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IkariX
14 October at 8:15
@HaseoVII

Yeah, they've become such a [censored] company. But luckily their hubris will eventually bring them back down to earth. Unfortunately for Sony, this time they won't have the goodwill from fans as they did during the PS3 gen. They've burnt those bridges.
VectorTwoSix
14 October at 0:00
Did you guys ever get The Plucky Squire? It's on my US wishlist for pretty cheap
HaseoVII
13 October at 22:02
Seeing that Laufey "collectors edition" just made me laugh and solidify my decision to never spend money on any Sony first party game ever again.
Tea
13 October at 17:17
@MrOde - yes it does and a beatiful one at that!!

Both the collector's and deluxe are worth grabbing - also helps the game is excellent
Tea
13 October at 17:15
@IkariX - Same hey! Was so excited they listed it for physical!
Tea
13 October at 17:15
@Cathal and Vector - The Distrinutor still seems to have it on track for SA
Cathal
13 October at 16:14
Hi @VectorTwoSix, the sales page for that shows releasing 15 October for all three consoles on my side, which is the official release.

Not sure if there are more shipping delays like other games recently.
Cathal
13 October at 16:07
See Sony announced a GOW: Laufey Collector's Edition, sans game.
VectorTwoSix
13 October at 11:32
Howdy guys, any news when Belmont's Curse will be available? Date isn't visible because it just says "Sold Out" so I dunno when my order is coming
IkariX
13 October at 7:50
@Zombia

It's looks awesome hey. I like the settings as well. Looks like a lot of fun.
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Review

Review: BioShock The Collection (NS)

Bio-Switch.

by Robert de Wit on 04 August, 2020
Reviewed on Switch

    1   1

     

BioShock: The Collection offers the combined three titles of BioShock, BioShock 2, and BioShock Infinite, and while I could talk about how incredible these games are – and they really are, so if you haven’t played it, you really should – the main focus is how they run on the newly ported Nintendo Switch versions.



Some skepticism arose when I heard of the BioShock Collection coming to Nintendo’s handheld console, purely down to the graphical elements – BioShock is not an extremely demanding game in terms of graphical fidelity or horsepower needed but they are still large, detailed, and animated open-worlds. Not to mention, the Collection is a remastered version of all three titles, which offered 4K support, 60fps compatibility, as well as other graphical enhancements.

[30fps] is locked and there is no way to change it, whether docked or handheld...


So, how does it run? Overall, excellently. There are some noticeable sacrifices that you need to make – the main being the reduction of frame rate from 60fps on PC, PS4, and Xbox One, to 30fps on the Nintendo Switch. This frame rate is locked and there is no way to change it, whether docked or handheld but unless you are an absolute die-hard 60fps player (hello, PCMR), then this shouldn’t trouble you.



All three titles were stable as well, which was refreshing, with no noticeable technical hiccups to speak of – there were no crashes, no glitches, and no real game-breaking experiences to speak of. The essence of the first two titles were captured and displayed magnificently, especially in handheld mode, and still offered that same sense of creepy/eerie atmosphere as we experienced on other platforms. BioShock Infinite – which is more vibrant and packs a slightly higher punch in terms of colour pallete and fidelity – was the same case, with the only distinguishing feature being the lowered frame rate.



We primarily played in handheld mode – as this is kind of the Switch’s whole deal – and even after extended sessions, we found the experience just as enjoyable as we did on other platforms. If you are used to first-person shooters on a PS4 or Xbox One – or even play on PC with a controller – you should have no problem on the Switch, despite not having the gyroscopic aiming that is becoming more prevalent on the handheld device. Using abilities and so on was also no hassle, and was just as easy as using a DualShock 4 or Xbox One controller.

If you are used to first-person shooters on a PS4 or Xbox One... you should have no problem on the Switch


Unfortunately, the only drawback to the Switch port of BioShock: The Collection were the combat sections – particularly in BioShock Infinite. Due to the slightly weaker graphical processing power, there were some sections that struggled to maintain a constant frame rate during firefights, particularly in dense areas. Yes, this is slightly expected, but it is a small gripe none-the-less.




Overall, BioShock: The Collection on the Nintendo Switch is kind of like cold pizza: maybe not as enjoyable as it is warm, but it’s still pizza, which is amazing. If you are looking for a portable version of 2K’s phenomenal franchise, then BioShock: The Collection for Switch is the best you can find. Well, the only, but the port still offers a pretty satisfactory and enjoyable BioShock experience.

8.5
Runs beautifully
Portable BioShock
Atmosphere translates well
The port does the Collection justice
Reduced frame rate - 30fps
Some struggle in combat sections
8.5
Reviewed on Switch See our scoring policy here

Robert de Wit

Loves games with deep character development and a rich storyline. Also, shooty-shooties. Loathes microtransactions. Likes to use sarcasm and metaphors.

See more articles by Robert

There are 1 comments

TheOneMCMK
About 2 hours into Bioshock Infinite, i'd say this sums it up well

Game looks and plays beautifully but the framerate can suffer in combat with a lot of enemies

Ports on Switch should run like this as the standard, not like Vampyr

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Overview


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Developer

Virtuos Games

Publisher

2K

Platform

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Release date

1 June 2020

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