Thirty-five years. That’s how long I’ve been playing football games, since Goal! on the NES, through the many offshoots, PES, and of course, the first FIFA in 1994 on SEGA. Since then, I’ve played every iteration of EA’s football series, including the old World Cup and Euro spin-offs. Now titled EA Sports FC, it marks over three decades of playing this franchise. And yes, the old “it’s the same thing every year” comment isn’t lost on me, yet somehow, I still need it. EA Sports FC 26 is the latest, and that need is as strong as ever.
EA Sports FC has come a long way over the years, particularly since the rebrand. The series has evolved dramatically, especially with the introduction of online modes, Ultimate Team, and the more recent Rush mode. There’s now something for everyone, no matter how you prefer to play.
Historically, FIFA’s major selling point was its official licensing, while the gameplay was often questioned. With its main competitor moving in a different direction, EA has been able to refine and expand its game without constant comparison. The ongoing challenge has always been balance: between playstyles, online vs. offline, and realism vs. entertainment, all while keeping the engine smooth (or smooth enough).
Gameplay and New Styles

I’m happy to say that EA Sports FC 26 provides more variety and balance than ever before, thanks to the introduction of two distinct gameplay styles. FC 25 dabbled in this, but EA has now refined the idea significantly.
Competitive Mode stays true to EA Sports FC’s high-tempo core, full of pacey, tricky players, with defending often an afterthought. Online modes, including Ultimate Team (FUT) and Seasons, default to this setting, so it’s essential to master it if you play competitively.
The series has evolved dramatically, especially with the introduction of online modes, Ultimate Team, and the more recent Rush mode.


The FUT interface is finally more intuitive after years of clutter. Silver cards and competitions have regained importance, adding depth and variety.



Sarcasm and irony are his greatest tools, sport, adventure and shooting all the fools. Platformers =admiration, horror games = contempt, plans to live forever or die in the attempt.
Please login to post comments.
What can I say about Elden Ring that hasn’t already been said? From Software’s magnum opus originally...
21-09-26 Read more
Rebel Wolves’s The Blood of Dawnwalker has often been compared to The Witcher III: Wild Hunt from fellow...
15-09-26 Read more
When I think about some of PlayStation Studios’ most consistent developers, Insomniac Games always ranks...
10-09-26 Read more
Originally a public service announcement which discouraged the Australian public from thoughtless activity...
09-09-26 Read more
Booting up Orbitals for the first time, I was immediately hit by a warm wave of nostalgia like the food...
08-09-26 Read more
It’s a good year to be a fan of action games, and an even better year to be a fan of Capcom. After delivering...
31-08-26 Read more
I was invited to attend an exclusive preview screening of the film Spa Weekend on August 20th at Sandton...
21-08-26 Read more
The SANDISK Extreme Fit USB-C™ Flash Drive - 128GB is something that you might not even believe exists...
21-08-26 Read more
It’s not often that a game comes around with the ability to grip you into a mindless cycle of absolute...
19-08-26 Read more
You know, if anybody was going to make a Marvel themed arcade fighting game in 2026, I’m glad Arc System...
18-08-26 Read more
Overview
EA Vancouver, EA Romania
Electronic Arts
PC, PlayStation 4, Xbox One, Switch, PlayStation 5, Xbox Series
26 September 2025
Latest Reviews
Browse All Reviews