Latest Updates

Aliens vs. Predator Omnibus Vol. 02 (TP) now available pre-owned.
Aliens vs. Predator Omnibus Vol. 01 (TP) now available pre-owned.
Terminator Omnibus Vol. 01 (TP) now available pre-owned.
Guardians Galaxy (HC) Vol. 04 Original Sin [Second Hand] now available pre-owned.
Guardians of Galaxy (TP) Vol. 02 Angela [Second Hand] now available pre-owned.
Guardians of Galaxy (TP) Vol. 03 Guardians Disassembled [Second Hand] now available pre-owned.
Ultimates Vol. 01: Super-Human (TP) [Second Hand] now available pre-owned.
Superior Iron Man Premiere (HC) Vol. 02 Stark Contrast [Second Hand] now available pre-owned.
Iron Man: Believe Vol. 01 (HC) [Second Hand] now available pre-owned.
Superior Iron Man Vol 01: Infamous (HC, Premiere) [Second Hand] now available pre-owned.

Who's Online

Guests: 44, Members: 3
HaseoVII
dasco144
Udhesh


Please sign in to add comments
Kiryu-chan
13 June at 9:22
@Tea, whatever countries they may be, their citizens got good taste lol
Kiryu-chan
13 June at 9:13
I shelved Entropy : Zero 2 until I am done with my PC Stellar Blade run.

But in terms of interesting, for the last 1 or two Half Life fans in the audience; I highly recommend checking out Entropy: Zero 2
phreak
13 June at 9:02
Almost forgot Raidou remastered is next week! (Pays for pre-order before I forget. lol)
phreak
13 June at 8:56
Morning.

@tea: Working on my backlog but FINALLY starting Clair Obscur tonight.
You been playing anything interesting?
Tea
13 June at 8:46
Morning Everyone!
Tea
13 June at 8:46
Completely crazy - I would love to see which countries make up the bulk of those stats...
Kiryu-chan
13 June at 8:26
Also, Stellar Blade peaked at 180k concurrent players yesterday. Pretty damn impressive seeing as Spider-man 2 (which is from a colossal IP) couldn't clock 30k players on Steam release a few months ago.

I am very curious to see the weekend numbers.
Kiryu-chan
13 June at 8:21
@HaseoVII fully agreed. The thing is when you make games to make money you make games like Stellar Blade and Black Myth. The numbers speak for themselves. If you make a game to send a message, you make games like AC Shadows. Concord. Dustborn, Unknown 9, and any other nonsense involved with the likes of Sweet Baby Inc. The numbers never lie...
HaseoVII
12 June at 19:38
Wukong (nothing against Astro Bot but Wukong was robbed lol) and Stellar Blade have set the bar. Western devs need to step up.
HaseoVII
12 June at 19:32
Western devs are so afraid of making games that have attractive women, and that aren't inclusive to everyone. This may be a hot take, but I firmly believe that not everything needs to be inclusive. If everything catered to everybody, the world would be an incredibly boring and predicatable place
View all posts »

Cart Contents

Item: Price: Qty:
Total: R 0.00

View Cart
Checkout

Message Content


View All Messages


New Message
Outbox

User Content

Login / Register

Latest Poll

Which SA Hobby Events Do You Attend?

This poll is restricted to members only

  • Home (current)
  • Brands
  • News
  • Forum
  • Events
  • Contact us
  • Reviews
  • News
  • Features
  • Videos
  • Podcasts
  • Tech
  • About Us

Review

Review: Kunitsu-Gami: Path of the Goddess

The path of least resistance.

by Sahil Lala on 15 July, 2024

    2  

     

Capcom have been on a roll in recent years with their major franchises taking centre stage in either remake or sequel form. It was therefore quite refreshing seeing a brand-new title from them being announced last year June. Kunitsu-Gami: Path of the Goddess looked quite intriguing from the reveal trailer but not much else was known about it other than the fact that it featured demons and a katana wielding masked hero.



Fast forward to July 2024 and we’ve finally managed to get a taste of what Capcom’s been cooking. And let me tell you, this is a tasty meal for sure. So what exactly is Kunitsu-Gami: Path of the Goddess about and is it worth playing?



Players in Kunitsu-Gami: Path of the Goddess will take on the role of Soh, a guardian or guide tasked with protecting the shrine maiden Yoshiro. The game kicks off with demonic creatures pouring forth from a Torii gate atop Mount Kafuku as a result of dark corruption festering. This corruption spread due to mankind’s polluting activities upsetting the balance of nature on the mountain. Soh, Yoshiro and some villagers face off against the demon hordes known as the Seethe but ultimately fail and are pushed back before Yoshiro gets a chance to perform a rite of cleansing.

The game revolves around defeating Seethe, collecting “Masks” which imbue villagers with special abilities and guiding Yoshiro to Torii gates to purify them of the Seethe corruption.


