Having missed out on Greedfall when it initially launched, I wandered into the Gold Edition completely blind. On paper, the idea of pirates, monsters, a complex narrative, and a bustling world sounds like an attractive package. But nothing could have prepared me for the journey I was about to undertake as Lord De Sardet. While the game may suffer from a few minor issues, Greedfall: Gold Edition swept me off of my feet with its fun combat and heart.
Greedfall’s narrative is centered around Lord De Sardet, the son/daughter of an aristocratic family who governs a small island. With a terrible disease ravaging the island and its people, you must set off to the mythical island of Teer Fradee to find a cure. But it isn’t too long before you’re entangled in a web of ancient conspiracy as various tribes are at each other’s throats.
The story is impeccably well-written, with a great spread of political intrigue between the diverse emissaries of Teer Fradee with its various twists and turns. Moral choices are at the forefront, with the consequences of your decisions remaining a mystery until much later. As with many RPGs, it’s very easy to get lost in the barrage of sidequests and this became overwhelming rather quickly in Greedfall. Thankfully, the PS5 upgrade makes this more than manageable, with its faster load times and fluid framerate.
It’s in this beautiful writing that developer Spiders make Greedfall’s various elements shine.
The new enemy types and armour were great, but I was left longing for more.
Greedfall benefits most from the PS5’s load times which are drastically reduced from that of the PS4 version.
Will defend anything Dragon Ball. Occasionally has two-way conversations with himself. Has sleepless nights about Half-Life 3 confirmed.
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