Latest Updates

Lurch has just posted to What movie did you watch last?
Lurch just commented on God of War: Laufey Delayed to May 2027
Lurch just commented on Ubisoft Reportedly Made Bid to Acquire Arkane Studios
Lurch has just liked Ubisoft Reportedly Made Bid to Acquire Arkane Studios
Lurch just commented on The Elder Scrolls VI: Sentinel Official Title and Hammerfell Setting Confirmed
Lurch has just liked The Elder Scrolls VI: Sentinel Official Title and Hammerfell Setting Confirmed
Lurch has just liked Review: Final Fantasy Resonance
eYss has just liked Ubisoft Reportedly Made Bid to Acquire Arkane Studios
eYss has just liked God of War: Laufey Delayed to May 2027
eYss has just liked GTA VI Has Already Sold 7 Million Copies From Pre-Orders Alone

Who's Online

Guests: 135, Members: 5
Sashi
Zombia
Regan555
Vernon1711
AWXMEM130161


Please sign in to add comments
DarkPrince
05 November at 13:47
Pretty lame that Xenoblade Chronicles 3 and 2 for that matter are just the switch games in a Switch 2 box with the upgrade pack. Would have been great if Nintendo released them as a proper Switch 2 release with the DLC in one complete package.
IkariX
05 November at 13:23
@Tea

Have you guys gotten any listing or pricing info from Nintendo for Xenoblade Chronicles 3?
phreak
05 November at 11:10
FF Resonance giving me everything I wanted from an old school FF.
So good
phreak
05 November at 10:31
Morning
KnightFall500
05 November at 10:27
LOL
That made my day!
VectorTwoSix
05 November at 10:07
I love how the RAM in PS5s is now worth more than the PS5 itself, so Sony are offering 400USD to buy it back from you.
IkariX
05 November at 6:41
No one cares about Sony's first party slop. So the delay means nothing
Cathal
04 November at 19:21
GOW Laufey has been delayed to May 20th.
Cathal
04 November at 11:43
Think I saw PlayStation advertising their deals going live today, so I'm guessing PS games and peripherals will be going soon.
MrOde
04 November at 10:07
@tea when will your black Friday deals go live ????
View all posts »

Cart Contents

Item: Price: Qty:
Total: R 0.00

View Cart
Checkout

Message Content


View All Messages


New Message
Outbox

User Content

Login / Register

Latest Poll

How much would "free delivery for orders over R 1000" affect your decision to more purchases from Nexus Hub?

This poll is restricted to members only

  • Home (current)
  • Brands
  • News
  • Forum
  • Events
  • Contact us
  • Reviews
  • News
  • Features
  • Videos
  • Podcasts
  • Tech
  • About Us

Review

Review: Jotunnslayer: Hordes of Hel

We're on a highway to Hel.

by Sahil Lala on 16 September, 2025
Reviewed on PlayStation 5

    2  

     

Jotunnslayer: Hordes of Hel is an action-packed roguelike title from developers Games Farm and ARTillery and published by Grindstone. It launched out of early access in early September 2025 and it certainly seems like it’s fun on paper. Just watch the launch trailer below and you’ll see exactly what I mean.



Now that that’s out the way, let’s dive right into what this game is actually about. And more importantly answer the question of “Is Jotunnslayer: Hordes of Hel worth picking up in a market that’s filled with similar titles”?
Players in Jotunnslayer: Hordes of Hel will take on the role of a hero that’s thrust into one of the ancient norse realms. Niflheim, Muspelheim etc. features here and each map has their own Jotunn boss enemy that you need to defeat. However, as with all things in life, things are never as easy as they seem. First you must survive entire hordes of enemies spawning to murder you.



Gameplay in Jotunnslayer: Hordes of Hel is very similar to other survival games in its genre. If you played Vampire Survivors, you’ll be right at home here. Your character will automatically attack and you’ll have access to passive and active skills which you will upgrade slowly as you defeat enemies and gain experience points. The game starts off pretty fun with your character defeating enemies quite easily and you’ll very quickly gain access to the power of the Gods as soon as you level up.



Upon levelling, you can pick a perk of buff from one of the Gods that show up. Selecting them will then you give you a choice of three random perks/buffs. No two games in Jotunnslayer: Hordes of Hel will ever be the same because of this random factor and you can mix and match various perks by selecting different ones each time. It may be formulaic but if it works, it works.

If you played Vampire Survivors, you’ll be right at home here.


After breezing through the first level and finally defeating the Jotunn in Niflheim on “Normal” difficulty, you’ll unlock Muspelheim and therein lies the game’s major progression system. Each realm gets progressively more difficult and requires a different approach to survive and win based on the enemies and in-world environmental hazards.



Unlocking new characters is also tied to progressing through the realms and the game tells you what conditions need to be met to achieve certain outcomes. It’s very straightforward to be quite honest and something that would work well on Steam Deck for pick up and play gameplay while on the go.

However, after playing through multiple runs of Jotunnslayer: Hordes of Hel, a seemingly game-ruining problem cropped up. While at first breezing through levels is extremely fun, the 15-minute race against the clock to defeat the Jotunn becomes increasingly harder and harder to do. Especially since it feels as if your attack power really drops off the further you progress. It’s like the game continuously shifts the goalposts. Giving you a taste of new abilities and powers that decimate foes only to pull it away from you later on with tougher enemies and more problems to deal with, such as cannons and mini-boss enemies.



