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Regan555
25 September at 8:59
You guys sent me the steelbook case for Silent Hill: Townfall but NOT the game.
Can you please sort this out for me and advise.
KingDeadpoolSmith
25 September at 8:58
@IkariX I recently Played the Final Fantasy 7 original for the first time After playing FF7 Remake Part 1 and I didnt enjoy the original at all,It wasnt as good as FF8. However My Current favorite FF game so far is FF16.I also feel like you cant really compare the original to the remake trilogy untill the trilogy is complete.
IkariX
23 September at 22:04
I still can't get over what an amazing game Blood Of Dawnwalker was. I feel depressed now after finishing it. Everything is so well done in the game, side quest and all.
Zombia
23 September at 21:56
Fire Emblem Fortune's Weave is so good! Nintendo is delivering banger after banger after banger here. A generational run really while a certain other company flounders in the gutter
HaseoVII
23 September at 19:18
I heard P4R has removed the hot spring scenes smh...
HaseoVII
23 September at 19:15
I haven't even touched Rebirth yet lol and I really enjoy the Remake stuff, even more so because it's a sequel to the original, but FF has gone downhill overall imo. Trails is my current favourite JRPG series, and it's really not even a close competition.
Tea
23 September at 17:50
hey guys! We ahve startded dispatching the Silent Hill Townfall day 1 editions, with steelbooks to follow as soon as available.

If you ordered day 1 edition for collection, that will be available for launch day - on Friday morning
IkariX
23 September at 16:06
@deathkid

No one is stopping you from enjoying the FFVII Reamke games. But my point still stands, it's poorly written fanfiction. First time I played Final Fantasy VII was in 1999. Final Fantasy VII and Resident Evil 1(I still have both), were my first 2 PlayStation 1 games. So I've played Final Fantasy VII numerous times over the years. What what the Remake games are, are nothing more than imitators.

It's mass market slop at it's finest. Does it make it terrible games? Not at all, Remake Part 1 was fairly decent. But let's not pretend that any of the remake games are as good as the original. I hope Square Enix doesn't touch Final Fantasy VIII. Because they'll ruin that as well.
deaththekid
23 September at 14:17
@phreak - Dont't get me wrong, many fans have valid criticism's with the game and I respect that. And It sucks when a game you're excited for doesn't hit the way you'd hope. I mean as fans we want to enjoy all entries in our favourite franchises.

I feel that as I'm getting older I rather just enjoy games for what they are.

One thing that I am not happy with is that FFVII Revelation will not be fully on disc, even though physical discs are included.
UmarB
23 September at 13:49
I'm a pretty hardcore FF fan but if you love the Remake series, as I do, you also kind of have to understand that a lot of contentious decisions were made in the story and it's just not gonna land with some people. I totally get why some folks don't like it or agree with the changes.

I do hope however that the announcement of FFXVII is close, feels like the FF fandom needs a new mainline title to reset after the Remake series lol
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Review

Review: The Dark Pictures: Man of Medan

I am the captain now.

by Sam Aberdeen on 02 September, 2019
Reviewed on PlayStation 4

    4   5

     

Supermassive Games are arguably one of the finest developers of interactive horror experiences in the industry today. A large part of that praise can be attributed to the excellent 2015 PlayStation 4 exclusive, Until Dawn, a love letter to 80s teen horror romps with a terrific butterfly effect branching narrative. It also propelled them into the spotlight, making their planned eight-part anthology series, The Dark Pictures, one that appeared near the top of my most anticipated list. The first entry in The Dark Pictures Anthology, Man of Medan, removes us from the confines of a "cozy" cabin in the mountains and drops us on a haunted ship. Not all is what it seems on the deep blue seas, though.



Man of Medan follows a group of young adults who venture out to the sea in search of a fabled sunken treasure. With nothing but flimsy coordinates to go on, they begin their search of a submerged WWII plane. Unfortunately, a storm rolls in - along with some other bad circumstances - forcing them to board a ghost ship in the middle of the ocean.

If you're familiar with Until Dawn's gameplay, Man of Medan will make you feel right at home. While the butterfly effect has been stripped in favour of a more traditional branching narrative, the core concept remains the same: choose dialogue choices and nail quick-time events accordingly in order to ensure the survival of your characters (or not). From a storytelling perspective, while Man of Medan failed to grab my attention as much as Until Dawn's surprisingly monstrous twists and turns, there's still a compelling haunted mystery aboard this labyrinthine vessel. Finding clues scattered around the environment on your own terms is essential to piecing together the mystery at large, giving more context to the unfolding events. Like The Curator - your host of each anthology story played by a certain famous actor - suggests, things are not all what they seem at first glance.



