Given the glut of licensed Warhammer 40k games in the last decade, I’m happy to report Necromunda: Hired Gun falls into the “good” category. It has enough enjoyable elements that a lack of polish and bugs don’t completely derail it. That said, I like it more for what it’s trying to be than for what it delivers, making it tough to recommend without highlighting several caveats.
In the chaotic bowels of Hive Primus, on Imperial forge world of Necromunda, you take control of a lightly customisable bounty hunter (male or female with a few outfits) caught up in an unfolding conspiracy. What starts as an investigation into the murder of a merchant guild member and a recent spike in gang warfare, slowly evolves into a more sinister conspiracy over a dozen missions. Of course, this being Warhammer 40k, you’ll see where this is going if you have any familiarity with the IP.
For fans of the comics and, more recently, the Black Library novels, you might recognize the infamous bounty hunter Kal Jericho. He loosely guides you and makes a few dramatic saves. With a seemingly carefree attitude and reliance on luck as much as planning, his character is consistent with his comic persona. Beyond that, the ultimate villains are easy to guess, though the game enjoys sending you on a few dead-end missions that exist only to add some visual and combat variety. Despite the amount of dialogue you’ll hear, Necromunda: Hired Gun is a game with a plot that barely moves forward until the final few missions.
Although it feels floaty and at times barely controllable, your bounty hunter moves in a way that could put the Doom Slayer and Titanfall 2’s pilots to shame.
When the movement skills, gunplay, and level design all come together, it feels great and can look amazing in motion.
To get enough currency, you’ll need to do contract missions… The problem is they’re neither interesting nor enjoyable.
There’s something very old-school about the level design in Necromunda: Hired Gun…
Enjoys games with awesome stories and characters, along with new and interesting hardware. Dislikes day-one patches and driver updates.
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Streum On Studio
Focus Home Interactive
PC, PlayStation 4, Xbox One, PlayStation 5, Xbox Series
1 June 2021
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