When I first reviewed Death Stranding, I awarded Kojima Productions' ambitious post-apocalyptic action/adventure with a 9.2/10, calling it one of the best and most inventive games of 2019. Upon my second playthrough, my thoughts wavered. Perhaps it was the intrigue of opening this delectable mystery box that made such a huge first impression, but with that illusion shattered, it left me to ponder the game as a product overall. I admit I was hesitant to jump into the Director's Cut fearing it would conjure up my wavering feelings, but once again, I strand corrected.
NOTE: This review is spoiler-free.
Before we jump in, it's worth noting that much of Death Stranding Director's Cut is exactly the same game that was released in 2019. You're still playing the role of Sam Porter Bridges on an odyssey to unite America after a cataclysmic event brings forth mysterious beings called BTs from another dimension. Along the way, you meet many people that share their own philosophies and ideals on the state of the world, and in this department, Death Stranding still shines bright.
You're an active part of an ever-evolving world, and the additions to the Director's Cut only reinforce the nature of connection...
The cargo catapult launches your packages several yards away so that it's easier to traverse a particularly rough patch of terrain...
...let's just say that fans of Metal Gear Solid might find the most to enjoy from these segments' stealth-focused moments.
Writer. Enthusiast of all things geek. Legend has it he completed Final Fantasy VII without a memory card.
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Sony Interactive Entertainment
24 September 2021
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