Killzone 3.
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At least Guerrilla Games has learned its lesson with boss battles, choosing to abandon them completely following the reaction to those in Killzone 2 (the battle with the MAWLR is more level disguised as boss fight than actual boss fight).
Move gameplay is more of an acquired taste, proving to be surprisingly precise and intuitive during normal movement and gunplay with varying levels of automatic target lock. It only shows its limitations when the single-player starts getting all vehicular, and judged as a showcase of how motion control can work in a hardcore FPS environment, it sets a high standard.
Tebulot said ...
Do you need to have played 1 & 2?
The game looks good with the Move, but I don't want to slogg through two with the normal controller...
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