February 18 2013, 11:07am
Right for me the game was a 7/10, a-bit of a disappointment but overall a lot of fun.
Story & Characters
The story is cute, tugs at your heart strings a-little, never takes it's self to seriously and overall very good base for it. Typical good ghibli family stuff, however it does start to get old after 30 plus hours.
The characters were all clear cut and likeable, but lacking in any form of growth. Oliver is a good polite kid from start to finish, Esther bubbley teen girl and Swaine the cynical old guy. The support cast I often found to be more entertaining than these three and well Mr. Drippy made it imo
There is no real growth to the story, or the characters everything kinda just how it was laid out at the start. The plot twists that were there, were easy to see coming, but over all pleasant fun story that leaves you feeling warm and fuzzy, if not a-little sick.
Gameplay
The game is both a ton of fun, and stupidly frustrating at the same time. Combat & The World map exploration were excellent, this is a standing testimony to the fact that old school style world maps can translate to being amazing in this gen, and hopefully the next.
The way the clouds rolled over the land, and hues in the sky changed as you flew around were excellent, throwing in the quick travel as well was an excellencet idea as it did start to get tiring traveling when the side quests split up.
Combat was some of the best fun I have had in awhile, playing around with the familiars to find what fits best and swopping out a finely tuned team feels awesome. Most of the familiars were clones of each other but were was enough variation and styles to keep everyone happy.
I found the golden orbs a-little bit useless to be honest.
Outside of those two though the game becomes tedious. Side quests are all the same, even the same freaking people in every town, really got annoying, the capture rate on creatures killed the pokemon style meta game. It was so hard to catch creatures in this game I gave up trying to collect them all. Alchemy was practically useless and not needed unless you were wanting the awesome weapons which really arnt needed either everything dies so easy.
The overall problem with gameplays was the the fact is was to damn easy. I forgot about my familiars equipment half the time, i finished the game with Swaine and Esther on their vanilla weapons with no accessories, Swaines familairs only had weapons, it just felt utterly pointless wasting time beefing them out.
Grind for an hour kill everything in game.
But yea all the side game and meta games just felt entirely pointless.
Audio & Music
Some of the best and worst parts for this game, the sound track was stunning, sound effects were awesome and the voice acting was superb... for what there was of it. This game was horribley undervoice acted imo, and so broken as well it really marred the rest of the experience for me.
Graphics
Visually beautiful game, great vibrant colours, everything look so good, just a lot of the little touches for me like clouds rolling across the world map were awesome. The Ghibli animation was also just gorgeous though I wish there was more of it.
Closing Comments
Ni No Kuni did what it was promised and gave me a good 50+ hours of fun, still one of strongest jrpgs to come out in ages. I think i was expecting a bit much with all the hype surrounding it and massive review scores. Still throughly enjoyed it and will take a more paced play through again some time.