Therein lies the problem with Jotunnslayer: Hordes of Hel. As it stands right now, even with the extensive upgrading system which involves converting gold coins into skill points which can be used to upgrade your characters, the game seems as if it needs some severe balance patching to ensure that you’re not just wasting 15 minutes of your time slogging through hordes of enemies only to die to an overpowered Jotunn boss who will wipe the floor with you. This, of course, also being based on your luck of the draw in a level with perks and buffs. What starts off as rewarding becomes a repetitive chore quite quickly and the developers will need to take a good hard look at the game they are still actively working on to address this.

While at first breezing through levels is extremely fun, the 15-minute race against the clock to defeat the Jotunn becomes increasingly harder and harder to do.


There is an Endless Mode in the game too but given the sheer number of enemies you face off against and how difficult this becomes, I would recommend playing the individual levels and unlocking everything first before attempting this. There is also a game-breaking bug in the Endless Mode right now with the Steam forums awash with players reporting crashes and a lockup bug that prevents you from continuing once you hit around 40 minutes survival time.



Graphically, Jotunnslayer: Hordes of Hel looks fantastic with gorgeous visuals and lots and lots of flashy effects. The soundtrack is also quite enjoyable and is filled with adrenaline pumping music to keep you going while slaying the hordes. The designs of the Jotunn themselves are also very well done so it’s a shame that the gameplay sours on you so quickly.

Ultimately, Jotunnslayer: Hordes of Hel is a decent horde survival action roguelike game that needs some balancing and bug fixing. It is still currently in development even though it launched out of Early Access on Steam so hopefully the developers can address the issues the community have raised so far. I want to like this game and recommend it because it genuinely is fun to mix and match abilities and skills and take out waves of enemies but the constantly shifting goalposts, crushing difficulty spikes and known bugs need to be rectified for me to say it’s worth spending your hard earned money on this game. Only give this game a go if you don’t mind repetitive gameplay with frustrating design choices while it’s actively being worked on.

Review code provided by Dead Good

6
Quite fun in short bursts
Gorgeous visuals
It has potential
Would be great for portable gaming
Difficulty spikes
Progression system seems severe lacking since enemies just get exponentially stronger
Gamebreaking bugs
6
Reviewed on PlayStation 5 See our scoring policy here

Sahil Lala

Gamer, writer, self-proclaimed chemistry hobo. Always looking to make use of a good pun in the name of fun.

See more articles by Sahil

Please login to post comments.


More Reviews

Review

8.5

Review: Final Fantasy Resonance

I love a good JRPG as much as the next guy, but I tend to draw the line at mobile spin-offs, even if...

02-11-26 Read more

Review

8

Review: Forever Ago

Forever Ago is the kind of compact, uplifting indie palate-cleanser I need between an endless supply...

29-10-26 Read more

Review

8

Review: Clayface

The DCU started off on a decent note. We had a good Superman movie from James Gunn, The Penguin was ...

27-10-26 Read more

Review

9

Review: Star Wars: Galactic Racer

It’s been a really long time since we’ve got a new Star Wars racing game so you can just imagine the...

27-10-26 Read more

Review

9.5

Review: Phantom Blade Zero

It’s been a while since I’ve played an action game with combat as good as Phantom Blade Zero. Unlike...

26-10-26 Read more

Review

10

Review: Wildwood

The creators and studio behind hit film Coraline (2009), Laika Studios, have done it again, this time...

22-10-26 Read more

Review

8

Review: Valor Mortis

Now here’s an interesting combination. Developer One More Level’s (of Ghostrunner fame) Valor Mortis...

16-10-26 Read more

Review

6.5

Review: Pixel Washer (Early Access)

There’s always something uniquely satisfying about games that’s sole focus is on making something that...

14-10-26 Read more

Review

7.5

Review: Hellraiser: Revival

I’ve been a fan of the Hellraiser movies ever since I snuck a VHS rental (yeah, remember those?) of ...

13-10-26 Read more

Review

8.5

Review: The Sinking City 2

The Sinking City 2, from Ukrainian developer Frogwares, is less of a sequel than it is a Lovecraftian...

12-10-26 Read more

Load More

Overview


Add to cart

Developer

Games Farm, ARTillery

Publisher

Grindstone

Platform

PC, Xbox Series

Release date

3 September 2025

Latest Reviews

8.5

Review: Final Fantasy Resonance

8

Review: Forever Ago

8

Review: Clayface

9

Review: Star Wars: Galactic Racer

9.5

Review: Phantom Blade Zero

10

Review: Wildwood

Browse All Reviews

What's Next

29
Oct

The Legend of Zelda 40th Anniversary Edition Hardware [NS2]

05
Nov

The Legend of Zelda Ocarina of Time [NS2]

13
Nov

Stellar Blade Complete Edition [NS2]

19
Nov

Grand Theft Auto VI [MULTI]

04
Dec

Hollow Knight [MULTI]

28
Jan

Until Dawn 2 [PS5]

Latest Podcasts

Critical Arcade - Call of Duty: Modern Warfare 4 (2026) A Tale of Price & Fire

EPISODE 167

Oops! Your browser does not support this audio.

Critical Arcade - Star Wars: Galactic Racer (2026) This is the way...

EPISODE 164

Oops! Your browser does not support this audio.

Critical Arcade - Ace Combat 8: Wings of Theve (2026) Going Ballistic

EPISODE 163

Oops! Your browser does not support this audio.
Browse All Podcasts
Tweets by NexusHubZA
  • Digital
  • Reviews
  • News
  • Opinion Pieces
  • Videos
  • Podcasts
  • About Us
  • The Team
  • Our Scoring Policy
  • Terms & Conditions
  • Contact Us
  • FAQ
  • Retail
  • Game
  • Watch
  • Read
  • Collect
  • Wear
© Copyright NexusHub 2026 | Privacy | Terms & Conditions
WhatsApp 083 230 5344