I still have my PSP copy. Probably the best non-Team Silent, Silent Hill game. I really liked it. I thought the story was really good and I also liked Travis a lot. And the OST is also fantastic. I still listen to it on a regular basis
Hey all - Sony has confirmed a manufacturing issue with the Pulse Elevate Wireless Speakers and as such it will no longer be listed for retail/release (until further notice).
All orders are being notified and refnds will be processed accordingly as requested by the distributor.
hey Guys, for those that ordered the rerun of blasphemous on PS4 and Switch - The publisher has moved the release date to March next year. We will send you an order message to so you can decide what you would like to do
Darksiders 2 Deathinitive Edition is being developed by Gunfire Games, made up mostly of staff from the original Vigil studio team that developed the original games.
The Deathinitive Edition was created by a small team but includes a variety of updates to the original game making it more than a basic port. A lot of these changes listed below (and elements left unchanged) are discussed in the developers Twitch session - http://www.twitch.tv/gunfire_games/v/19459651
- All DLC has been included and integrated into the game. Pre-order weapons are allocated to bosses and sub-bosses that previously offered random drops and have been scaled accordingly. The 3 main story-driven DLC missions are introduced into the base game after the appropriate tools have been unlocked and specific locations visited.
- An improved graphic render engine allows for higher visual quality especially in terms of lighting and shadows which have seen big changes from the base game. Both characters and the environment see improvements to geometry and textures. Texture filtering has also seen a big improvement making distant surfaces and objects much sharper.
- The game is running at native 1080p resolution and at a v-synced, constant 30FPS. While large parts of the game would run at 60FPS, the small team would have had to make changes to both the physics engine and animations so decided to stick to a solid 30FPS.
- The random loot system has been reworked and tuned to better balance the game across all difficulties.
- Another difficulty level has been added to provide a tougher challenge to veteran players or players going into the NG+ mode.
The video embedded is footage from the prologue section of the game (played on PS4) showing a lot of the graphical changes -
Overall the Deathinitive Edition looks to be a decent entry point to anyone who has never played the series before or enjoyed the original game. The changes should hopefully make the game feel more complete and coherent compared to the original game that came out during the decline of THQ and suffered as a result.
This game wasn't very good, I eventually stopped playing because it was just a dull boring experience. However the price point seems pretty good, R300 odd rand will get a couple people interested I'm sure.
If it means that it will move over to them being able to develop a game with Fury then I am all for it.
God of War was always my bench mark to any Hack and Slash game, to this day GOW 1 is up there with my all time fav games.
After playing Darksiders 1, I felt that the game wasn't a true contender for a game like GOW, but it was at least a decent effort and I enjoyed the game enough to finish it 4 times. Then came Darksiders 2, a beaut of a sequel, a sequel developed and completed that made Darksiders 1 look like it wasn't even developed by the same ppl, a sequel that unexpectedly delivered so much more than the previous game, that I have always wondered if they will be able to pull off another sequel, one that would make my jaw drop. I think they took such a leap from D1 to D2, that developing the next title might not be so easy, as D2 to me trumped every GOW game I played, including 1, it delivered so much to me, that I doubt they can make another leap from D2 to D3 like they did from D1 to D2.
I hope I'm wrong and I really hope with this game being released on PS4, that it's the developers secretly telling us to refresh ourselves with the story and gameplay as Darksiders 3 is on its way...one can only hope I guess, but to me, Darksiders 2 was a Gem of a game
I just wish thy had remastered both of them instead of just the second.
+ 1
Agreed. Especially as the ending of the first is tied into the ending of the second. I believe Nordic indicated they would like to do it at some point but from the Gunfire Games Twitch stream, it seems Darksiders 2 was the game they really wanted to have another chance at touching up.
In the US or UK/EU it's still decent value, at $30 or the pound/euro equivalent., but the exchange rate doesn't do much for us here in RSA.
It's actually very well priced here, $30 is currently R395.70 at our current exchange rate. The game costs R386 so we are getting it less than the current exchange rate value.