The Tekken series has finally made its debut on the current-gen of consoles. It’s been quite the wait, considering that when Tekken 7 released in arcades back in 2015, many people salivated over the opportunity to get their hands on a new Tekken game. That time has come, 2 years later we finally have our hands on T7, but was it worth the wait?
T7 brings to an end the Mishima’s story, the feud between Heihachi and Kazuya. We learn more about Heihachi’s past, why he did what he did and what the consequences are. The Story Mode is spread out over 14 chapters, fully voiced and includes in-game and CGI scenes. While the story mode is enjoyable overall, it does go past rather quickly. The 14 chapters only take around 3-4 hours to complete, with about an hour of that spent in actual combat depending on the difficulty you choose.
You will have fights with new and old characters, as well as fight some generic soldiers as you progress. The Story Mode does give you a variety of characters to play with - from Violet to Lars to Alisa and more – and this helps a bit with the pacing, while expanding on other side stories instead of just following Heihachi and Kazuya. With all these over-the-top characters clashing, the story can get completely crazy at times - sometimes I sat there asking myself if I was watching an anime - the inclusion of Akuma into the overall story further emphasises this feeling when he enters. As a Street Fighter fan, I sat there with a smile on my face throughout and I am glad he got some of the best cut-scenes and fights in the game.
In addition to the Story Mode, there are over 25 character-specific side-missions, although sadly these are mostly just a single fight with that specific character that ends with a 30-60 second CGI scene, which may expand on the main story or just on that character’s lore. Arcade Mode no longer gives any character endings and, upon defeating the 5 opponents thrown at you, you are simply greeted with the credits.
In addition to the standard Arcade Mode, we have Treasure Mode. Treasure Mode lets you fight an endless stream of opponents; the more wins you achieve, the better the treasure will be. After every match you unlock 1-3 treasure chests, which in turn unlock accessories within the game that allow you to customize any character. This mode has various effects in some fights, such as double damage and turbo speed. You will also come across special matches, which will give the player access to rarer items if you successfully defeat the opponent.
Speaking of customization, there are a huge amount of cosmetic items that you can buy and unlock. Every character has plenty of available slots to create weird, wacky and cool designs. While I had little interest in the majority of items available, I can see plenty of people spending hours customizing various characters for online and offline play. Cosmetic items include individual fashion pieces for characters, portraits from various artists, attack effects, auras that form around characters, alternate outfits and more. Health bars, the frames around your health bars, your character borders etc. can also be modified with hundreds of different options that will be displayed in both offline and online play. There are some cosmetic items that can be bought with in-game currency but there are plenty of exclusive items that are tied to Treasure Mode battles, so a bit of luck will be required for certain items.
In game currency is plentiful and in just a few hours of play, I racked up well over 10 million credits. Having money for customization items shouldn’t be much of an issue. My biggest issue with the customization is the lack of unique character costumes and I feel that some of these have been left out in favour of paid-for DLC. An example of this is the outfit that Nina wears in the Story Mode - you even get a chance to play with this outfit but it is nowhere to be found outside of the story.
Unlockables have taken a step further in T7, with every movie and character ending from the Tekken franchise available to watch if you purchase it with in-game currency. You want to see the endings from the first game? Well you can. It’s a great stroll down memory lane and a great way to see how far the series has come. In addition to this, a jukebox mode is available on the PS4 and PS4 Pro version of the game that includes almost every song that has ever been in a Tekken game. Players can make up to 3 playlists of their favourite songs that will play throughout the game, or just add all the songs together, put them on shuffle, and sit back playing the new game with some old school tracks.
The roster in T7 is plentiful with 37 characters in the base version of the game, which includes many faces, old and new. The 10 new entrants to the roster each bring a new style of play to the table. The old faces have been updated as well, and some of the older characters have new designs that are quite different from previous games but still instantly recognizable. In addition to this, Eliza has been added to the game as a pre-order incentive but will be available to all players within a month of launch.
The gameplay of T7 is still good old Tekken, accessible to newcomers but one of the most complex fighting games out there when you get into the meat of the combat system. Tekken has always done this well and it is one of the reasons it is such a loved franchise by many. It’s easy to look good playing Tekken with similar skilled opponents. Attacks and combos are not overly complicated and allow for people to press some buttons and have fun. Entering a move list is a different story, and the depth of the combat can be seen by the extensive move list. With each character having 70-100+ different moves to learn, it’s sure to have the more dedicated fans hitting the Practice Mode for hours on end.
"Rage Art" and "Rage Drives" are the new additions to the gameplay, special moves that become active when your character has lost a certain amount of health. They are hard hitting moves that do a lot of damage and can quickly change the outcome of a fight. Learning when to use these, and how to use them, is key to success in T7.
As of writing, T7 has a 500mb patch that included some changes to the Online Mode. In addition to ranked and player matches, the patch added in a Tournament Mode for up to 8 players. It’s a great mode to get some friends together and have your own mini-tournament for some bragging rights. The other online modes are "Ranked" and "Player" modes. Player matches allow you to practice while you wait for a match and Ranked modes will let you scroll through a list of players to challenge.
Sadly, the online portion of the game is having some matchmaking issues so I have been unable to find any matches against local players. Player match rooms have been designed terribly, forcing players to remain in a room or lobby once any player has selected “ready”, or a match is in progress. This is a terrible design choice and I hope this gets resolved ASAP as it can kill off the room feature quite quickly.
Overall, Tekken 7 is a great addition to the franchise. It mixes things up enough to keep the gameplay fresh but at the same time, keeps things familiar for older fans. Offline content is a bit bare bones at the moment and within 5-6 hours you would have experienced everything the game has to offer, leaving you with a broken online mode *at the moment* and the Treasure Mode. If you are looking for a fighting game you want to learn and keep playing for years to come, this is a good start, but if you are looking for something with more offline-focussed content, you may find yourself a bit disappointed. As a fighting game, T7 is amazing and I have spent hours already just sitting in practice mode or playing offline with friends. It’s an enjoyable and satisfying experience learning the new system and landing those hits.
Please login to post comments.
Today, it's just as hard to pick a monitor for your gaming rig as it is to pick out the rest of your...
17-04-19 Read more
Bandai Namco Studios
PC, PS4, Xbox One
2 June 2017
Latest ReviewsBrowse All Reviews