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UmarB
20 October at 15:18
FF Resonance is getting great reviews. What a time to be a FF fan. Soon we'll be playing Revelation as well. Couldn't be happier
Tea
20 October at 14:18
Hey guys - Xbox Series X25 Special Edition Controllers have arrived in SA and we will begin shipping as soon as received - we still have a small handfull left if anyone is interested - once gone they are gone gone

https://nexushub.co.za/product/xbox-series-controller-x25-special-edition-pid286621.html
Tea
19 October at 15:28
Castlevania is presently sold out on PS5, we expect more in about 1 week
Tea
19 October at 15:22
I will keep you guys posted though!
Tea
19 October at 15:22
@vernon - So, it seems there might be licensing issues on AOT 3's local release - We are seeing if we can get it Imported but sometimes that gets stopped at customs before it even gets here if there is a licensing conflict.

Recently had that with Halloween Collectors edition (had to go back to supplier as they werent allowed to export it out of UK).
Tea
19 October at 15:20
@meh - we do get from Limited run as well - just like Susper Rare games but often we wait for confirmation if they will do a UK (PAL) release . But if you ever know for sure you want and dont mind the limited run USA edition, please PM as we will gladly bring it in for you.

We presently have requests on the new He-man game from limited run (collectors edition.

Clear River games is release a std edition UK version which we will also list shortly
MeH
19 October at 15:03
Any chance of getting more imports like limited run games? I'm super interested in terranigma's release but I don't want to deal with importing myself
Vernon1711
19 October at 14:53
Thanks for always having a diverse selection of games to choose from, my personal opinion is physical is always best.

On that note @Tea, can we perhaps get an ETA on that Attack on Titan 3 Steelbook, heart wants to be dedicated in December
Tea
19 October at 14:44
Thank you for your feedback on that
Tea
19 October at 14:44
Also - A note for everyone that makes use of the import niche titles we orffer. We are in the process of adding a tag to all import items so its clearly definied when a title is not supplied locally, rather is imported.

We always support local releases - but were those releases are cancelled or the title is not sold locally, we will do our best to provide you with those import releases
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News

Phantom Blade Zero Bosses AI Learns and Adapts on Highest Difficulty

by Sam Aberdeen on 22 September, 2025

     

     

Phantom Blade Zero director Qiwei Liang has revealed some interesting new details about how the action game’s AI will work. Unlike most action (or Soulslike) games that force players to study and learn a boss’s attack patterns, if you’re planning on tackling the game’s higher difficulty, the AI will apparently work like a fighting game to learn and adapt on the fly, mixing things up so you can’t rely on memorising patterns anymore.

Speaking in the latest issue of PC Gamer Magazine, Liang explained how the AI will work in Phantom Blade Zero. The developer remains adament that the game isn’t a Soulslike, though it’s willing to give daring players quite a challenge with its harder ‘Hellwalker’ difficulty mode. Liang specifically mentioned a boss from the game called Huangxing. “In normal difficulty, he has some of the Soulslike elements to him: he has fixed combos, and if you fight him enough times you’ll figure out his combos,” he stated.



Liang then explained how this boss’s AI will learn and adapt while battling players on Phantom Blade Zero’s extreme difficulty. The director said the team “tried to borrow a concept from fighting games and incorporate it into his AI.” According to Liang, Huangxing will “analyse the situation he’s in and whether it’s to his advantage or disadvantage and that lets him use different attacks based on the situation.”

Liang added, “we have a state we call ‘lucky draw’ where if he lands a hit he’ll continue a combo, but if it doesn’t hit, he’s gonna do something else. He tries to use the result of his last attack to determine what to do next.”

Basically, this means that on the higher difficulty, Phantom Blade Zero’s bosses will be a lot more unpredictable and difficult to read because their attack patterns will be changing constantly to adapt to the player rather than the other way around, creating a PvP-like experience. Thankfully, players who prefer to tackle the game on normal or the lower difficulty settings will be able to read and memorise boss attack patterns more safely.

Phantom Blade Zero is currently in development for PS5 and PC.



Source: PC Gamer Magazine (via GamesRadar)

Original article on GLITCHED


Sam Aberdeen

Writer. Enthusiast of all things geek. Legend has it he completed Final Fantasy VII without a memory card.

Follow Sam on See more articles by Sam

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