On wrapping up Dishonored: Death of the Outsider, having decided the fate of numerous characters and satisfied with my ending choice, I was shocked to see I had racked up 15 hours of playtime during my full-stealth, pacifist run. This standalone expansion is massive in scope and easily matches, and at times surpasses, the Knife of Dunwall and The Brigmore Witches expansions for the first game.
Daud’s quest for redemption was a great premise for the original expansions and I was thrilled when Arkane Studios expanded on those events in Dishonored 2. The sequel reintroduced Billie Lurk, looking to make amends for once aiding Delilah Copperspoon. She’s a perfect protagonist in this expansion, neither good nor evil, able to fit into any playstyle.
Set a few months after the end of Dishonored 2, Billie is still looking to tie up loose ends and sets out to find Daud, her former master whom she betrayed during the events of Knife of Dunwall. Daud, now much older and less capable, asks Billie to help him kill The Outsider, the god-like figure that has imparted the power of the void on both the protagonists and villains in the franchise.
This kicks off a lengthy and complex quest to discover a way to kill The Outsider, investigate the cult that worships him, find a way to their lair, and ultimately cross into the void itself. Nothing is simple in the Dishonored universe and by the credit screen Billie has infiltrated the homes of Karnaca’s wealthy, robbed a bank guarded by Jindosh’s traps and clockwork soldiers, returned to the Royal Conservatory, and finally traversed an abandoned mining town to enter the void itself.
Although there are only five missions, each is sprawling and complex, with multiple primary and optional objectives to complete. I spent four hours on the Bank Heist alone, chasing down optional quests that would aid in my infiltration, while completing “contracts” – new optional activities with cash or bone charm rewards – which can be picked up from the black market.

Much like The Brigmore Witches expansion for the first game, Death of the Outsider takes you away from the city for the final hours.
Along the way, assuming you search the environment for documents and listen to conversations before slaying everyone, you’ll learn a whole lot more about the origins of The Outsider, the nature of the void, and the fanatical cult that has worshipped him for millennia. The Dishonored games have always excelled at creating a coherent world and the quality of the writing remains excellent. Also make sure to listen to the terrifying rat ramblings! Death of the Outsider introduces a few new foes that have been mentioned but not seen in previous games but unfortunately, with the witches coven disbanded and their source of power removed, these new enemies fail to spice up encounters.
Of course I don’t believe everyone shares my sneaky, pacifist ideals and, should you wish, you can choose to blitz through an area and slay everyone in sight, albeit with great difficulty until you’ve invested in some upgrades and found (or crafted) some powerful bone charms. If there’s a real benefit to exploring each area systematically, while rendering entire neighbourhoods unconscious, you’re more likely to stumble upon optional pathways and alternate solutions to encounters.
I spent over two hours skulking through the Royal Conservatory, stealing documents and avoiding the Oracular Sisters, only to discover a route that would have got me inside in less than a minute. I could have sneaked through a window, stole an overseer’s face (which is as entertaining as it sounds), had the documents handed to me willingly, and then dashed back out. This flexibility presents itself in every mission, catering to every gameplay style, and provides hours of replay value.


So many games, so little time, and such terrible priorities.
Please login to post comments.
Gachiakuta took the world by storm when it first aired from July to December 2025. With its gritty animation...
28-09-26 Read more
What can I say about Elden Ring that hasn’t already been said? From Software’s magnum opus originally...
21-09-26 Read more
Rebel Wolves’s The Blood of Dawnwalker has often been compared to The Witcher III: Wild Hunt from fellow...
15-09-26 Read more
When I think about some of PlayStation Studios’ most consistent developers, Insomniac Games always ranks...
10-09-26 Read more
Originally a public service announcement which discouraged the Australian public from thoughtless activity...
09-09-26 Read more
Booting up Orbitals for the first time, I was immediately hit by a warm wave of nostalgia like the food...
08-09-26 Read more
It’s a good year to be a fan of action games, and an even better year to be a fan of Capcom. After delivering...
31-08-26 Read more
I was invited to attend an exclusive preview screening of the film Spa Weekend on August 20th at Sandton...
21-08-26 Read more
The SANDISK Extreme Fit USB-C™ Flash Drive - 128GB is something that you might not even believe exists...
21-08-26 Read more
It’s not often that a game comes around with the ability to grip you into a mindless cycle of absolute...
19-08-26 Read more
Overview
Arkane Studios
Bethesda Softworks
PC, PlayStation 4, Xbox One
15 September 2017
Latest Reviews
Browse All Reviews