Admittedly, I've never been a fan of the fighting game genre. Sure, a few stand-outs exist such as the original Mortal Kombat, Tekken, and Them's Fightin' Herds, though all of them only ever held my attention long enough for one or (at the most) two playthroughs. With that said, I've always been aware of the Guilty Gear franchise, though I've never spent any time with it. Mostly due to the stigma of far too complicated mechanics and deep dive learning curve. Thankfully, as an act from the fighting game genre gods, Guilty Gear Strive made its way onto my system, and golly, what an act of kindness it has been. Allow me the time to explain to you why that is.

If you are into complex fighting mechanics and pinpoint controls, Guilty Gear Strive has a plethora of spoils in store for you. If you like more simplistic fighting games, developer Arc System Works has you covered. Traditionally, Guilty Gear has been a difficult fighting game to get into due to its complex systems, especially combos. With Strive, the complexity has been addressed to be more appealing (and accessible) to newcomers while satisfying the die-hard fans at the same time.
With Strive, the complexity has been addressed to be more appealing (and accessible) to newcomers...



...rarely will you witness a cast of characters with such diverse and unique designs.


Without a shadow of a doubt, Guilty Gear Strive is by far the most beautiful of all of Arc System Works titles.
Kingdom Hearts devotee, From Software fanboy and aspiring Audiophile (the good kind that believes in FLAC files). Vincent enjoys writing about games almost as much as playing them.
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Overview
Arc System Works
Arc System Works, Bandai Namco Entertainment
PC, PlayStation 4
11 June 2021
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