Monster Hunter World: Iceborne, the first and only expansion to Capcom's 2018 smash-hit, has been unleashed upon the world. The expansion takes the already fantastic base game to new heights while retaining what made World such a special game. A massive new area, two-dozen new and reworked monsters, new features, new weapons and armor, and quality of life changes equal the weight of a Barroth: Iceborne is without a shadow of a doubt an expansion did right.
The story of Iceborne follows a familiar pattern. The ecosystem is being upset, monsters are behaving strangely, a new elder dragon has emerged, and it is up to our trusty Research Commission to figure everything out. Along with all this, a new landmass has also been discovered, called Hoarfrost Reach. I might be in the minority here, but I enjoyed World's story and had a blast with Iceborne's as well. It reminds me of yesteryears action movies my dad and I used to watch. It contains no-nonsense, and mostly serves as an excuse to the protagonist's actions. Even with that said, I enjoyed it, soaking in the dialogue and cutscenes as I encountered them. Some characters have proper story arcs in Iceborne too. This makes them stand out, and by default, makes their stories more engaging.
The loot you spent hours obtaining in the base game quickly becomes obsolete, making way for their superior cousins.
The new gear, weapons, skills, level 4 decorations, and Clutch Claw breathes new life into the loot grind.
Spending less time staring at loading screens and more doing what matters ensures the pace between hunts are rarely a slog.
Capcom even managed to keep the endgame shake-up a secret for many months.
Kingdom Hearts devotee, From Software fanboy and aspiring Audiophile (the good kind that believes in FLAC files). Vincent enjoys writing about games almost as much as playing them.
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6 September 2019
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