The PS5 event which happened last week was host to a number of exciting announcements, but Ratchet & Clank fans were gifted with a new entry in the series to get excited over. Ratchet & Clank: Rift Apart was announced for the PlayStation 5, and it looks like everything we've come to expect from the series, including plenty of self-referential satire, a colourful palette, and bonkers weapons and gameplay. However, the gameplay shown off also highlights a pretty exciting next-gen feature as well.
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The gameplay of Ratchet & Clank: Rift Apart seems to be designed around having the ability to pull rifts/portals in real-time that transports you to new locations seamlessly. This means that levels would need to be loaded at an incredibly fast rate in order to achieve the transitions between rifts. Of course, this demonstrates the PS5's incredibly fast SSD, speeding up the loading process for games. As the system's architect Mark Cerny put it, developers can load 2GB of data in 0.27 seconds. This includes the ability to load in new levels and assets at a faster rate than normal - something that developer Insomniac Games built an entire gameplay feature around for Ratchet & Clank: Rift Apart.
Writer. Enthusiast of all things geek. Legend has it he completed Final Fantasy VII without a memory card.
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