The Witcher 3: Wild Hunt brings together an epic story and vast open-world in an action RPG that will take hundreds of hours to complete, and you’ll love every second of it. When I first got the game I played it through within a month, and upon reaching one of the less-desirable endings, promptly started a new campaign. Over 400 hours of gameplay later, I can safely say that not only is this a wildly addictive experience, it’s one of the best games I’ve ever played.
The Witcher game franchise is built on the basis of the books (originally the Wiedźmin series in Polish) written by Andrzej Sapkowski. The games, according to both the developers and the author himself, are faithful adaptations of the books, and the stories and characters found within them, rather than a continuation of the story. This being the third instalment, the first two games have taken an already rich-in-lore universe and added their own depth and story threads. The games complement the books perfectly, and avid fans can enjoy both without feeling one experience cheapens the other.
Sunsets and Sunrises can be awe-inspiring
This is the first time that the Witcher franchise is coming to PlayStation (previously only on PC at first, and later Xbox 360 with a port of the second title), and as such it has many newcomers to cater to. Thankfully, CD Projekt RED have done an excellent job at catering to both newcomers and veterans of the series alike. For newcomers, the game comes with a Witcher Universe Compendium booklet, which serves as a condensed series of bios on the characters and offers a brief explanation for the context of the world in which you find yourself. On top of this, during gameplay, NPCs often work story recaps into dialogue seamlessly, which also works as a refresher for those who haven’t played the previous instalments recently. For those who are migrating their Witcher experience to current-gen consoles from PC or Xbox 360 (meaning you can’t rely on previous save files), the game has a lovely little “simulate Witcher 2 save” feature. If you opt for this, it triggers an in-game scene where Geralt, your main character, is questioned on events and choices from previous games by an NPC. If you want, you can opt out of this and play with a world state “as CD Projekt RED intended it”.
I can safely say that not only is this a wildly addictive experience, it’s one of the best games I’ve ever played.
The player is never spoon-fed and spoken down to, nor are you left completely in the dark.
You can even choose Geralt’s hairstyle and facial hair length by visiting a barber. If you don’t he’ll end up with a full beard, thanks to it growing dynamically in the game.
Textures are detailed and have a visual style which creates a feeling of authenticity and realness, carrying a weight and friction about them
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CD Projekt RED
Bandai Namco (PAL Regions)
PC, PS4, Xbox One
19 May 2015
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