Latest Updates

DEATHGIGAS has just posted to
KnightFall500 has just posted to What movie did you watch last?
KnightFall500 has just posted to What movie did you watch last?
Scottie has just posted to What movie did you watch last?
Scottie has just posted to What are you reading? (Comics & Trades!)
Scottie has just posted to The Warhammer Thread
Scottie has just posted to The Warhammer Thread
KnightFall500 has just posted to What is the last TV show you watched?
DEATHGIGAS has just posted to What movie did you watch last?
KnightFall500 has just posted to What is the last TV show you watched?

Who's Online

Guests: 89, Members: 5
RebelWithoutAPause
FadeRutha
Baron
UmarB
Balie


Please sign in to add comments
Bob the Third
12 January at 12:03
Do you guys host Trench Crusade games and do you carry the mini range?

https://www.bing.com/ck/a?!&&p=e62ded36e428cbbfd3eccc146adef345fdd388f22ce97b3bfc7b04d7972dd37bJmltdHM9MTc2ODE3NjAwMA&ptn=3&ver=2&hsh=4&fclid=27c7f61f-3f73-6467-280d-e0c33e3465f3&psq=trench+crusade&u=a1aHR0cHM6Ly93d3cudHJlbmNoY3J1c2FkZS5jb20v
Tea
10 January at 8:52
@UmarB - Yeah I was very excited to see a physical edition! (kinda been holding off playing it till this release)

Next Physical I would like is Avowed - hope they release it for PS5!
UmarB
07 January at 13:13
Thanks fo listing Hi-Fi Rush guys, definitely wanna get a pre-order in for this. Perfect timing now that the publisher has switched from Microsoft to Krafton as well so I imagine no money will be going to MS for this lol
Tea
07 January at 12:12
havent seen it listed for physical as yet - but should it be, we will definitely stock it - looks too random not too
Radium217
07 January at 11:59
Thanks @Tea also wondering if there's a Romeo is a Dead Man physical coming out. Game looks so good.
Tea
07 January at 10:15
hey guys - we just listed HI-FI RUSH (US) PS5 Physical Edition for pre-order - Please order sooner than later if you are keen as its a Limited Run release and we would like to book orders by the close of the week
GHOST_SERP3NT
05 January at 16:16
@eYss oh ok thanks
eYss
05 January at 15:47
@Ghost, it's not a local release we need to import the stock. So with shipping and customs it takes longer.
GHOST_SERP3NT
05 January at 15:04
@eYss @Tea OK thanks. But is there a delay with the physical copies because the release date is 13 Feb everywhere?
Tea
05 January at 10:13
@Radium217 - we are just awaiting listing details - should have before the end of this week
View all posts »

Cart Contents

Item: Price: Qty:
Total: R 0.00

View Cart
Checkout

Message Content


View All Messages


New Message
Outbox

User Content

Login / Register

Latest Poll

Which SA Hobby Events Do You Attend?

This poll is restricted to members only

  • Home (current)
  • Brands
  • News
  • Forum
  • Events
  • Contact us
  • Reviews
  • News
  • Features
  • Videos
  • Podcasts
  • Tech
  • About Us

Review

Review: Vampire: The Masquerade - Bloodlines 2

Deathless in Seattle.

by Ryan Pretorius on 30 October, 2025

    2   1

     

In case you’ve somehow managed to dodge every ounce of controversy surrounding this game’s hellish development cycle and release, allow me to be the official bearer of bad news. The Chinese Room’s Vampire: The Masquerade - Bloodlines 2 is an altogether significantly different beast from the original 2004 Troika Games cult classic. While many may already be screaming doom and gloom from the rooftops, there is some good to be found here amidst the multitude of puzzling design decisions, questionable title choice, and glaring gameplay issues. Bloodlines 2 is a title with high niche appeal, sadly bereft of any true RPG mechanics whatsoever (although if you’ve been following the marketing campaign, this will hardly come as a surprise) – settling instead on a linear, heavily narrative-driven experience with combat sections sprinkled in here and there for variety.



