"I awoke one morning to find I was a dog." Not exactly your typical opening line, right? This piece of text is what greeted me after selecting Humanity’s Story Mode option from the unusually quick-to-reach main menu screen. Upon booting up the title, it immediately becomes apparent you’re dealing with something special. There are no elaborate game studio logo animations to be seen, no lengthy introductory cutscenes forcibly drilling as much exposition into your skull as possible before you’ve so much as pressed a button.
Instead, you’re simply dropped onto the previously mentioned central menu with zero context or explanation of what Humanity is about, or what it expects from you – your only companions an almost ominous background hum and the image of dozens of people slowly floating through the air. We already know what happens if you go ahead and pick the Story Mode option, so let’s talk about that dog for a while.

This review contains moderate gameplay mechanic spoilers.
In Humanity, you take control of a glowing Shiba Inu compelled by a series of strange voices in its head to guide a never-ending wave of people to their apparent safety in each level or map. Every stage is comprised of a series of blocks forming various structures, completely suspended in mid-air, and often littered with traps and other hazards. A steady stream of humans continuously spews forth from either one or multiple shining doorways placed around the environment, and - being a magical dog - it’s up to you to clear a safe path to the giant pillars of light that serve as the end goal.
You’ll overcome the many trials and tribulations that await you by making careful use of a series of directional gifts bestowed upon your fuzzy form, placing arrows on the ground in real time to direct the winding path of humanity, employing a jump pad to aid in clearing a large gap in the terrain, or activating a floating effect that removes fall damage. Each ability takes up one terrain block and cannot occupy the same space as another power.

Some maps may contain switches that need to be stepped on to reveal hidden walkways, or multiple blocks the humans will have to push to continue onward. Thankfully, your canine mobility is of huge benefit when it comes to planning ahead – your small form ensures you’ll never drastically disrupt the ever-growing people-snake you’re corralling, and your jump height allows for easy access to almost all tiers of verticality. When a platform is just out of reach, literally jumping into a member of the crowd actively scaling a wall and passing from one body to the next can do the trick.
Every stage is comprised of a series of blocks forming various structures, completely suspended in mid-air, and often littered with traps and other hazards.

Humanity’s difficulty never really reaches levels that would incite true anger on my part.


These evolutions of initially simple-to-grasp systems keep Humanity feeling exceptionally fresh.


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Overview
THA Limited
Enhance Games
PC, PlayStation 4, PlayStation 5
16 May 2023
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