, but difficult to master. My initial play-through left me making more mistakes. It was a brutal series of matches in the beginning, as I gained familiarity with the controls and understood the timing better. However, this was not helped by the clunky switching mechanics. Setting them to automatic puts you at the mercy of the AI, which could throw you off during intense matches. Putting it on manual causes you to cycle past the player you most likely needed.



That being said, it doesn’t take long before you’re one with the chaos of Mario Strikers: Battle League. Getting past the goalkeeper feels more like luck than skill, but mastering the art of throwing caution to the wind and moving your players through the field can be rewarding as you find your rhythm. Hyper Strikes are gorgeous to just look at as they are overpowered. The animation is phenomenal and each character feels like they’re putting a bit of their own personality into their respective Hyper Strikes. Each Hyper Strike can have its own effects on the enemy team, but all of them feel a little overpowering at times. They’re not always guaranteed goals (especially if the inputs are less than perfect), but Hyper Strikes can easily turn the tide of a match at any given point.

Just like a traditional brawler, there is a learning curve that you would naturally need to overcome to truly start appreciating Battle League. There is a mental battle when it comes to realising there is no referee to call offsides or give you a red card for drop-kicking your opponent into an electrical fence, but that’s a part of Battle League’s charm. A lot of the rules that hold soccer to its boots-on-the-ground approach are thrown out of the window. The ball is merely a means to an end and this is more a fighting game than it is a FIFA competitor.



Mario Strikers: Battle League’s biggest addition comes in the form of its new gear system. The gear essentially allows players to customise their favourite character’s attributes individually. This adds a layer of tactical thinking before entering a match. The gear isn’t just there at face value either. Changing a helmet or boots can significantly alter the attributes of characters, and can come in handy in more competitive matches. This is great for players who have a particular style of play in mind, and the gear system can help you get closer to your ideal team. This also helped Battle League from feeling tedious. Matchups against different teams making use of gear created a new host of opportunities and challenges.

The gear essentially allows players to customise their favourite character’s attributes individually.


Visually, Nintendo continues to amaze with just how much the company can push out of its hybrid console. Mario Strikers: Battle League is another allstar in Nintendo’s roster, thanks to its crisp art styles and smooth animations. This lends heavily to the atmosphere Battle League creates from the second the game is launched. Next Level Games added just the right amount of grit to the way the characters look, allowing for the sequel to breathe new life into the series while paying homage to the look and feel that longstanding fans have come to love over the years. In my play-through, I had little-to-no bugs or frame drops and battery life in handheld mode was more than enough to get me between the pesky load-shedding schedule.



While Battle League is largely a fun game, there is a lot left to be desired for solo enthusiasts of Mario Strikers. It’s not hard to see that a large focus of Battle League has been catered towards its online gameplay. In comparison, the solo game modes feel like an add-on to the multiplayer. There is a lot more to explore in terms of game modes, as well as a lot more customisation options to be unlocked. There is such a vast difference that it makes the single-player content seem a bit barebones in comparison. For people looking for more online content from their Switch, Battle League is the game for you. There is a lot to explore in its online offerings and matches are tense, fast-paced, and packed full of action. Matches felt smooth during my playtime, but your experiences may differ.

While the single-player content serves to teach you about the new additions in Battle League, the multiplayer serves as the true core of the game. You get a layer of strategy with the gear, and online matches really show the difference in every character. While the lack of single-player content and tiny roster will leave enthusiasts of the franchise longing for more, there is no doubt that the online matches will extend the life of this game. This was a smart move from Nintendo, but I do wish they gave us a little more to work with in terms of offline content.



Mario Strikers: Battle League is more than just the Mario Kart equivalent of a soccer game. Next Level Games has showcased its talent through its amazing attention to detail and giving us a worthy sequel to its beloved franchise. The gear system is intuitive as it is easy to understand, while the fast-paced action can keep you coming back for more. The clunky player switching needs to be worked on, and a larger roster will greatly boost the longevity of this game. These may be things that could be fixed in a future update, but that doesn’t take away from the fact that Mario Strikers: Battle League is taking home the cup.

*Review code provided by Nintendo

8
Fun, easy to understand but difficult to master mechanics
Amazing animations in the Hyper Strikes
Characters full of personality and feel distinct
Online multiplayer is smooth
The base game could do with more content
Longed for more characters
Controls could do with some fine-tuning
8
Reviewed on Switch See our scoring policy here

Keegan Govender

Will defend anything Dragon Ball. Occasionally has two-way conversations with himself. Has sleepless nights about Half-Life 3 confirmed.

Follow Keegan on See more articles by Keegan

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Overview


Add to cart

Developer

Next Level Games

Publisher

Nintendo

Platform

Switch

Release date

10 June 2022

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