Man of Medan's strengths lie in its staggering high-quality visuals and an atmosphere simply drenched in palpable dread. Many scenic shots took me by surprise due to how photo-realistic they were, adding to the immersion that Supermassive Games have painstakingly perfected in their career. Facial animations have also been significantly improved since Until Dawn, though they're still prone to the odd janky twitch. The motion capture is also fantastic, with each actor providing their likeliness and nailing their performances. Sadly, I never found myself as invested in the characters, which is tragic considering that the emotional payoff and narrative-driven mechanics of the game so heavily rely on how attached you are to them. At best, I found myself occasionally caring for the character of Conrad, played by Quantum Break's Shawn Ashmore - probably the most well-known face out of the bunch too.

Many scenic shots took me by surprise due to how photo-realistic they were...


For the most part, Man of Medan touts itself as a captivating mystery thriller above a horror. It does provide numerous jump scares and eerie encounters, but solving the mystery of what transpired aboard the ship is where the focus mainly sits. This, however, works against playing the game in single-player mode, as repeated visits in subsequent playthroughs to familiar sections of the ship (for the fourth or fifth time) can become a chore. If you really want to get the most out of the experience, playing the game's two multiplayer modes is recommended.



We extensively covered the Shared Story Mode, but apart from a single-player journey, I also dabbled in the couch co-op Movie Night mode. Up to five players can join in on the story, each being assigned a specific character from the narrative. It's their duty to ensure their character's survival, but it also adds some heft to the decision-making as their actions may ripple into the next player character's narrative. This clever approach to multiplayer is what sets Man of Medan apart from Until Dawn, which is a genius move on Supermassive Games' part, but I found that the pacing takes quite a knock as a result. Suddenly, one playthrough can either be as long as a couple of hours, or border on 5 or 6, depending on the choices made. It makes certain sections of the game feel bloated and unnecessary padded out; something that evidently sticks out like a sore thumb if you attempt to play through the same section in single-player mode.

Most, if not all of Man of Medan's twists and big narrative moments can be achieved in a couple of playthroughs...


That said, Man of Medan is, above and beyond, a game best digested as a multiplayer game before a single-player one. Unlike Until Dawn, though, it doesn't have a long shelf life. Most, if not all of Man of Medan's twists and big narrative moments can be achieved in a couple of playthroughs, significantly dulling its replay value - even with the added bonus of experiencing the game's multiple perspectives in Shared Story Mode. Thankfully, since it isn't sold at a premium price point, it might be worth gathering friends together for an evening and enjoying all that it has to offer for a few runs, but beyond that, there's little reason to invest in the game for a prolonged period of time.



Man of Medan is also held back by a few clunky gameplay mechanics and technical hiccups (at the time of writing). Navigating the desolate corridors of the ghost ship is an infuriating task, as characters move with all the conviction and speed of a scared snail. It makes it all the more unbelievable when, just mere seconds ago, they were being chased by something, only to shut a door and merrily stroll down the same dark pathway slowly. It's a tiny flaw but an immersion-breaking one. On a technical front, I was also met with several framerate drops - which included hilarious teleporting characters in one scene - and on two occasions, my game crashed. The second time this happened was egregious as it corrupted my save data, forcing me to replay half an hour of the game. This can be remedied with a patch, but right now, it doesn't promise the best performance. It's also worth noting that I played it on a base PS4, so I can't comment on whether this issue is prevalent on a PS4 Pro.

Man of Medan makes a noble attempt at kickstarting The Dark Pictures Anthology, though to varying degrees of success. The multiplayer components are worth experiencing with a friend as it differentiates itself from Until Dawn quite well, though not to the level of quality we should expect from Supermassive Games. Despite some clunky gameplay mechanics and technical problems, though, the developers brilliance and knack for crafting a riveting interactive horror occasionally seeps through the cracks. There's enough here to satiate die-hard fans of the horror genre, if only for one night, but we'll see if there's little hope for the series in the next game.

7
It's 4 hours long
Great atmosphere
Excellent visuals
Unique multiplayer
Some effective scares
It's 4 hours long
Performance issues
Clunky gameplay
Unlikable cast
7
Reviewed on PlayStation 4 See our scoring policy here

Sam Aberdeen

Writer. Enthusiast of all things geek. Legend has it he completed Final Fantasy VII without a memory card.

Follow Sam on See more articles by Sam

There are 5 comments

Zombia
I like how "It's 4 hours long" is both a pro and a con haha
KnightFall500
@Blaze That will be a sad day for some
But it is inevitable...
Blaze
Yep I can see the move to all-digital coming sooner than we expect
KnightFall500
I love my physical discs, but this is getting ridicules now!
Scottie
25Gb patch for a 31GB install (Xbox One.)... sigh. At this rate few will lament the demise of the physical disc.

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Overview


Add to cart

Developer

Supermassive Games

Publisher

Bandai Namco

Platform

PC, PlayStation 4, Xbox One

Release date

30 August 2019

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