Daemon X Machina from Marvelous Inc., is one of the niche action game titles that Nintendo showed off at E3 2018 that specifically caught our eye. Since then, we’ve seen a demo hit the Nintendo Switch Store, and reception to that has been rather mixed. The full game is no different as gamers are definitely going to be split down the middle on this vibrant mech-action title.
The main premise of Daemon X Machina involves the use of armoured mech units to wage war in a post-apocalyptic environment. By the pure fact that there’s mechs involved and that the game was being produced by Armored Core’s Kenichiro Tsukuda, many gamers would have instantly started foaming at the mouth. Unfortunately, while the premise is great, the execution is fairly lacklustre.
In Daemon X Machina, an apocalyptic event occurs where the moon crashes down into the Earth and artificial intelligence systems that have taken over are now running rampant. The few surviving humans have banded together into mercenary corporations and your player is drawn into the mix by doing work for them. Once again, this sounds fine until you actually play the game and you’re exposed to some of the most anime trope heavy writing I’ve seen in ages. If you’ve watched any anime within the past decade, Daemon X Machina’s various characters and story elements won’t be new to you.
While newcomers to anime media will probably not see through the glaring tropes, it’s quite disappointing for everyone else to see how generic and flat some of these characters are.
It’s downright shocking how many bullets or missiles or rockets some enemies can soak up...
Gamer, writer, self-proclaimed chemistry hobo. Always looking to make use of a good pun in the name of fun.
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13 September 2019
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