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Regan555
25 September at 8:59
You guys sent me the steelbook case for Silent Hill: Townfall but NOT the game.
Can you please sort this out for me and advise.
KingDeadpoolSmith
25 September at 8:58
@IkariX I recently Played the Final Fantasy 7 original for the first time After playing FF7 Remake Part 1 and I didnt enjoy the original at all,It wasnt as good as FF8. However My Current favorite FF game so far is FF16.I also feel like you cant really compare the original to the remake trilogy untill the trilogy is complete.
IkariX
23 September at 22:04
I still can't get over what an amazing game Blood Of Dawnwalker was. I feel depressed now after finishing it. Everything is so well done in the game, side quest and all.
Zombia
23 September at 21:56
Fire Emblem Fortune's Weave is so good! Nintendo is delivering banger after banger after banger here. A generational run really while a certain other company flounders in the gutter
HaseoVII
23 September at 19:18
I heard P4R has removed the hot spring scenes smh...
HaseoVII
23 September at 19:15
I haven't even touched Rebirth yet lol and I really enjoy the Remake stuff, even more so because it's a sequel to the original, but FF has gone downhill overall imo. Trails is my current favourite JRPG series, and it's really not even a close competition.
Tea
23 September at 17:50
hey guys! We ahve startded dispatching the Silent Hill Townfall day 1 editions, with steelbooks to follow as soon as available.

If you ordered day 1 edition for collection, that will be available for launch day - on Friday morning
IkariX
23 September at 16:06
@deathkid

No one is stopping you from enjoying the FFVII Reamke games. But my point still stands, it's poorly written fanfiction. First time I played Final Fantasy VII was in 1999. Final Fantasy VII and Resident Evil 1(I still have both), were my first 2 PlayStation 1 games. So I've played Final Fantasy VII numerous times over the years. What what the Remake games are, are nothing more than imitators.

It's mass market slop at it's finest. Does it make it terrible games? Not at all, Remake Part 1 was fairly decent. But let's not pretend that any of the remake games are as good as the original. I hope Square Enix doesn't touch Final Fantasy VIII. Because they'll ruin that as well.
deaththekid
23 September at 14:17
@phreak - Dont't get me wrong, many fans have valid criticism's with the game and I respect that. And It sucks when a game you're excited for doesn't hit the way you'd hope. I mean as fans we want to enjoy all entries in our favourite franchises.

I feel that as I'm getting older I rather just enjoy games for what they are.

One thing that I am not happy with is that FFVII Revelation will not be fully on disc, even though physical discs are included.
UmarB
23 September at 13:49
I'm a pretty hardcore FF fan but if you love the Remake series, as I do, you also kind of have to understand that a lot of contentious decisions were made in the story and it's just not gonna land with some people. I totally get why some folks don't like it or agree with the changes.

I do hope however that the announcement of FFXVII is close, feels like the FF fandom needs a new mainline title to reset after the Remake series lol
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Review

Review: Wolfenstein: Cyberpilot

Hack the planet (or just the Nazi war-machines)...

by Trevor Sporen on 08 August, 2019
Reviewed on PlayStation 4

    4  

     

The Wolfenstein franchise is something very dear to gamers hearts (myself very much included), considered to some the grand-daddy of the FPS. The latest series from MachineGames introduced a little more emotion and depth to the franchise - stepping out of the usual action shooter space to offer something more. While players waited eagerly for a sequel to 2014's The New Order, the team offered a smaller engagement titled The Old Blood to fill that waiting period.

Flash forward to 2019 where we, again, are awaiting the next numbered release of the series, and MachineGames, along with Arkane Studios, have again provided us with 'in-between' engagements in the form of Wolfenstein: Youngblood and Wolfenstein: Cyberpilot. The advantage of doing so keeps the brand alive during major development on the core sequels, but also offers the team an opportunity to try different things within the series. Where Youngblood has brought full co-operative gameplay to the experience, Cyberpilot provided players will a VR experience within the universe. Andrew has already reviewed Youngblood which can be viewed here, so I decided to put my pilot skills to the test in VR.


Roasting some Nazi soldiers - well done.


Cyberpilot puts players in control of a hacker infiltrating the mechanised artillery of the Nazi forces who have occupied Paris, with the intent of discovering what nefarious research is underway in the fortress titled Brother 3. Gameplay revolves around remotely piloting, over the course of the game, three of these war-machines to gun-down, burn and ram Nazi soldiers on the streets of Paris as well as in the Brother 3 installation. Controlling the Cyberpilot as well as the mechs can be done with either the DualShock 4 or PlayStation Move Controllers, the latter of which was used for this review and offered responsive feedback and fun gameplay when playing as the Cyberpilot. The game was designed for each of the robots to offer different playstyles: the Panzerhund to be used for up-close combat; the Zitadelle for ranged barrages; and the Drone for stealth based infiltration.

However, the overall level design didn't feel like it offered an opportunity for these mechanics to really shine, with only the drone sections highlighting its systems. This, coupled with the fact that players don't get to choose which to use and when, did make gameplay feel a little too linear. Having just finished Youngblood, I would have loved to have seen a little more variety in the stage design, giving players more freedom of movement or opportunities to try varying strategies. Youngblood's non-linear levels had me searching the alternate routes to try new combat tactics and I would have liked to see this applied to the VR engagement.

The PlayStation Move Controllers offered responsive feedback and fun gameplay when playing as the Cyberpilot.


As for the levels themselves, there are only four of them, so the experience overall is relatively short. There is a great mechanic that does take place between these levels which lets the players interact with the bunker in which Cyberpilot is based, whereby you travel between various floors while strapped to a control chair to view and hack units within the hangar, or research and construct an upgrade in the tech division. This provides a breather from the action-focused stages and introduces the tutorials for upcoming assaults.

It is also how the game delivers on most of the story, as radio communication with the French resistance provides the primary narrative and largely takes place during these between level breaks. The story doesn't rock the boat by any means but does offer a motive for players to progress through the streets of Paris (other than to decimate Nazis), and provides reasoning to the state of Brother 3 as featured in the Youngblood story.


My mech is bigger than yours...


Overall, I see this more as a VR add-on to the franchise as opposed to a fully developed game, with the team experimenting with VR concepts - however, the price point reflects this as it is a relatively inexpensive title when compared to other VR-based experiences. I enjoyed a different perspective to view the universe from, and found the controls worked well and integrated effectively with full freedom of movement and turns shifted in controlled degrees. Sure, I could have done with a few more stages but for the few hours I did get out of Cyberpilot, I had a blast, and it is one of the few VR games I haven't gotten motion-sickness from (which is always a plus).

7.5
Great controls
It's Wolfenstein, in VR!
No VR nausea
Price point
Overall length
Linear level design
Straightforward story
7.5
Reviewed on PlayStation 4 See our scoring policy here

Trevor Sporen

Normandy Test Pilot, Spectre, Pathfinder, Light Cycle Champion, Grid Games host.

Follow Trevor on See more articles by Trevor

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Overview


Add to cart

Developer

Arkane Studios

Publisher

Bethesda Softworks

Platform

PlayStation 4

Release date

26 July 2019

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