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IkariX
12 December at 19:11
@Tea definitely is a nice looking controller.
Tea
12 December at 17:10
@IkariX - Same, havent played the game but really like that controller!
Zombia
12 December at 15:29
Ace Combat 8!
HaseoVII
11 December at 17:54
I've been playing Genshin for nearly 6 years now and I wish I didn't lol
IkariX
11 December at 16:24
I've never played Genshin Impact, but I must say that, that PS5 controller does look rather nice
Tea
11 December at 11:38
Hi All - we managed to secure additional Resident Evil Requiem Deluxe Editions for PS5 and have as such opened it orders again Please do place your order soon though as we are unluckly to get additional once this sells out again.
IkariX
10 December at 14:02
For those of you that haven't played Cronos: The New Dawn, Nexus has it in stock again (and no I'm not shilling). It's a fantastic game and one of the best horror games I've played in a long time. Story is also amazing and gameplay is super fun as well. It's one of the best horror experiences I've had in a long time.
phreak
10 December at 9:08
Morning
Tea
08 December at 11:51
Hi IkariX! We chased up Customs again this morning for the ETA on the remaining 4 boxes of stock - They are processing it as we speak

Will advise as soon as we receive it!
IkariX
08 December at 11:01
@Nexus team. Hope you are all doing well? Any update on Crow Country?
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Until Dawn

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R 899.00

  R 84.00 / month on credit ( what is this? )

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  • Item code AWXP5G200652
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Until Dawn

Available for Order Normally dispatched in 2 - 3 Working Days

R 899.00

  R 84.00 / month on credit ( what is this? )

     


Description

Until Dawn



Until Dawn solidified itself as a genre-defining game that captured many of our hearts, whether that was because of its web of interconnected decisions, diverse branches, memorable characters or an engaging and often terrifying story. Once again, we invite you back to spend the night on Blackwood Mountain.



Focused on giving the original game a cinematic update, offering the player a more intimate experience by enhancing the visual storytelling.



Overhauled visuals rebuilt in Unreal Engine 5

Our new Until Dawn experience has been built from the ground up using Unreal Engine 5. We have updated character models, environments, interactable props, visual effects, and animations, all designed to maximize the Until Dawn experience on both PS5 and PC.

We have completely relit the game to take advantage of Unreal Engine 5’s rendering features, including raytracing and enhanced materials, focusing on a more atmospheric and “modern horror” experience.



One of our key visual improvements for Until Dawn has been around revisiting the character models and bringing them in line with modern advances in character modeling and rendering. Improvements to textures, materials, rendering and animation performance have all contributed to higher fidelity characters who we hope will resonate with both new players and existing fans of the game.



We’ve used modern pre-rendering simulation techniques to create more realistic real time fluids and you can see all the gory glory of this particularly in our updated character deaths. We’ve also updated our injury mask system which allows us to add elements like cuts, bruises, tears, snow and water to the character’s bodies.

Revised cinematography, production design & new camera control mechanic

By using a combination of fixed and over-the-shoulder camera views, you can now see the world of Until Dawn from entirely new perspectives. Blending the cinematography of the original with the introduction of a modern third-person camera, we hope to bring new life to characters and locations. The camera’s flexibility allows us to place new emphasis on important moments and tell the story from a view closer to the characters.



Reworked prologue

Although we have committed to keeping the original narrative intact, we felt the Prologue would benefit from some adjustments to its narrative pacing. We’ve given the Washingtons extra screen time to explore their close family bond and get to know them a little better. We have also reframed some of the original scenes and developed the context around the infamous prank. We hope this enhances its emotional impact.

New collectibles

For the collectors and explorers among you, keep your eyes peeled because we’ve relocated all the original totems to be found all over again. We’ve also added Hunger totems, a special new type of totem that holds a different kind of vision to the others. The game has also been sprinkled with new interactions and small new areas that hold them. This adds extra context and detail to the world of Until Dawn and rewards player exploration.



Customizable settings

We are proud to implement new accessibility and usability settings that will help more players enjoy the game. Additionally, we’ve created a new optional alternative for the Don’t Move mechanic called Stay Calm. Stay Calm is for third party peripherals that do not feature a gyroscope or for players who prefer a different challenge.
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