Beneath the ruins of post-apocalyptic Moscow, in the tunnels of the Metro, the remnants of mankind are besieged by deadly threats from outside – and within.
Mutants stalk the catacombs beneath the desolate surface, and hunt amidst the poisoned skies above. But rather than stand united, the station-cities of the Metro are locked in a struggle for the ultimate power, a doomsday device from the military vaults of D6. A civil war is stirring that could wipe humanity from the face of the earth forever.
As Artyom, burdened by guilt but driven by hope, you hold the key to our survival – the last light in our darkest hour…
A gripping, story-driven first person shooter
Metro: Last Light is the hugely anticipated sequel to 2010’s critically acclaimed cult classic Metro 2033.
• Experience thrilling combat with an exotic arsenal of hand-made weaponry against deadly foes – both human and mutant – and use stealth to launch attacks under the cover of darkness
• Explore the post-apocalyptic world of the Moscow Metro, one of the most immersive, atmospheric game worlds ever created
• Fight for every bullet and every last breath in a claustrophobic blend of survival horror and FPS gameplay
• Next generation technology boasting stunning lighting and physics sets a new graphical benchmark on both console and PC
Deep Silver has announced a new Metro: Last Light release date of May 14, 2013 in Northern and Latin America and May 17 across Europe.
Developed by Ukraine-based 4A Games, the Xbox 360, PS3 and PC sequel was previously scheduled for release in March 2013 under former publisher THQ. However, Deep Silver parent company Koch Media acquired the rights to the series in January for $5.8 million, leading to a change in release plans.
Deep Silver today opened the next chapter in the Ranger Survival Guide for Metro: Last Light. The second video in a series of three, “Enemy Danger” prepares the player against the hostile inhabitants of the Metro, both human and mutant. While deadly creatures control the desolate Moscow wastelands, the human survivors, having splintered into extremist factions, gangs of bandits, and the order of Rangers, try to maintain a hold on the tunnels of the Metro. To stand up to them, the player has the choice: will he try to sneak past the threats, save their lives and rare ammunition, or will he seek direct face-off to wipe them out once for all. Both ways carry risks and every action has consequences within the tunnels of the Metro.
This is - at pretty much all times - entertaining, stylish and hugely enjoyable. There are tightly scripted blasts of action one minute, more open, pensive situations the next...There are individual parts of Metro: Last Light that are easily the equal of Bioshock Infinite, and sections that are better than COD. [June 2013, p.95]
For those playing Metro 2033 again or fir the first time before the sequel comes out, the canon ending is the bad one (it follows the book and this is what they chose going forward with Last Light). It's a choice at the end so you can load up the quick last section and replay it to see both if you want.
Seems to be getting solid reviews all round with a metacritic average of round 80 regardless of platform. Seems the biggest criticisms are some concessions to modern FPS trends and glitches (will will hopefully be patched by our release date) -