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Forums General Thief: Out of the Shadows (PC, PS4) 28th February, 2014

 

     

Thief: Out of the Shadows (PC, PS4) 28th February, 2014

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Tea Tea SITE MODERATOR

Joined

26 November 2006

Posts

3972
April 2 2013, 3:56pm
Click HERE for the Official Website



Garrett, THE Master Thief is back with this announcement trailer for Eidos-Montreal's next title: THIEF, in development for PC, PlayStation 4 and other next-generation consoles.

There is a rising tide of fear in The City. Hatred saturates every stone and whilst the rich prosper, the less fortunate face misery and repression. Ravaged with sickness and famine, they wait for something to change.
Into this shadowy world steps Garrett the Master Thief in a first-person adventure featuring intelligent design that allows players to take full control, with freedom to choose how they approach and overcome each challenge and forge their own path through the game.
 
Woofels Woofels

Joined

13 March 2007

Posts

9401
April 2 2013, 4:34pm
This will make me consider buying a PS4 lol

Game looks amazing, like the idea of the focus ability.
 
Tebulot Tebulot

Joined

31 March 2007

Posts

6639
April 2 2013, 5:19pm
I actually want to avoid the hype on this one, I already cannot wait T_T
 
Woofels Woofels

Joined

13 March 2007

Posts

9401
June 7 2013, 4:56pm
Thief 4 E3 trailer



Now this looks awesome!!!!
 
Morschee Morschee

Joined

01 April 2007

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6011
June 7 2013, 6:39pm
FP game?
 
Tea Tea SITE MODERATOR

Joined

26 November 2006

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3972
August 16 2013, 3:59pm


Gamescom trailer
 
Tebulot Tebulot

Joined

31 March 2007

Posts

6639
February 4 2014, 8:22pm
I want to believe....

 
Lurch Lurch SITE MODERATOR

Joined

05 December 2007

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1727
February 5 2014, 11:12am
The new trailer is amazing! I keep reminding myself this is the same team that created Deus Ex: HR so I'm getting hyped. It'll be the game I use to justify a PS4 purchase.
 
Tebulot Tebulot

Joined

31 March 2007

Posts

6639
February 5 2014, 11:17am
I dunno... there's a lot of powers and things in there I'm not to keen for. The Focus ability to see valuables negates the need for going through rooms slowly. It also looks like there is a "dodge" move?
The fact that you can also go in guns blazing is not THIEF....
I think this is going to be more Dishonoured (I liked Dishonoured), but not classic sneaky stuff
 
Maelstrom Maelstrom

Joined

18 February 2008

Posts

2069
February 5 2014, 11:33am
Tebulot said ...

I dunno... there's a lot of powers and things in there I'm not to keen for. The Focus ability to see valuables negates the need for going through rooms slowly. It also looks like there is a "dodge" move?
The fact that you can also go in guns blazing is not THIEF....
I think this is going to be more Dishonoured (I liked Dishonoured), but not classic sneaky stuff


The same options existed in DE:HR so it makes sense that a studio keeps to what they know. You don't have to use the abilities. I'm really looking forward to this!
 
Lurch Lurch SITE MODERATOR

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05 December 2007

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1727
February 5 2014, 12:04pm
@Teb - Also apparently there's settings to remove things like focus and other new perks. I agree combat in the original thief games usually meant quick death but I'm sure they'll have an option to crank up the difficulty to discourage you.

Also right at the end of the vid I notice they seem to have the obligatory scare-the-cr*p-out-of-you level!
 
Tebulot Tebulot

Joined

31 March 2007

Posts

6639
February 5 2014, 12:08pm
Yeah, I'll get the game and give it an honest try. Just have very high expectations, which is probably a bad thing X.X
 
Woofels Woofels

Joined

13 March 2007

Posts

9401
February 5 2014, 2:20pm
I honestly and truely think Theif for a lot of people is a nostalgia thing.

I remember the previous theifs for how ever cool they were, were a pain in the ass to control and most of my deaths was due to the fact despite being a theif you controlled like a lead brick.

I am looking seriously forward to this reboot, I loved the hell ot of Dishonoured but i played it twice once guns blazing and my second run through I killed everything uber sneaky like.

I am personally glad they did this, think it will breathe fresh life into the series that had otherwise become a cult classic.
 
Maelstrom Maelstrom

Joined

18 February 2008

Posts

2069
February 5 2014, 2:59pm
seeing as it seems to use similar mechanics to Deus Ex:HR i gonna go sneaky mofo as it always seems to be the harder option.
 
Lurch Lurch SITE MODERATOR

Joined

05 December 2007

Posts

1727
February 5 2014, 3:56pm
@Woofels - you're not wrong about the nostalgia, the slow pacing of the game had a lot to do with the controls (although those eventually improved). Having done my no kill run in Dishonored and Deus Ex HR, I do like that they've included the option and I really enjoyed Deus Ex: HR's fusion of old and new mechanics. I hope the pull it off.
 
Tea Tea SITE MODERATOR

Joined

26 November 2006

Posts

3972
February 22 2014, 12:13pm
 
Scottie Scottie SITE MODERATOR

Joined

02 April 2008

Posts

8666
February 25 2014, 6:43am
Reviews range from 4/10 all the way to 9/10
 
Woofels Woofels

Joined

13 March 2007

Posts

9401
February 25 2014, 6:58am
As I said in the one thread cant find it now. I think a lot of press reviewers went in not knowing what to expect.

They were probably wanting massive open world like always etc... Will wait and see for myself.
 
Tebulot Tebulot

Joined

31 March 2007

Posts

6639
February 25 2014, 7:35am
Well, after a brief play...
City LOOKS good
Loot is pointed out rather obviously (I still missed some stuff )
Controls are... odd.
Game feels a little hand-holdy (actions only work in certain places, or only certain noises will alert guards eg I messed up a lock-pick, which woke up a guard, but slamming the safe door shut right next to him does not)

It has potential...
 
KnightFall500 KnightFall500

Joined

03 July 2009

Posts

14597
February 25 2014, 8:28am

 
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