Playing as Soh, you will be tasked with guiding Yoshiro down the mountain while cleansing various regions and villages before finally returning to the summit to restore peace to Mount Kafuku. The game revolves around defeating Seethe, collecting “Masks” which imbue villagers with special abilities and guiding Yoshiro to Torii gates to purify them of the Seethe corruption.



Controlling Soh is fairly straightforward with movement being fast and fluid. Players can run, jump, slice, dodge and issue commands to villagers via a strategic view that’s triggered with the press of a button. As you collect masks by defeating strong boss-level Seethe, you’ll unlock more roles for your villagers to be assigned to. For example, you can assign a villager to be an Archer or a Woodcutter and later on in the game, you’ll gain access to more complex roles that augment your capabilities when in battle.

Strategy is a key component of Kunitsu-Gami: Path of the Goddess since you’ll have to control Soh while carefully keeping an eye on Yoshiro on her journey towards the Torii gates within levels. You’ll have to carve a path through the darkness for Yoshiro to traverse to reach a Torii gate while a day and night cycle occurs. During the day, you can explore a region and repair structures or contraptions and purify ensnared villagers which can then join you in your battle. Day time is therefore quite precious for preparing for the horrors to come during the nighttime when the Seethe pour forth from the Torii gates.



Nighttime is where all the real action takes place and you’ll have to protect Yoshiro from waves of Seethe enemies until daybreak. This is easier said than done with various Seethe enemies being quite challenging to deal with. Thankfully though, Soh is quite capable of hacking and slashing his way through enemies and has the villagers to rely on too. Later levels are quite dastardly with the types of enemies and the number of them thrown at you. You will have to pay careful attention to both your villagers, Yoshiro and yourself when traversing areas so as to prevent anyone from dying.

Strategy is a key component of Kunitsu-Gami: Path of the Goddess since you’ll have to control Soh while carefully keeping an eye on Yoshiro on her journey towards the Torii gates within levels.


Strategically selecting the right role of a villager is essential to victory in numerous levels because of the type of Seethe you may be fighting. Flying Seethe cannot be hit by Woodcutter villagers and will require ranged Archers to take them out. Some Seethe are also quite resilient and may require quite a beating before finally dissipating.



The mix of both strategy and full-on action gameplay is what makes Kunitsu-Gami: Path of the Goddess so much fun. Controlling Soh, you can use a variety of sword slash combos to deal damage as well as use “Tsuba Guard” powers which are effectively special abilities to do specific things. Equipping the right talisman for the job further enhances the game’s strategic aspects since you can opt to augment your villagers damage output or rely on pulling off flashy attacks with Soh himself.

There’s quite a lot of variation within levels too with some levels having contraptions that can be repaired that add additional strategic aspects to consider. Taiko drums, traps, raised platforms, cannons and more exist and these can be critical for keeping Yoshiro or yourself alive during the nighttime Seethe attacks.



Additionally, upon purifying Torii gates, Soh and Yoshiro will establish base camps as they progress down the mountain cleansing it from the Seethe corruption. Back at the bases, players can upgrade their villager’s masks and roles as well as upgrade Soh himself using “Musubi” that’s collected from completing levels or tasks.

The mix of both strategy and full-on action gameplay is what makes Kunitsu-Gami: Path of the Goddess so much fun.


This brings me to one of Kunitsu-Gami: Path of the Goddess’s flaws. The game can be quite challenging and some levels require you to go back and replay earlier levels to complete the bonus objectives so that you can earn upgrades or upgrade materials. Repairing structures in the base also require time to pass and the quickest way to do this is by replaying an earlier level. A layer of repetitiveness can be felt a few hours into the game but thankfully because of the way the game has been structured, this is alleviated somewhat with variation in the level design.



Unlocking more of Soh’s capabilities also introduces a lot more fun to the game and the progression system implemented here is very rewarding. Commanding villagers reminded me of a Capcom game from the PS2 era known as Chaos Legion. In that game players would summon various monsters with specific roles to attack enemies.

In Kunitsu-Gami: Path of the Goddess you’re effectively doing something very similar with assigning roles to villagers and then directing them on the battlefield. If you played any of the Devil May Cry games, Soh’s hacking and slashing will feel quite familiar to you. His attacks however are based around more flowery dance-like sword techniques.



Graphically Kunitsu-Gami: Path of the Goddess looks beautiful with an art style reminiscent of Monster Hunter Rise mixed with Okami. Capcom also included a photo mode here and it is great fun using it to take screenshots of Seethe or Soh’s flashy techniques.

Commanding villagers reminded me of a Capcom game from the PS2 era known as Chaos Legion.


Powered by the RE Engine, Kunitsu-Gami: Path of the Goddess isn’t exactly mind-blowingly gorgeous since it’s more on the artistic side of things but when the effects ramp up, the game sure is a visual feast for the eyes. Seethe designs are also fascinating and some are really quite creepy, drawing inspiration from Japanese Yokai. Boss enemy designs in particular really stand out and taking them down feels incredibly satisfying.