Let’s start with what the game gets right, namely the story, writing, and overall atmosphere of the world. Players control an Elder vampire going by the name of Phyre (named after a word seen on a nearby poster, sounding dangerously close to your 14-year-old cousin’s first Dungeons & Dragons character), awakening from torpor in 2024 Seattle - now bearing a mysterious mark on their hand and somehow sharing a mind with Malkavian detective Fabien.



Together, the two explore the vampiric politics at the heart of the city, contacting various prominent figures as they search for answers – pertaining not only to Phyre’s current situation, but also to Fabien’s prior life, a string of gruesome murders, as well as the recent death of Seattle prince JJ Campbell. The overarching plotline might not be the most meticulously constructed masterpiece, but it is quite enjoyable and managed to consistently grab my interest (despite a few pacing problems I’ll get into in a bit).

The overarching plotline might not be the most meticulously constructed masterpiece, but it is quite enjoyable...


Players control both Phyre and Fabien throughout the storyline – with the latter’s gameplay sections revolving around collecting clues and interrogating witnesses (inanimate objects included, like a sassy pool table or flirtatious filing cabinet). Our Malkavian private eye has a few extra powers up his sleeves, too, used to deceive NPCs into believing he is somebody else or erasing memories altogether. These story chapters appropriately contain quite a bit of back-and-forth dialogue, often delivered in ways not unlike a good old-fashioned cheesy noir flick.



Writing, and vocal performances in general, are another set of high points for Bloodlines 2. Many conversations are quite lengthy in nature, doubly so if you probe each topic further through the multitude of optional dialogue choices given (tagged with question mark icons) before selecting a line that moves things along. Both main and side characters all deliver their lines believably, and the game does a decent job of balancing natural-sounding exchanges while slowly feeding the player necessary exposition and relevant backstory information.

Environmental lore drops and storytelling, typically delivered through the medium of notes lying around or interactable objects, also do a good job of tracking crucial info and filling out the game’s surprisingly extensive codex. There isn’t a massive amount of these to be found, but the contextual reticule (expanding or contracting based on how close the player is to an important object, collectable, or location) is a neat feature, nonetheless. This ensures that while roaming around the sparsely populated snow-covered Seattle streets (mainly set dressing, frustratingly), it’s almost impossible to miss out on any hidden goodies.



Another side of gameplay Bloodlines 2 pleasantly impressed me with lies in its simple yet satisfying combat system. It’s visceral, spectacularly bloody, and heavy-hitting, and I always found myself welcoming any chance to throw down with some Anarch fools. Mixing basic (or charged) strikes, dashing around with your vampire sprint, and effectively activating your abilities feels great – although you’ll probably want to up your controller sensitivity quite a bit. Some enemies are insanely erratic in their movement patterns and the ability to turn around quickly is absolutely essential here. Also, it’s worth keeping in mind that, until you begin expanding your offensive toolkit, combat will likely feel slightly underwhelming. Gunplay is also limited to telekinetically firing weapons found throughout the map, instead of traditional handheld usage.

Many conversations are quite lengthy in nature, doubly so if you probe each topic further through the multitude of optional dialogue choices given (tagged with question mark icons) before selecting a line that moves things along.


Each vampire clan has their own series of unique unlockable abilities (like the Banu Haqim’s set of silent-but-deadly skills), and your initial clan choice doesn’t limit you from utilising the talents found in others. In fact, this multi-clan playstyle is very much encouraged – as you’ll have likely exhausted your base clan ability tree quite early on. To unlock more powers, you’ll have to drain some resonant blood from the mortals of the city.



