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VectorTwoSix
07 November at 23:37
Hey @Tea, any chance you can organise a copy of Silent Hill Origins for me? Doesn't matter which platform
DarkwingDuckk
06 November at 23:37
@IkariX it's a good thing IDGAF about your opinion then, lol
It may surprise you to know that other people have different experiences to your own. But I know that concept may be too far out of reach for you.

As for Nexus, I don't know why you ban people that have legitimate points relating to polls you create. None of what I said was out of line, but clearly you prefer sycophants like IkariX on the forum instead of customers who have legitimate criticism of your logistics (which you make us pay for).
Joman187
06 November at 19:34
Nexushub has the best customer service no doubt. I have had other retailers that don't care about restocking on sold out titles but yet nexushub helped get me townfall steelbooks and control resonant steelbooks even though they were sold out. No one cares about delivery fees as long as you get the physical game in good condition like I have, especially steelbooks which can be fragile.
IkariX
06 November at 15:13
@DarkWingDuck

I'm going to call [censored] on your post. I've been buying from Nexus since the AnimeWorx days from about 2008. I have literally never ever had bad customer service from NexusHub. So you are being disingenuous. I don't think you appreciate the great lengths they go to, to get these games for us. But enjoy your other retailers and their[censored] service.
VectorTwoSix
06 November at 13:17
MrOde very good point! I'd pay extra for express overnight shipping.

HaseoVII SAME regarding FF7Rebirth (best believe I preordered Revelation though )

I am such a huge fan of Nexus Hub - no one else in SA imports the niche titles - I used to need to get my stuff from Amazon Japan/US
HaseoVII
06 November at 13:07
My backlog is so big I don't care how late I get my orders lol haven't even played FF7 Rebirth or even Stellar Blade yet, but that's just me.
MrOde
06 November at 12:56
I'd actually go even further and say do standard free shipping for all orders above R1000 but allow an express shipping option/add on for those that want to pay extra. I would gladly pay extra to get whatever I ordered the day after I order it.
DarkPrince
06 November at 12:29
Shipping costs on games? What's that?
VectorTwoSix
06 November at 12:02
I'm not looking to start a bad thread about this, I was really just curious because I misclicked the tab on the left and stumbled upon the poll (I'd never clicked it before).

I am fiercely brand loyal to Nexus Hub and I don't care too much about not getting a game day-1. I know other names like BT and Koodoo ship earlier so you get it on release, but I'd never be "that" excited that I must play day-1, life happens
On the other hand, paying an extra R150 every time you order a commercially available title does add up, and I would not blame the average consumer for trying to save some money.

I know I'd feel less off about it if there was a price match, and free delivery at a certain threshold.
Cathal
06 November at 12:01
I mean if I can save money, why wouldn't I?

Are there circumstances where I would pay that extra without thinking twice about it, yes. In general there's little reason to do so.

That said, touching on Darkwing's point of eBucks, payment options feel like a lot bigger point than the R50 delivery. Lot of places offering rewards, pay later, etc. Those are big pull points for customers.
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Review

Review: Mario Party Superstars

Party like it's 1998.

by Garth Kaestner on 17 November, 2021
Reviewed on Switch

    1  

     

Mario Party Superstars is the second title in the Mario Party series to launch on the Nintendo Switch and is the twenty-fifth instalment in the series' lifespan. Superstars follows the same gameplay style as its predecessor, Super Mario Party as well as much earlier releases in the series. It features 100 minigames from the past numbered versions of games in the series, much like Mario Party: The Top 100, along with five classic boards from the Nintendo 64 era of Mario Party games.

Mario Party Superstars boasts a “best of” sense both for the retro board selection as well as the beloved minigames. When the game was first announced many fans felt that these previously released elements of the Mario Party franchise would be better suited as DLC for Super Mario Party released earlier in in the Nintendo Switch lifespan. Thankfully this isn’t the case as Superstars holds it own as a standalone title with all game modes featuring online functionality from day one.



Nintendo have been evolving the Mario Party series over the years with some hits (and plenty of misses) along the way. Superstars strips away all the over-the-top extras that crept into the franchise and delivers old school, roll, collect and be darn sure you win those mini-games simplicity… with modernised visuals thrown in for good measure.

There are two primary modes to delve into; Mario Party (!) and Mount Minigames. The latter is an accessible way to play all the minigames on offer, either as 1 vs 3 or 2 vs 2, some minigames are setup for online only play while others are couch co-op. Disappointingly this time around the Mount Minigames (or variation thereof) falls wayward compared to prior offerings, fortunately there’s the main Mario Party mode…



Mario Party goes back to the series' traditional roots with a number of options to tweak the board games specifications, how many turns the game will last, what type of minigames to focus on and if anyone (who’s confident/crazy enough) should start the game with a Star handicap. The five boards from the first three games are Yoshi’s Tropical Island and Peach’s Birthday Cake (Mario Party), Space Land and Horror Land (Mario Party 2), and Woody Woods (Mario Party 3). Horror Land is easily the most creative of the five while Peach’s Birthday Cake may as well have been left out all together and shows that not everything Nintendo does ages as well as it should.

You can also choose to limit which minigames you’ll play; if you only want to play minigames from the N64 era or the engaging GameCube minigames, you can do so...


Minigame selection in Superstars is as good as it gets. Classics from all the numbered titles up to the forgettable Mario Party 10 are included. Only nine of the hundred games are pulled from the last three entries in the series which just goes to show how much better the older minigames are. You can also choose to limit which minigames you’ll play; if you only want to play minigames from the N64 era or the engaging GameCube minigames, you can do so, it’s all up to your personal preference.



The best aspect of the entire game is that it can all be experienced online from day one: the classic Mario Party formula with friends from all over the globe. The board game aspect of the game does slow down slightly with players going through dice/item options but when it comes to the all-important minigames, there isn’t a second of lag to be experienced.

All the visuals are rendered at 60fps and without a single frame drop whether playing a minigame, strategising on the main board or playing online.


Visually Superstars checks all the boxes; well-rendered, recreated environments, modernised character builds and even some call backs to the retro visuals giving fans that much wanted sense of nostalgia. The original board music has been re-recorded but along with the original audio, plenty key artwork and encyclopaedia entries can be unlocked when completing the different board games. On occasion the lighting does make some characters look more like toys but this is rarely noticeable. All the visuals are rendered at 60fps and without a single frame drop whether playing a minigame, strategising on the main board or playing online.



Unfortunately, there is once again a lean selection of boards on launch which will hopefully be resolved later via DLC downloads, if this is not the case the at least three of the five boards are well worth your while.

Mario Party Superstars is a tribute to the past entries to the series as well as a “Thank you” to all the fans of the series requesting a more classical approach over the years. Hopefully this will set the tone for future instalments dropping the unnecessary gimmicks and sticking to what fans love most: minigames, “unfair” dice rolls and new enemies that at the beginning of the game were close friends.

Review code provided by Nintendo | Reviewed on Nintendo Switch

8
Well rendered visuals
Classic minigames
Online from day one
Couch co-op missing from Mount Minigames mode
8
Reviewed on Switch See our scoring policy here

Garth Kaestner

Banjo wielding, moonshine drinking, dungaree enthusiast. When not laying back on the porch couch he will be found making minor additions to his porcelain dog home décor.

Follow Garth on See more articles by Garth

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Overview


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Developer

Nd Cube

Publisher

Nintendo

Platform

Switch

Release date

29 October 2021

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