The fantastical world of Pokémon has always been something of splendour. The idea of gathering your favourite pocket monsters and having them fight off an entire region of aspiring trainers will always and forever be a selling point for the franchise. However, in an attempt to please the die-hard fans of Pokémon, Game Freak have blatantly neglected the idea of innovating the series, giving us a game that feels rather uninspired, and quite frankly, a bit disappointing, even through its more captivating moments.
Pokémon Sword takes you to Galar Region, a Victorian era-inspired locale, filled with beautifully styled buildings, multiple biomes, and Wild Areas to explore. Galar is a small nation whose focus situates around the Pokémon Gym Challenge. It’s a giant spectacle, inspired heavily by soccer, that’s screened on television for all the world to see. Galar spares no expense when it comes to the festivities and it shows in almost every aspect of Sword. You initially embark on a journey to compete in the Gym Challenge, but you slowly end up intertwined up in the history of the Galar region. The story is pretty standard and has the usual Pokémon character tropes, but there are a few twists and surprises in between.
Galar spares no expense when it comes to the festivities and it shows in almost every aspect of Sword.
Probably the best feature that sees a return from Pokémon Let’s Go! Eevee and Pikachu is the fact that you can see the Pokémon roaming around the areas.
Game Freak has always excelled in their attention to detail through their art-style, but Sword comes across as very bland and is visually trumped by Pokémon games of the past.
Will defend anything Dragon Ball. Occasionally has two-way conversations with himself. Has sleepless nights about Half-Life 3 confirmed.
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