These come in three varieties, reflecting the individual’s mood at the time (Melancholic, Choleric, and Sanguine). Once enough blood of a given type is obtained, Phyre can head on over to a relevant local clan contact and unlock their desired ability, plus an outfit linked to the associated clan. This might not be everyone’s cup of tea, but I actually quite enjoy this system – turning random NPCs into something resembling sentient resource nodes. Unlocking more abilities also ends up feeling less like a steady climb to reclaim your long-lost power, and more of a way to mix and match combat styles to your liking.

Now that we’ve taken a gander at the lighter side of this game, it’s time to dive into decidedly less pleasant territory – the list of issues dragging the user experience down. Right off the bat, performance is not good on PlayStation 5. There’s no real way to sugarcoat it. An inconsistent framerate, frequent stutters (feels like it might be a result of chunks of the city loading in, but who’s to say), and at least two crashes during side quests are not exactly healthy stability indicators in my book – and these hiccups sure as hell drag the frenetic flow of combat down as a result.



Speaking of side quests, a term that might be giving these activities more credit than they’re due, don’t hold your breath for anything remotely resembling what you’d find in your average action/adventure or RPG title. Parcel retrieval/delivery, combat encounters, and target elimination are the sorts of tasks requested of you – with barely any fleshing out save for a few lines of establishing dialogue. At least the ability point completion rewards are decent enough.

There’s no real way to sugarcoat it. An inconsistent framerate, frequent stutters, and at least two crashes during side quests are not exactly healthy stability indicators in my book.


Fabien’s story chapters, while certainly entertaining and crucial to understanding core parts of the narrative, tend to ever-so-slightly outstay their welcome. On the plus side, at least he can speed up time – replacing Phyre’s sprint button while zipping from one point of interest to another. Our protagonist, on the other hand, boasts no such ability, and constantly travelling from one end of the map to the other can start to become a chore after a while. Yes, Phyre can glide from building to building and sprint at great speeds – but doing so in the presence of mere mortals is discouraged as it may lead to a Masquerade breach, and an instant death by extension.



Admittedly, this punishment for exposing the world of the supernatural sounds worse than it actually is. It comes off as more of a slight inconvenience, as opposed to something genuinely worth avoiding, which is a letdown to say the least. Running up a nearby building and waiting for the “alertness” bar to drop back down to zero usually solves the problem, anyway. Additionally, Bloodlines 2 exclusively supports autosaving – effectively forcing you to quit only when the game allows you to. Why a manual save system wasn’t implemented, I have no idea, but I’m sure I don’t have to tell you just how much of a pain this can be (and how it removes any sense of caution on the part of the player).

Vampire: The Masquerade - Bloodlines 2 sheds the RPG skin of its ancestor in favour of a more action-focused, linear narrative. Even if you’re able to ignore the “Bloodlines” in the title and treat this game as its own thing, with its own identity and gameplay philosophy, the end product is still flawed enough to warrant some degree of disappointment. Beyond an interesting story and enjoyable combat system, Bloodlines 2’s empty (but very pretty) map, mostly hollow side content, as well as the lack of technical polish make it an extremely difficult sell to the average gamer. Like I said at the start, there is some good to be found here, blemished as it is - but I’d highly suggest waiting for either a discount or the inevitable string of polish patches to arrive before taking that plunge into the night.

PS5 Review code provided by Paradox Interactive | Vampire: The Masquerade - Bloodlines 2 is available to purchase at Nexus Hub for R1,399

6.5
Interesting story and cast of characters
Excellent atmosphere, soundtrack included
Simple, satisfying, and brutal combat
Surprisingly solid vocal performances
Map feels lifeless (but looks great)
Autosave only
Fabien chapters can drag
Shallow side content
Uneven technical performance, including stuttering and some crashes
Those hoping for a similar experience to original 2004 Bloodlines will be disappointed
6.5
See our scoring policy here

Ryan Pretorius

RPG lover, classic games enthusiast and chronic MMO addict. He still holds onto the dream of a proper Okami sequel, unlikely as it may seem.

See more articles by Ryan

There are 1 comments

Lurch
Wish I could say I was disappointed, but this was a game that would never benefit from a long and messy development period. Think ditching the "Bloodlines 2" name and spinning it off as something else may have been wiser.

