@IkariX it's a good thing IDGAF about your opinion then, lol
It may surprise you to know that other people have different experiences to your own. But I know that concept may be too far out of reach for you.
As for Nexus, I don't know why you ban people that have legitimate points relating to polls you create. None of what I said was out of line, but clearly you prefer sycophants like IkariX on the forum instead of customers who have legitimate criticism of your logistics (which you make us pay for).
Nexushub has the best customer service no doubt. I have had other retailers that don't care about restocking on sold out titles but yet nexushub helped get me townfall steelbooks and control resonant steelbooks even though they were sold out. No one cares about delivery fees as long as you get the physical game in good condition like I have, especially steelbooks which can be fragile.
I'm going to call [censored] on your post. I've been buying from Nexus since the AnimeWorx days from about 2008. I have literally never ever had bad customer service from NexusHub. So you are being disingenuous. I don't think you appreciate the great lengths they go to, to get these games for us. But enjoy your other retailers and their[censored] service.
I'd actually go even further and say do standard free shipping for all orders above R1000 but allow an express shipping option/add on for those that want to pay extra. I would gladly pay extra to get whatever I ordered the day after I order it.
I'm not looking to start a bad thread about this, I was really just curious because I misclicked the tab on the left and stumbled upon the poll (I'd never clicked it before).
I am fiercely brand loyal to Nexus Hub and I don't care too much about not getting a game day-1. I know other names like BT and Koodoo ship earlier so you get it on release, but I'd never be "that" excited that I must play day-1, life happens
On the other hand, paying an extra R150 every time you order a commercially available title does add up, and I would not blame the average consumer for trying to save some money.
I know I'd feel less off about it if there was a price match, and free delivery at a certain threshold.
Are there circumstances where I would pay that extra without thinking twice about it, yes. In general there's little reason to do so.
That said, touching on Darkwing's point of eBucks, payment options feel like a lot bigger point than the R50 delivery. Lot of places offering rewards, pay later, etc. Those are big pull points for customers.
For niche titles it's okay. Problem is I play mainly bigger titles. Games are expensive enough as is. If I can save 50 bucks, use my ebucks (which some retailers allow) then I'm definitely going with another retailer.
Basically if I have to choose between paying delivery or not I'm going to go for not paying for delivery. On top of that, I find my Nexus orders are usually delayed. I don't think I've ever received a game on release day which is annoying when you're paying extra for delivery especially. And often you have to ask where it is which I don't think the customer should have to do, that's part of customer service.
"Our game is a third person action-adventure survival game.
Through each episode, we want the player to relive the greatest moments of mankind with a documentary twist. Humanity is one idea away from evolution or extinction..."
"Each episode focuses on a new evolutionary stage. Intelligence is mentioned for example - the first ‘character’ is an Orrorin, a suspected early human ancestor. Other episodes include later proto-humans like Ramidus or Australopithecus, say Patrice. So far he has around 20 chapters roughed out, with mention of everything from the wheel to toolmaking, and “who was the first person who had this idea of milking a cow?” GOTY, right there.
Patrice is also hoping to combat what he sees as a big problems with episodic games: “once you finish, you’re with left with nothing,” he points out. That’s why Ancestors is focusing on both narrative and open world survival: “the way we structure it, let’s do a 15 minute action sequence. I put you in an emotional state I want you to be in. And after that I leave you in a playground [to] survive. An open world where you grind your character. It’s linear, like Uncharted, then I’m leaving you in Rust, the game”."
Sounds like a really cool idea! But I may be a bit swayed, being a giant history nerd and all. Still, it could be a really cool game. I will definitely be keeping an eye out on this one.