Luigi returns for the third entry in what looks to be an ongoing series of games - Luigi’s Mansion 3. However, instead of the game taking us into a mansion, we are placed into a sandbox hotel called the Last Resort that is filled to the brim with mystery, ghosts, and trinkets galore. While this could possibly be one of the best looking games on the Nintendo Switch, Luigi’s Mansion 3 shines in its delivery and ability to be daring with the franchise in unique and innovative ways.
Our story starts as a testament to the lack of intelligence present in the Mario Brothers. Luigi and Mario take the Toads and Princess Peach, and pack up all their stuff to stay over at a hotel that they were invited to by some unknown person. So, is the Mushroom Kingdom that full or what? Either way, the gang happily travels the distance to the illustrious hotel, where things get spooky almost immediately. While Luigi was getting comfortable in his room, his friends were meeting their doom thanks to the not-so-friendly ghosts living in the hotel. The master ghost in charge of the Last Resort, Helen Gravely, has invited everyone as part of her diabolical plan - to get revenge on Luigi for his previous ghostbusting adventures. Luigi, along with Professor E. Gadd (who also conveniently found his way to the hotel based on the invite) must band together to save Luigi’s loved ones from becoming permanent residents of the haunted hotel.
...Luigi’s Mansion 3 is packed with child-like antics and cartoonish behaviour that usually gives the spooky hotel a sense of lighthearted fun.
The puzzles themselves aren’t too challenging, with the game often requiring me to stand still and scan the room.
Luigi’s Mansion 3 largely focuses on themed levels, meaning entire floors of the hotel never looked the same.
Will defend anything Dragon Ball. Occasionally has two-way conversations with himself. Has sleepless nights about Half-Life 3 confirmed.
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