Please login to post comments.


More Reviews

Review

7.5

Review: Elden Ring Nightreign - The Forsaken Hollows

Elden Ring Nightreign released earlier this year and it’s become one of my favourite games to play. ...

18-12-25 Read more

Review

7.5

Review: Metroid Prime 4: Beyond

Metroid Prime 4: Beyond has been a long, long time coming. After going through a lengthy development...

17-12-25 Read more

Review

8.5

Review: Logitech MX Master 4

Admittedly, I bought into the hype surrounding the Logitech MX Master 4 when it was announced. Here ...

02-12-25 Read more

Review

8.5

Review: PowerWash Simulator 2

It’s hard to believe that it’s only been three years since developer FuturLab bestowed the blessing ...

28-11-25 Read more

Review

9

Review: S.T.A.L.K.E.R. 2: Heart of Chornobyl (PS5)

S.T.A.L.K.E.R. 2: Heart of Chornobyl on PS5 is reminder that exclusivity deals can sometimes benefit...

27-11-25 Read more

Review

6

Review: Call of Duty: Black Ops 7

Call of Duty: Black Ops 7 is an odd duck. It’s the kind of release that feels torn between playing it...

25-11-25 Read more

Review

8

Review: ARC Raiders

ARC Raiders doesn’t arrive quietly. From the moment you hit “deploy,” you can tell it’s gunning to be...

20-11-25 Read more

Review

8

Review: Hyrule Warriors: Age of Imprisonment

Back when Hyrule Warriors: Age of Calamity launched, it quickly became one of my favourite Musou-style...

14-11-25 Read more

Review

6.5

Review: Farming Simulator 25: Highlands Fishing Edition

If you’ve ever wanted to play what feels like an actual digital career, wearing the translucent skin...

07-11-25 Read more

Review

6.5

Review: Vampire: The Masquerade - Bloodlines 2

In case you’ve somehow managed to dodge every ounce of controversy surrounding this game’s hellish development...

30-10-25 Read more

Load More

Overview


Add to cart

Developer

The Chinese Room

Publisher

Paradox Interactive

Platform

PC, PlayStation 5, Xbox Series

Release date

21 October 2025

Latest Reviews

7.5

Review: Elden Ring Nightreign - The Forsaken Hollows

7.5

Review: Metroid Prime 4: Beyond

8.5

Review: Logitech MX Master 4

8.5

Review: PowerWash Simulator 2

9

Review: S.T.A.L.K.E.R. 2: Heart of Chornobyl (PS5)

6

Review: Call of Duty: Black Ops 7

Browse All Reviews

What's Next

15
Jan

Animal Crossing: New Horizons [NS2]

20
Jan

Clair Obscur: Expedition 33 - Mirror Edition [PS5]

23
Jan

FF VII REMAKE INTERGRADE & REBIRTH Twin Pack [NS2]

23
Jan

One Piece: Pirate Warrior 4 [PS5]

23
Jan

Slime Rancher 2 [PS5]

23
Jan

TLOH: Trails Beyond the Horizon

Latest Podcasts

Checkpoint Chat: Game of the Year 2025

EPISODE 281

Oops! Your browser does not support this audio.

Checkpoint Chat: The Keighleys 2025

EPISODE 280

Oops! Your browser does not support this audio.

Checkpoint Chat: Eyedrop Juice

EPISODE 278

Oops! Your browser does not support this audio.
Browse All Podcasts
Tweets by NexusHubZA
  • Digital
  • Reviews
  • News
  • Opinion Pieces
  • Videos
  • Podcasts
  • About Us
  • The Team
  • Our Scoring Policy
  • Terms & Conditions
  • Contact Us
  • FAQ
  • Retail
  • Game
  • Watch
  • Read
  • Collect
  • Wear
© Copyright NexusHub 2026 | Privacy | Terms & Conditions