Video games in the early Nineties were both revolutionary and extremely progressive. Many developers had far out ideas and concepts for games they would have liked to design but were severely limited by the hardware at the time. This led to innovative work arounds that paved the way for many games today. The Legend of Zelda: Link's Awakening is and was no different in this regard, and with a remake of the game being made a hefty twenty-six years later is a testament to how solid game design never ages. After being limited to the original Game Boy’s hardware, Link's Awakening now finds its way to the Switch with a brand-new art style and novel new tweaks to bring this unique experience to a new generation of gamers.
The first thing that sticks out in Link's Awakening is the departure from the storyline we’ve become familiar with over time. Link isn’t courageously battling for the Triforce or to rescue Princess Zelda. Instead, our hero falls victim to a ship wreck and is washed up on Koholint Island; an island inhabited by the mysterious Wind Fish. In order to leave the island, Link needs to interact with the villagers, fight off enemies and collect eight musical instruments that will awaken Wind Fish, which is in a giant egg on top of a volcano in the centre of the island. What is similar to other Zelda titles is that there are numerous dungeons and hidden areas containing crucial items, thought-provoking puzzles and some clever boss fights.
The first thing that sticks out in Link's Awakening is the departure from the storyline we’ve become familiar with over time.
Newcomers to the older, top-down formula should approach the game with some patience.
Banjo wielding, moonshine drinking, dungaree enthusiast. When not laying back on the porch couch he will be found making minor additions to his porcelain dog home décor.
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Nintendo EPD Grezzo
20 September 2019
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