When it comes to the story, Kunitsu-Gami: Path of the Goddess uses cutscenes in levels to show story events to you. All the lore and other storytelling is done via in-game item descriptions and there’s barely any voice acting in the game except for a few one liners from NPCs. The game’s story therefore takes a backseat to the action but if you take the time to read the lore entries, you won’t regret it. It’s enjoyable learning about the origins of some Seethe especially given how unique their designs are.

Kunitsu-Gami: Path of the Goddess is Capcom at their finest doing something new. It’s highly reminiscent of the PS2 era of video gaming where Capcom experimented with different things that birthed some of their most well-known franchises we’re used to today. Yes, the game can be quite repetitive at times but there’s just something about it that kept me coming back for more.

The Devil May Cry-esque demon slaying and the strategic tower defence-like assignment of villagers to protect Yoshiro is addictive. Kunitsu-Gami: Path of the Goddess may not be everyone’s cup of tea and it might seem formulaic to some but damn, Capcom really have crafted an enjoyable game here. It seamlessly blends so many genres together and the resulting mixture has that distinct Capcom flavour to it that I love.

*PS5 Review code provided by Capcom

8.5
Visually captivating effects and enemy designs
Hack and slash gameplay
Strategic gameplay aspects
Can get repetitive
Challenging gameplay might put off some gamers
8.5
See our scoring policy here

Sahil Lala

Gamer, writer, self-proclaimed chemistry hobo. Always looking to make use of a good pun in the name of fun.

See more articles by Sahil

Please login to post comments.


More Reviews

Review

9

Review: Mario Kart World

Mario Kart 8 Deluxe marked the pinnacle of Nintendo’s acclaimed kart racing franchise. Everything that...

12-06-25 Read more

Review

9

Review: ASUS ProArt P16

The ASUS ProArt range has always been one of my favourite notebooks to review. Somehow, ASUS keeps refining...

02-06-25 Read more

Review

8

Review: WD Black SN850P

WD sent over one of their officially licensed PlayStation branded NVMEs for review recently and I had...

30-05-25 Read more

Review

9

Review: Elden Ring Nightreign

Elden Ring launched in February 2022 to critical acclaim. Two years later, we saw a very extensive DLC...

28-05-25 Read more

Review

8.5

Review: DOOM: The Dark Ages

Developer id Software has been on a roll over the past decade, giving the classic DOOM franchise a much...

16-05-25 Read more

Review

7.5

Review: Days Gone Remastered

It’s only been 6 years since Bend Studio’s open world action-adventure title Days Gone dropped on PlayStation...

06-05-25 Read more

Review

9

Review: Clair Obscur: Expedition 33

Turn-based games, at least in the mainstream gaming space, seem to always be put under the microscope...

02-05-25 Read more

Review

7

Review: The Elder Scrolls IV: Oblivion Remastered

I’ve no doubt Bethesda knew there was a significant audience desperate for The Elder Scrolls IV: Oblivion...

02-05-25 Read more

Review

9

Review: Daredevil: Born Again (Season 1)

Seven years after his successful three-season Netflix run, the Devil of Hell’s Kitchen makes his dramatically...

24-04-25 Read more

Review

9.5

Review: Forza Horizon 5 (PS5)

When I initially reviewed Forza Horizon 5 on Xbox Series X back in 2021, I called it one of the year...

23-04-25 Read more

Load More

Overview

Developer

Capcom

Publisher

Capcom

Platform

PC, PlayStation 4, Xbox One, PlayStation 5, Xbox Series

Release date

19 July 2024

Latest Reviews

9

Review: Mario Kart World

9

Review: ASUS ProArt P16

8

Review: WD Black SN850P

9

Review: Elden Ring Nightreign

8.5

Review: DOOM: The Dark Ages

7.5

Review: Days Gone Remastered

Browse All Reviews

What's Next

13
Jun

Choo Choo Charles [PS5]

13
Jun

Magic the Gathering: FINAL FANTASY [TCG]

19
Jun

RAIDOU Remastered [MULTI]

26
Jun

Death Stranding 2: On the Beach [PS5]

11
Jul

The Thing: Remastered [MULTI]

18
Jul

Soul Reaver 1 & 2 Remastered [MULTI]

Latest Podcasts

Checkpoint Chat: Tony Hawk's Mario Kart

EPISODE 271

Oops! Your browser does not support this audio.

Checkpoint Chat: Surprise Sounds

EPISODE 270

Oops! Your browser does not support this audio.

Checkpoint Chat: Blue Filter Magicians

EPISODE 269

Oops! Your browser does not support this audio.
Browse All Podcasts
Tweets by NexusHubZA
  • Digital
  • Reviews
  • News
  • Opinion Pieces
  • Videos
  • Podcasts
  • About Us
  • The Team
  • Our Scoring Policy
  • Terms & Conditions
  • Contact Us
  • FAQ
  • Retail
  • Game
  • Watch
  • Read
  • Collect
  • Wear
© Copyright NexusHub 2025 | Privacy | Terms & Conditions