Also, Stellar Blade peaked at 180k concurrent players yesterday. Pretty damn impressive seeing as Spider-man 2 (which is from a colossal IP) couldn't clock 30k players on Steam release a few months ago.
@HaseoVII fully agreed. The thing is when you make games to make money you make games like Stellar Blade and Black Myth. The numbers speak for themselves. If you make a game to send a message, you make games like AC Shadows. Concord. Dustborn, Unknown 9, and any other nonsense involved with the likes of Sweet Baby Inc. The numbers never lie...
Western devs are so afraid of making games that have attractive women, and that aren't inclusive to everyone. This may be a hot take, but I firmly believe that not everything needs to be inclusive. If everything catered to everybody, the world would be an incredibly boring and predicatable place